.. |
boudicca_chariot_h1.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
boudicca_chariot_h2.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
boudicca_chariot.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
boudicca_horse.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
boudicca_r2.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
boudicca_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
boudicca.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
brennus.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
britomartus.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
caradoc.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
cavalry_javelinist_a_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
cavalry_javelinist_a.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
cavalry_javelinist_b_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
cavalry_javelinist_b.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
cavalry_javelinist_e_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
cavalry_javelinist_e.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
cavalry_spearman_a.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
cavalry_spearman_b.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
cavalry_spearman_e.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
cavalry_swordsman_a_r.xml
|
Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
|
2013-11-03 10:31:57 +00:00 |
cavalry_swordsman_a.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
cavalry_swordsman_b_r.xml
|
Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
|
2013-11-03 10:31:57 +00:00 |
cavalry_swordsman_b.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
cavalry_swordsman_e_r.xml
|
Standardized animations for cavalry swordsmen. Will do the same for cavalry spearmen. This is to help the player differentiate the unit types better.
|
2013-11-03 10:31:57 +00:00 |
cavalry_swordsman_e.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
champion_unit_1.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
champion_unit_2_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
champion_unit_2.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
champion_unit_3.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
champion_unit_4_d.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
champion_unit_4_h2.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
champion_unit_4_h.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
champion_unit_4_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
champion_unit_4.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
cynvelin_horse.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
cynvelin_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
cynvelin.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
fanatic.xml
|
Persian Assyrian Ram +50hp.
|
2013-01-28 01:25:05 +00:00 |
female_citizen.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
healer.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
infantry_javelinist_a.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_javelinist_b.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_javelinist_e.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_slinger_a.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
infantry_slinger_b.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_slinger_e.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_spearman_a.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_spearman_b.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
infantry_spearman_e.xml
|
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
|
2013-07-25 13:57:54 +00:00 |
trader_h.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
trader_r.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
trader.xml
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
|
2012-07-23 22:49:46 +00:00 |
vercingetorix_horse.xml
|
Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
|
2014-06-17 03:49:37 +00:00 |
vercingetorix_r.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |
vercingetorix.xml
|
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
|
2013-01-09 14:39:25 +00:00 |