d8bc3635a2
Adjusted the desert stone.
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Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
2010-11-18 05:53:40 +00:00
12944d1fdc
removed the Corinthian trireme entity (but not the actor).
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This was SVN commit r8644.
2010-11-18 03:00:04 +00:00
1ea07fad83
Moved basket to the female's back.
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This was SVN commit r8643.
2010-11-18 02:27:20 +00:00
ee86e13be6
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
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This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
23cb21ada4
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
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This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
f1f1a44031
Made changes to BuildingAI based on Philip's comments
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This was SVN commit r8639.
2010-11-17 18:25:00 +00:00
222095fa44
Added Building AI, and some small changes to GarrisonHolder
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This was SVN commit r8636.
2010-11-17 07:30:25 +00:00
9c521ceb3b
Add minimum range to range queries
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This was SVN commit r8627.
2010-11-16 20:43:15 +00:00
ccca9554c6
#Update for Saharan Oases.
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This was SVN commit r8626.
2010-11-16 00:36:23 +00:00
b7e4b197f2
Fixed meat gathering props for the Celt spearman.
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This was SVN commit r8625.
2010-11-15 21:28:45 +00:00
efd0b14029
Make fishing ship not gather treasure
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This was SVN commit r8624.
2010-11-15 21:25:22 +00:00
11cf570faf
Fixed some ship problems. Edited cavalry.
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This was SVN commit r8623.
2010-11-15 21:05:42 +00:00
58a95ba95c
fixed meat gathering animation
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This was SVN commit r8621.
2010-11-15 05:11:39 +00:00
70019ed81c
Made civ centres more expensive.
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This was SVN commit r8620.
2010-11-15 04:00:55 +00:00
4328476b67
Actors variations for shuttling.
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This was SVN commit r8619.
2010-11-15 03:48:28 +00:00
d65e47dda0
Properly center loaded resource text
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Add attack stats to "armour" icon
This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
ce085e7930
Prop point testing for the wall gate.
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This was SVN commit r8617.
2010-11-15 02:21:27 +00:00
bfbd47ffec
Fix initial unit separation in combat demo map
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This was SVN commit r8612.
2010-11-15 00:34:34 +00:00
e68900e5c4
New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
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This was SVN commit r8611.
2010-11-15 00:18:03 +00:00
6b444ea23b
Testing a wall gate to see if static prop points will work.
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This was SVN commit r8609.
2010-11-14 22:33:02 +00:00
042972e298
Renamed "session_new" to "session"
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This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
b0e9f7197b
Once more.
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This was SVN commit r8607.
2010-11-14 19:57:48 +00:00
577aebe467
This was SVN commit r8606.
2010-11-14 19:27:14 +00:00
51e10e185e
And again.
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This was SVN commit r8605.
2010-11-14 19:16:37 +00:00
1fde5cd4c7
Again, with feeling.
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This was SVN commit r8604.
2010-11-14 19:11:24 +00:00
c1c8f64f0d
Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
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This was SVN commit r8603.
2010-11-14 19:09:13 +00:00
15327ac40b
Added projectile dummy object to the hele Scout tower for evan.
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This was SVN commit r8602.
2010-11-14 18:53:36 +00:00
43a4667745
Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
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This was SVN commit r8601.
2010-11-14 05:50:30 +00:00
90d7c0a54f
#Another prop for resource shuttling.
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This was SVN commit r8600.
2010-11-14 04:21:39 +00:00
eab9f540af
Hacked the dock to be a dropsite. Will probably need looked at further by a programmer duder.
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This was SVN commit r8599.
2010-11-14 02:27:54 +00:00
cbbca4d3da
Basket for shuttling grain.
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This was SVN commit r8598.
2010-11-14 00:44:23 +00:00
62da7e1b37
The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
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This was SVN commit r8597.
2010-11-14 00:10:23 +00:00
acc229f367
new vase food.treasure. New vase meshes. A brontoburger slab.
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This was SVN commit r8596.
2010-11-13 23:49:50 +00:00
74ed8cf464
Adjusted size of resource icons
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This was SVN commit r8595.
2010-11-13 22:19:17 +00:00
8798b7671c
Use separate mode when carrying meat.
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Fix tests.
This was SVN commit r8594.
2010-11-13 21:39:39 +00:00
f4b0b72aa8
Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
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This was SVN commit r8593.
2010-11-13 20:49:58 +00:00
10820ae3f8
Add a map for some resource testing
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This was SVN commit r8590.
