forked from 0ad/0ad
wraitii
5ee8354e99
Follows 107d3d461f
and other 'pthread->std::thread' diffs.
Windows uses Structured Exception Handling to allow reporting errors
(both C++ and hardware) nicely. This works by wrapping the code in a
__try __catch block.
The pthread wrapper did this automatically, but we now need to do it
explicitly for std::thread.
Tested by: Stan
Differential Revision: https://code.wildfiregames.com/D3261
This was SVN commit r24530.
62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_THREADING
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#define INCLUDED_THREADING
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#include "ThreadUtil.h"
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#if OS_WIN
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#include "lib/sysdep/os/win/wseh.h"
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#endif
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namespace Threading
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{
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/**
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* Wrap a function to handle exceptions.
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* This currently deals with Windows Structured Exception Handling (see wseh.cpp)
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*/
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template<auto F, class T>
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struct HandleExceptionsBase {};
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template<auto functionPtr>
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struct HandleExceptions : public HandleExceptionsBase<functionPtr, decltype(functionPtr)> {};
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template<auto functionPtr, typename... Types>
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struct HandleExceptionsBase<functionPtr, void(*)(Types...)>
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{
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static void Wrapper(Types... args)
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{
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#if OS_WIN
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__try
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{
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functionPtr(args...);
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}
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__except(wseh_ExceptionFilter(GetExceptionInformation()))
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{
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// Nothing particular to do.
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}
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#else
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functionPtr(args...);
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#endif
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}
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};
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}
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#endif // INCLUDED_THREADING
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