0ad/binaries/data/mods/public/art/actors/fauna/chicken.xml
2011-12-24 22:59:34 +00:00

37 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Mesh">
<animations>
<animation file="quadraped/chicken_idle_01.dae" name="Idle" speed="20"/>
<animation file="quadraped/chicken_idle_02.dae" name="Idle" speed="50"/>
<animation file="quadraped/chicken_idle_03.dae" name="Idle" speed="30"/>
<animation file="quadraped/chicken_idle_03.dae" name="Idle" speed="30"/>
<animation file="quadraped/chicken_walk.dae" name="Walk" speed="80"/>
<animation file="quadraped/chicken_run_01.dae" name="Run" speed="25"/>
<animation file="quadraped/chicken_run_02.dae" name="Run" speed="25"/>
<animation file="quadraped/chicken_attack.dae" name="Attack" speed="100"/>
<animation file="quadraped/chicken_death.dae" name="Death" speed="75"/>
</animations>
<mesh>skeletal/chicken.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="feathers-red">
<texture>skeletal/animal_chicken.dds</texture>
</variant>
<variant frequency="1" name="feathers-brown">
<texture>skeletal/animal_chicken_b.dds</texture>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
</actor>