0ad/binaries/data/mods/public/simulation/templates/structures/pers_farmstead.xml
Enrique dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00

23 lines
1013 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_economic_farmstead">
<Footprint>
<Square width="20.0" depth="20.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>pers</Civ>
<SpecificName>Jowgah</SpecificName>
<History>Farming probably originated in the lands of Mesopotamia circa 8000 BC. The arable lands of Sumer and Akkad, well irrigated by the Tigris and Euphrates, accounted for food surpluses, which were in turn stored in granaries present in every town. The Persians, who were originally shepherds and hunters, probably began farming under the influence of the nearby Elamites.</History>
</Identity>
<Obstruction>
<Static width="18.0" depth="18.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/persians/farmstead.xml</Actor>
<FoundationActor>structures/fndn_4x4.xml</FoundationActor>
</VisualActor>
</Entity>