forked from 0ad/0ad
34 lines
1023 B
C++
34 lines
1023 B
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lib/self_test.h"
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// usually defined by main.cpp, used by engine's scripting/ScriptGlue.cpp,
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// must be included here to placate linker.
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void kill_mainloop()
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{
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}
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// just so that cxxtestgen doesn't complain "No tests defined"
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class TestDummy : public CxxTest::TestSuite
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{
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public:
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void test_dummy()
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{
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}
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};
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