2010-11-13 19:16:16 +00:00
4100a13e0a
# Add resource shuttling.
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Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
6325a1eafe
Adjusting build times.
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This was SVN commit r8588.
2010-11-13 06:27:00 +00:00
2b70b43086
Based selection groups off of a new tag which must contain a valid template name.
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<SelectionGroupName>unit_template_name_b</SelectionGroupName>
This was SVN commit r8587.
2010-11-13 05:35:40 +00:00
af4c2c091d
Removed stone_light. Adjusted the footprint of the field entity.
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This was SVN commit r8586.
2010-11-13 04:19:09 +00:00
6c7f9f7b8d
#Treasure objects.
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This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
513ff50926
Food treasures.
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This was SVN commit r8584.
2010-11-13 02:57:04 +00:00
3cefbbe253
Modified UnitAI to respect diplomatic status of players, allies can no longer be attacked, and fixed some related bugs in player init
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This was SVN commit r8583.
2010-11-13 02:36:53 +00:00
e1aaedcc32
Alternate Persian emblems.
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This was SVN commit r8581.
2010-11-13 00:35:18 +00:00
490574bc03
Emblems
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This was SVN commit r8578.
2010-11-12 23:37:56 +00:00
36d7ef65a6
Treasure/Ruins tweaks and additions.
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This was SVN commit r8577.
2010-11-12 22:31:19 +00:00
245f29b798
Summary screen. Closes #638 .
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This was SVN commit r8576.
2010-11-12 22:24:49 +00:00
6c3368886b
Bigger Iberian emblem.
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This was SVN commit r8575.
2010-11-12 19:05:30 +00:00
ff3c7b46f4
Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
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Added placeholder cursor for ruins
Added entities for testing these types
This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
52ad8a836d
New idle animation for the Greek archers.
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Some updated faction emblems.
A new Metal portrait.
This was SVN commit r8573.
2010-11-12 05:33:12 +00:00
75eb6847af
Shield tweaks.
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This was SVN commit r8572.
2010-11-12 04:34:46 +00:00
f3c5a2383b
#Some cool new treasure objects. Lots of map tweaks as well.
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Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.
This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
6cb66b7ef1
Moved from Internal
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This was SVN commit r8570.
2010-11-12 01:08:53 +00:00
46bde9969e
Made a "poleis" branch emblem sprite.
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This was SVN commit r8568.
2010-11-11 19:50:06 +00:00
4dc5766273
New Celt emblem
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This was SVN commit r8567.
2010-11-11 19:39:48 +00:00
c5f0b5d7be
Hide the lower session panel if nothing is selected
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This was SVN commit r8566.
2010-11-11 16:00:53 +00:00
8494a5bc4c
Moar tweaking.
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This was SVN commit r8564.
2010-11-10 02:58:33 +00:00
0036f1ce9c
Map tweaks.
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This was SVN commit r8563.
2010-11-10 02:48:33 +00:00
f452c79e46
Fixed civ for Hellenic Buildings. Continued work on Belgian Bog.
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This was SVN commit r8562.
2010-11-09 14:44:03 +00:00
7d26b8eefd
Roman civ sprite
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This was SVN commit r8561.
2010-11-08 23:52:44 +00:00
c03c2f0168
Fixed hoplite prop switching (heads) when gathering meat.
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Tweaked maps.
New "Bog" map, w.i.p.
Tweaked ship health.
This was SVN commit r8560.
2010-11-08 23:40:45 +00:00
dde2cd38be
Show Population Cost in unit training buttons
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Show Population Bonus in unit construction buttons
This was SVN commit r8559.
2010-11-08 23:23:52 +00:00
0517d41275
Removed extraneous cancel button from multiplayer setup dialogs
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Adjusted the right side of the bottom panel in the session GUI
Renamed "dev console" to "dev overlay" in the chat message to be more
consistent
This was SVN commit r8557.
2010-11-08 14:49:40 +00:00
9c53fda749
Misc. art stuff.
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This was SVN commit r8552.
2010-11-08 00:36:34 +00:00
85fc7cae52
Cleaning up the props.
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This was SVN commit r8551.
2010-11-08 00:23:06 +00:00
ffa6c14a24
More cleaning.
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This was SVN commit r8549.
2010-11-07 23:51:46 +00:00
a7059092cb
cleaning
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This was SVN commit r8548.
2010-11-07 23:40:48 +00:00
dafc0e6dbd
This was SVN commit r8547.
