0ad/binaries/data/mods/public/art/particles
2014-06-17 03:53:13 +00:00
..
blowing_dust.xml Some miscellaneous stuff. Also Fixes #828 2011-05-04 21:51:29 +00:00
blowing_sand.xml Median Oasis 6 & 7. 2013-06-06 14:47:50 +00:00
blowing_snow.xml Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
cloud.xml A bunch of stuff. 2013-12-08 13:01:14 +00:00
construction_dust.xml Fixes #821 2011-05-03 19:44:08 +00:00
destruction_dust_large_gray.xml Adjusted some destruction dust to better hide the building->rubble transition. 2012-10-08 17:36:57 +00:00
destruction_dust_large.xml Adjusted some destruction dust to better hide the building->rubble transition. 2012-10-08 17:36:57 +00:00
destruction_dust_med_dark.xml Tweaking destruction smoke for Barracks test. 2012-02-18 01:51:42 +00:00
destruction_dust_med_gray.xml Adjusted some destruction dust to better hide the building->rubble transition. 2012-10-08 17:36:57 +00:00
destruction_dust_med.xml Adjusted some destruction dust to better hide the building->rubble transition. 2012-10-08 17:36:57 +00:00
destruction_dust_small_gray.xml Adjusted some destruction dust to better hide the building->rubble transition. 2012-10-08 17:36:57 +00:00
destruction_dust_small.xml Adjusted some destruction dust to better hide the building->rubble transition. 2012-10-08 17:36:57 +00:00
destruction_smoke_large.xml Minor tweaks. New thracian peltast portrait. 2012-04-02 17:15:11 +00:00
destruction_smoke_med.xml Minor tweaks. New thracian peltast portrait. 2012-04-02 17:15:11 +00:00
destruction_smoke_small.xml Minor tweaks. New thracian peltast portrait. 2012-04-02 17:15:11 +00:00
dust_cav.xml A bunch of stuff. 2013-12-08 13:01:14 +00:00
dust_storm.xml Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
fireworks.xml Fireworks! 2012-12-29 22:38:56 +00:00
flame_catapult.xml Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one). 2011-04-13 18:56:13 +00:00
flame_firepit_1.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
flame_firepit_2.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
flame_jav.xml Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame). 2011-04-12 03:49:32 +00:00
flame_large.xml Fixes a few other invalid XML files reported by the validator script, refs #245 2014-06-17 03:53:13 +00:00
flame_med.xml Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones. 2012-02-22 19:54:53 +00:00
flame.xml # Minor particle system fixes. 2011-04-29 12:26:31 +00:00
hero_aura.xml Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish). 2011-05-01 01:25:32 +00:00
leaf_green_a.xml #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. 2011-04-15 05:05:07 +00:00
particle.rnc Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00
particle.rng Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00
rain.xml #Initial test for Destruction Dust. 2012-02-18 00:19:41 +00:00
seeds.xml Fixes a few other invalid XML files reported by the validator script, refs #245 2014-06-17 03:53:13 +00:00
smoke_blacksmith.xml Blacksmith smoke. 2013-06-21 00:16:52 +00:00
smoke_catapult.xml Updated SMOKE particles. They look much much nicer now. Enjoy! 2011-05-26 02:27:34 +00:00
smoke_homestead.xml Updated SMOKE particles. They look much much nicer now. Enjoy! 2011-05-26 02:27:34 +00:00
smoke_jav.xml A bunch of stuff. 2013-12-08 13:01:14 +00:00
smoke_light_delay.xml This was SVN commit r11355. 2012-03-17 17:41:33 +00:00
smoke_light.xml Minor tweaks to some particles. 2014-04-12 07:13:37 +00:00
smoke_med.xml Particle tweaks. 2014-03-30 01:56:35 +00:00
smoke_small_light.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
smoke_volcano.xml Fixes a few other invalid XML files reported by the validator script, refs #245 2014-06-17 03:53:13 +00:00
smoke.xml Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled. 2014-04-26 22:49:33 +00:00
sparkle_fireflies.xml Fireflies particle. 2012-11-24 00:32:09 +00:00
sparkle_goldmine.xml #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. 2011-04-15 05:05:07 +00:00
sparks.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
water_splash.xml Added 4 geology waterfalls variations. 2013-03-22 00:24:46 +00:00