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c6491b1916
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Added blood to animal deaths. Muahahahahahahaha.
This was SVN commit r8659.
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2010-11-20 09:31:14 +00:00 |
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17e580ec42
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Rate adjustment.
This was SVN commit r8658.
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2010-11-20 07:09:20 +00:00 |
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ab8bb65611
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Adjusting rates
This was SVN commit r8655.
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2010-11-19 23:07:07 +00:00 |
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a481209669
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Updated the ship attacks map with the new ships.
This was SVN commit r8654.
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2010-11-19 07:07:56 +00:00 |
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d95a87a5c6
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New islands man, work in progress.
This was SVN commit r8653.
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2010-11-19 05:32:25 +00:00 |
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f20a6dcfc8
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Fixed bug where players would not initialize resource counts properly from scenario
This was SVN commit r8652.
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2010-11-19 05:05:45 +00:00 |
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f236fb7bd1
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Fixed bug where gaia was not treated as attackable (fences could not be destroyed)
This was SVN commit r8651.
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2010-11-18 23:25:42 +00:00 |
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21acf61d69
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This was SVN commit r8650.
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2010-11-18 07:40:57 +00:00 |
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ffd184fdd3
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added name and description to map.
This was SVN commit r8649.
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2010-11-18 07:09:29 +00:00 |
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3d3720026a
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Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
This was SVN commit r8648.
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2010-11-18 07:01:35 +00:00 |
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aa9788a40e
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Fix team index bug in game setup GUI
This was SVN commit r8647.
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2010-11-18 06:51:10 +00:00 |
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bf295edda6
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shooting fortresses
This was SVN commit r8646.
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2010-11-18 06:16:43 +00:00 |
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d8bc3635a2
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Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
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2010-11-18 05:53:40 +00:00 |
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12944d1fdc
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removed the Corinthian trireme entity (but not the actor).
This was SVN commit r8644.
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2010-11-18 03:00:04 +00:00 |
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1ea07fad83
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Moved basket to the female's back.
This was SVN commit r8643.
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2010-11-18 02:27:20 +00:00 |
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ee86e13be6
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Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
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2010-11-17 23:51:04 +00:00 |
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23cb21ada4
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
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2010-11-17 21:30:00 +00:00 |
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f1f1a44031
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Made changes to BuildingAI based on Philip's comments
This was SVN commit r8639.
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2010-11-17 18:25:00 +00:00 |
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222095fa44
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Added Building AI, and some small changes to GarrisonHolder
This was SVN commit r8636.
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2010-11-17 07:30:25 +00:00 |
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9c521ceb3b
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Add minimum range to range queries
This was SVN commit r8627.
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2010-11-16 20:43:15 +00:00 |
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ccca9554c6
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#Update for Saharan Oases.
This was SVN commit r8626.
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2010-11-16 00:36:23 +00:00 |
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b7e4b197f2
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Fixed meat gathering props for the Celt spearman.
This was SVN commit r8625.
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2010-11-15 21:28:45 +00:00 |
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efd0b14029
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Make fishing ship not gather treasure
This was SVN commit r8624.
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2010-11-15 21:25:22 +00:00 |
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11cf570faf
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Fixed some ship problems. Edited cavalry.
This was SVN commit r8623.
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2010-11-15 21:05:42 +00:00 |
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58a95ba95c
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fixed meat gathering animation
This was SVN commit r8621.
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2010-11-15 05:11:39 +00:00 |
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70019ed81c
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Made civ centres more expensive.
This was SVN commit r8620.
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2010-11-15 04:00:55 +00:00 |
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4328476b67
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Actors variations for shuttling.
This was SVN commit r8619.
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2010-11-15 03:48:28 +00:00 |
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d65e47dda0
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Properly center loaded resource text
Add attack stats to "armour" icon
This was SVN commit r8618.
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2010-11-15 03:38:01 +00:00 |
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ce085e7930
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Prop point testing for the wall gate.
This was SVN commit r8617.
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2010-11-15 02:21:27 +00:00 |
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bfbd47ffec
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Fix initial unit separation in combat demo map
This was SVN commit r8612.
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2010-11-15 00:34:34 +00:00 |
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e68900e5c4
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New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
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2010-11-15 00:18:03 +00:00 |
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6b444ea23b
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Testing a wall gate to see if static prop points will work.
This was SVN commit r8609.
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2010-11-14 22:33:02 +00:00 |
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042972e298
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Renamed "session_new" to "session"
This was SVN commit r8608.
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2010-11-14 20:32:38 +00:00 |
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b0e9f7197b
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Once more.
This was SVN commit r8607.
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2010-11-14 19:57:48 +00:00 |
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577aebe467
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This was SVN commit r8606.
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2010-11-14 19:27:14 +00:00 |
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51e10e185e
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And again.
This was SVN commit r8605.
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2010-11-14 19:16:37 +00:00 |
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1fde5cd4c7
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Again, with feeling.
This was SVN commit r8604.
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2010-11-14 19:11:24 +00:00 |
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c1c8f64f0d
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Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
This was SVN commit r8603.
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2010-11-14 19:09:13 +00:00 |
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15327ac40b
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Added projectile dummy object to the hele Scout tower for evan.
This was SVN commit r8602.
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2010-11-14 18:53:36 +00:00 |
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43a4667745
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Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
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2010-11-14 05:50:30 +00:00 |
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90d7c0a54f
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#Another prop for resource shuttling.
This was SVN commit r8600.
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2010-11-14 04:21:39 +00:00 |
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eab9f540af
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Hacked the dock to be a dropsite. Will probably need looked at further by a programmer duder.
This was SVN commit r8599.
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2010-11-14 02:27:54 +00:00 |
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cbbca4d3da
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Basket for shuttling grain.
This was SVN commit r8598.
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2010-11-14 00:44:23 +00:00 |
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62da7e1b37
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The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
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2010-11-14 00:10:23 +00:00 |
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acc229f367
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new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
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2010-11-13 23:49:50 +00:00 |
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74ed8cf464
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Adjusted size of resource icons
This was SVN commit r8595.
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2010-11-13 22:19:17 +00:00 |
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8798b7671c
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Use separate mode when carrying meat.
Fix tests.
This was SVN commit r8594.
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2010-11-13 21:39:39 +00:00 |
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f4b0b72aa8
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Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
This was SVN commit r8593.
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2010-11-13 20:49:58 +00:00 |
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10820ae3f8
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Add a map for some resource testing
This was SVN commit r8590.
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2010-11-13 19:16:16 +00:00 |
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4100a13e0a
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# Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
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2010-11-13 19:15:29 +00:00 |
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