0ad/binaries/data/mods/public/art/actors/units/celts
2014-06-17 03:49:37 +00:00
..
boudicca_chariot_h1.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
boudicca_chariot_h2.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
boudicca_chariot.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
boudicca_horse.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
boudicca_r2.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
boudicca_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
boudicca.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
brennus.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
britomartus.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
caradoc.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_a_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_a.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
cavalry_javelinist_b_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_b.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
cavalry_javelinist_e_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_javelinist_e.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
cavalry_spearman_a.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
cavalry_spearman_b.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cavalry_spearman_e.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
cavalry_swordsman_a_r.xml Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better. 2013-11-03 10:31:57 +00:00
cavalry_swordsman_a.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
cavalry_swordsman_b_r.xml Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better. 2013-11-03 10:31:57 +00:00
cavalry_swordsman_b.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
cavalry_swordsman_e_r.xml Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better. 2013-11-03 10:31:57 +00:00
cavalry_swordsman_e.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
champion_unit_1.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_2_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_2.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
champion_unit_3.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_4_d.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
champion_unit_4_h2.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_4_h.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_4_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
champion_unit_4.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
cynvelin_horse.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
cynvelin_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
cynvelin.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
fanatic.xml Persian Assyrian Ram +50hp. 2013-01-28 01:25:05 +00:00
female_citizen.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
healer.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
infantry_javelinist_a.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_javelinist_b.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_javelinist_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_slinger_a.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
infantry_slinger_b.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_slinger_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_spearman_a.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_spearman_b.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
infantry_spearman_e.xml Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds. 2013-07-25 13:57:54 +00:00
trader_h.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
trader_r.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
trader.xml Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
vercingetorix_horse.xml Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
vercingetorix_r.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
vercingetorix.xml Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00