2010-11-07 23:32:02 +00:00
e43eb0c18b
# Various hotkey fixes and cleanups.
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Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.
This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
644b9aedea
# Add double-click and triple-click selection modes, based on patch by Christoph and evans.
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Fixes #515 .
This was SVN commit r8544.
2010-11-07 00:12:55 +00:00
b4d6ad9f0b
Template fixes and tweaks. Gave ships larger Health bars. Fixed some range things with ranged units.
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This was SVN commit r8541.
2010-11-06 18:45:42 +00:00
43665f09c5
Fixed some template stuff.
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This was SVN commit r8540.
2010-11-06 17:52:30 +00:00
741477926c
Make the minimap fit completely inside the border when in circular mode (to prevent units from sneaking around behind the rim)
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This was SVN commit r8539.
2010-11-06 02:13:40 +00:00
e7b5f9eeb9
Allow up to 24 construction or training buttons
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Add tooltip of generic name back to the unit name
Move civ name to player name tooltip
Make player name colored with the player color again
This was SVN commit r8538.
2010-11-06 01:55:29 +00:00
c1daf9a9bc
This was SVN commit r8537.
2010-11-05 13:22:06 +00:00
4f4c19be85
new portraits
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This was SVN commit r8536.
2010-11-05 13:17:30 +00:00
c2bafa78cb
A bunch of stuff.
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This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
dbcd004844
Fix player assignments on map change (number of players may decrease, knocking assigned players out of a slot). Fixes #655
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This was SVN commit r8534.
2010-11-04 20:34:29 +00:00
4a9ae1de17
Touched up Hellenised Egypt and Massacre of Delphi. Overhaul and completion of 'Median Oasis.' -- Check it out!
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This was SVN commit r8533.
2010-11-04 20:30:13 +00:00
31f263d688
This was SVN commit r8532.
2010-11-04 01:07:00 +00:00
b3f2363c2d
Altered the "generic name" of the Cretan Archer from "Infantry Archer" to "Mercenary Infantry Archer" to emphasize the reason they cost only Metal.
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This was SVN commit r8531.
2010-11-04 01:06:00 +00:00
3ebbd8a9ce
tweaks on these buildings to make them buildable under certain circumstances.
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This was SVN commit r8530.
2010-11-04 00:53:15 +00:00
0b48fc0484
Added costs to these buildings.
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This was SVN commit r8529.
2010-11-03 23:42:41 +00:00
818ea52c3b
Delete obsolete non-working i18n code
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This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
81f5e0ac5f
Allow continuing playing when a client leaves a multiplayer game ( fixes #620 ).
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Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.
This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
786279fb95
New minimap circle.
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This was SVN commit r8524.
2010-11-02 17:08:50 +00:00
2186ac8e76
Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
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This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
947ce01f68
Got rid of the whale entities giving an error.
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This was SVN commit r8522.
2010-11-02 16:21:51 +00:00
1b9f198520
Deleted the whale. It is an interesting experiment whose time has not come yet (needs some new attack code for units and possibly unitAI for attacking units).
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This was SVN commit r8519.
2010-11-01 16:29:05 +00:00
6351102705
trying to create a 'whale' object that moves around and must be killed first (probably by warships). Then fishing boats can gather from it. I get an error though when I try to place it in Atlas. Can someone take a look at it for me? <3
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This was SVN commit r8518.
2010-11-01 15:22:43 +00:00
5d764f1435
Run network server in a separate thread, to minimise latency.
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Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.
This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
5b1f0b2b19
Tweaked the map description.
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This was SVN commit r8509.
2010-10-31 18:47:51 +00:00
909d9d84cb
Work in progress--Acropolis 256 Radius map.
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This was SVN commit r8508.
2010-10-31 18:33:02 +00:00
94a57d141a
This was SVN commit r8507.
2010-10-31 15:17:27 +00:00
491f4592a7
This was SVN commit r8506.
2010-10-31 15:00:28 +00:00
62c90b5dc4
Fix tests
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This was SVN commit r8504.
2010-10-31 00:29:29 +00:00
a952767f48
Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho
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This was SVN commit r8503.
2010-10-31 00:16:33 +00:00
1840bb3507
Stop units walking outside the edges of circular maps.
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Switch the GUI between square/circular minimap automatically.
This was SVN commit r8500.
2010-10-30 18:25:34 +00:00
21b0504ca5
Adding the missing player_defaults.json for #590
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This was SVN commit r8499.
2010-10-30 18:07:31 +00:00