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225346ffc9
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#Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
This was SVN commit r9260.
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2011-04-15 05:05:07 +00:00 |
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9c44e908d4
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This was SVN commit r9259.
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2011-04-15 02:15:26 +00:00 |
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e604035c97
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Iberian healer update
This was SVN commit r9257.
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2011-04-15 00:07:49 +00:00 |
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5e5e0354db
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This was SVN commit r9256.
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2011-04-14 23:48:09 +00:00 |
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b1a566800f
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Rotate Iberian corral
This was SVN commit r9255.
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2011-04-14 23:12:29 +00:00 |
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cb2e1e8f21
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Iberian corral fix
This was SVN commit r9254.
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2011-04-14 22:35:46 +00:00 |
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76a22a6258
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Sparkly metal mines. :)
This was SVN commit r9253.
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2011-04-14 21:34:00 +00:00 |
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f072b47dc1
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Warn earlier about some non-thread-safe calls.
This was SVN commit r9252.
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2011-04-14 14:28:24 +00:00 |
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57e6980465
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Fix 64-bit build. Avoid using variable-sized types in Atlas message interface.
This was SVN commit r9251.
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2011-04-14 14:27:42 +00:00 |
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d3c00a4c61
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Added arrows to the Iberian Wall Tower.
This was SVN commit r9250.
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2011-04-14 08:18:48 +00:00 |
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bb81f679de
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New Iberian Fortress.
This was SVN commit r9249.
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2011-04-14 06:24:08 +00:00 |
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bf53b6f3b5
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This was SVN commit r9248.
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2011-04-14 04:16:06 +00:00 |
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ad6f305359
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Integrates random maps with Atlas. Fixes #460.
Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
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2011-04-14 04:01:59 +00:00 |
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3b8e216622
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Beginning stages of balancing Iberian units.
This was SVN commit r9246.
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2011-04-13 23:26:34 +00:00 |
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a627f4a34e
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tweaked lighting
This was SVN commit r9245.
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2011-04-13 22:41:30 +00:00 |
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67b5bc2df3
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Sling projectile colour and size updates
This was SVN commit r9244.
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2011-04-13 22:24:37 +00:00 |
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73add20727
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Load original Pagella .otf font with hinting explicitly disabled, instead of loading via .ttf
This was SVN commit r9243.
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2011-04-13 22:15:04 +00:00 |
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dac7b2d82b
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Iberian fishing boat fixes
This was SVN commit r9242.
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2011-04-13 22:01:05 +00:00 |
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22374de942
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This was SVN commit r9241.
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2011-04-13 21:40:34 +00:00 |
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17d67b87c3
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Iberian sling projectiles
This was SVN commit r9240.
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2011-04-13 20:42:41 +00:00 |
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22313c1356
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Corral footprint.
This was SVN commit r9239.
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2011-04-13 19:33:18 +00:00 |
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3f9d67889a
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Some fixes to the Iberian Corral.
This was SVN commit r9238.
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2011-04-13 19:29:10 +00:00 |
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24042bec50
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Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
This was SVN commit r9237.
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2011-04-13 18:56:13 +00:00 |
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5a8d291403
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Remove old vertexshader renderpath option from Atlas
This was SVN commit r9236.
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2011-04-13 18:28:27 +00:00 |
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a84f58ecb8
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Added projectile to Iberian fortress. Fixed icons for Iberian ships.
This was SVN commit r9235.
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2011-04-12 20:27:49 +00:00 |
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ef125b4d95
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Animation speeds.
This was SVN commit r9234.
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2011-04-12 20:20:02 +00:00 |
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d3b140fc5f
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Move the body textures for the Carth and Iberian skirmishers over to Public.
This was SVN commit r9233.
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2011-04-12 19:44:51 +00:00 |
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e841ff4095
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tweaked the smoke duration to make the plume higher.
This was SVN commit r9232.
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2011-04-12 18:56:58 +00:00 |
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f09af634cb
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This was SVN commit r9231.
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2011-04-12 18:50:03 +00:00 |
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216e09afdd
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Map tweaks.
This was SVN commit r9230.
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2011-04-12 07:55:57 +00:00 |
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b330e8ce57
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Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame).
This was SVN commit r9229.
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2011-04-12 03:49:32 +00:00 |
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7414764298
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Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
This was SVN commit r9228.
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2011-04-12 03:11:35 +00:00 |
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567d3aafea
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Iberian resource gathering sounds and animation speed boost
This was SVN commit r9227.
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2011-04-11 20:42:03 +00:00 |
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9526706b5c
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Fix reference to old vertexshader mode
This was SVN commit r9226.
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2011-04-11 10:04:39 +00:00 |
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64e72f464f
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This was SVN commit r9225.
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2011-04-11 00:39:21 +00:00 |
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818b02b0fc
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Fixes a few error cases in the map generator.
This was SVN commit r9224.
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2011-04-10 22:21:15 +00:00 |
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a5a2cd3a3c
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New HP bars.
This was SVN commit r9222.
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2011-04-10 10:34:49 +00:00 |
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ebc31bfc43
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Name updates.
This was SVN commit r9221.
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2011-04-10 05:36:29 +00:00 |
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942a45372c
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Random maps generated in their own thread, loading GUI is updated with progress.
Fixes some bugs in game loader error handling.
This was SVN commit r9220.
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2011-04-10 05:31:18 +00:00 |
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469d0fe5c5
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Remove rmgen tool.
Log error description when sound engine fails (instead of cryptic
LibError code).
This was SVN commit r9219.
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2011-04-10 00:54:15 +00:00 |
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a3812af176
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smbios: avoid warning when no information is returned (happens on 32-bit XP)
This was SVN commit r9218.
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2011-04-09 17:09:48 +00:00 |
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ee3190e0e9
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Fixed some Iberian Monument issues.
This was SVN commit r9217.
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2011-04-09 07:05:54 +00:00 |
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8501fd441c
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Moved from Internal to Public.
This was SVN commit r9216.
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2011-04-09 00:20:21 +00:00 |
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c59f7bcb8f
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Fix Clang warning ("operands of ? are integers of different signs")
This was SVN commit r9214.
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2011-04-09 00:07:21 +00:00 |
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bd0063607a
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Fix build in Clang
This was SVN commit r9213.
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2011-04-09 00:05:37 +00:00 |
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7a8aefae34
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Fix release-mode warnings in unused code
This was SVN commit r9212.
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2011-04-09 00:05:00 +00:00 |
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fe51c90cf5
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This was SVN commit r9211.
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2011-04-08 23:58:43 +00:00 |
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d7fa62b3e6
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Tweaks to map. Replaced some stone mines with some stone quarries. Gave a stone quarry to the Player 4 starting area, which erroneously had no stone before.
This was SVN commit r9210.
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2011-04-08 23:52:33 +00:00 |
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51f0141b6d
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Moved from Internal to Public.
This was SVN commit r9209.
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2011-04-08 23:46:19 +00:00 |
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815a6215e5
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This was SVN commit r9208.
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2011-04-08 23:45:45 +00:00 |
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