0ad/binaries/data
prefect e2bbd9a654 #Models receive shadows now, including self-shadows.
This is a huge patch, including:
* add a LitRenderModifier abstract base class for RenderModifiers with
  shadow+light
* add LitRenderModifiers for all types of models
* add STREAM_TEXGENTOUV1 to request generation of shadow map texcoords
  for models
* create facilities to pass the texture matrix from the
  RenderModifier (fragment stage) to the ModelRenderer (vertex stage)
* split ambient and diffuse terms of lighting until further down in the
  pipeline; this is necessary since shadowed regions receive only
ambient light
* small improvement in how RenderPathVertexShader scales to a greater
  number of vertex shaders

This was SVN commit r3690.
2006-03-26 00:54:20 +00:00
..
config Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway). 2006-02-24 18:12:54 +00:00
mods/official #Models receive shadows now, including self-shadows. 2006-03-26 00:54:20 +00:00
profiles Updated autobuilder to get the .pdb files from 'system'. 2005-10-01 04:26:12 +00:00
screenshots Don't ignore the screenshots directory 2004-07-09 20:17:34 +00:00
tools Atlas build, and new toolbar icons. 2005-12-09 03:59:31 +00:00
createzip.bat Executable version of archive-builder 2004-12-30 18:08:09 +00:00
xmbcleanup.bat Moved xmbcleanup so that non-programmers can reach it 2004-12-19 00:42:44 +00:00
xmbcleanup.sh UNIX shell script for xmbcleanup 2004-12-17 20:15:42 +00:00