e82ed0f7ae
Beginning to add new single icons to the game. :)
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This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
9909675b68
Made EntityGroups more efficient
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"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602 )
This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
1cdc8d1726
Warn about some obsolete documentation
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This was SVN commit r8331.
2010-10-11 17:03:58 +00:00
4af13e4ce1
This was SVN commit r8330.
2010-10-11 15:27:39 +00:00
6f62ef3f3c
better ChooseCacheSize: always clamp to 500 MB, remove assertion (refs #611 )
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This was SVN commit r8329.
2010-10-11 07:03:53 +00:00
a37399b33b
Fixed a few stats.
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This was SVN commit r8328.
2010-10-10 22:17:49 +00:00
0b51957faf
This was SVN commit r8327.
2010-10-10 21:27:43 +00:00
ab6702ffaa
Fix typo in comment
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This was SVN commit r8326.
2010-10-10 19:14:22 +00:00
0b418f887b
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
40eabf0441
This was SVN commit r8324.
2010-10-10 16:07:40 +00:00
96162bf2b4
This was SVN commit r8323.
2010-10-10 15:12:44 +00:00
fecac5a7be
# add support for streaming sounds, not just loading them entirely into memory (avoids stalls when switching music tracks)
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very belated revision/integration of Heron/Kyniker's patch (thanks!)
ogg fixes: ensure file remains open by holding a shared_ptr. avoid
returning 0 (success) when bytesRead==requestedSize.
closes #100
This was SVN commit r8322.
2010-10-10 12:08:51 +00:00
c9cc7d9784
skip populating directories when mounting and scanning archives => reduces startup time by about half a second when archives are present.
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also disable archive stats (currently unused) and refactor directory
creation/association logic.
This was SVN commit r8321.
2010-10-10 10:22:11 +00:00
3b38240d4f
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
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This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
48360edf21
noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required.
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wversion: move into separate component from wutil to allow inclusion
from GameSetup without pulling in windows.h (causes conflicts)
This was SVN commit r8319.
2010-10-09 21:14:08 +00:00
2399c283ce
Removed unnecessary health component from fish which made fishing impossible
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This was SVN commit r8318.
2010-10-09 19:39:20 +00:00
c9ebacaa36
fix assertion under heavy cache usage due to 32-bit overflow (c.f. http://www.wildfiregames.com/forum/index.php?showtopic=13622 )
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This was SVN commit r8317.
2010-10-09 18:12:11 +00:00
7f0b055907
warn when VFS directory creation fails due to an existing file of the same name (was seeing a crash due to a Zip file I had created in the cache directory)
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This was SVN commit r8316.
2010-10-09 17:53:25 +00:00
a4e47abf34
Stop suggesting the now-unnecessary libtxc_dxtn when S3TC support is missing
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This was SVN commit r8315.
2010-10-09 16:07:41 +00:00
184779e00e
# Add "[", "]" keys to rotate buildings during placement, based on patch from k776.
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Fixes #588 .
This was SVN commit r8314.
2010-10-09 13:53:17 +00:00
5d1ad60d18
Fix aliasing error in NVTT ( fixes #605 ).
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Bump texture cache version number, to invalidate potentially-incorrect
cached textures.
This was SVN commit r8313.
2010-10-08 23:34:55 +00:00
db9a2eecee
Adjusted resource value of the Metal Mines.
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This was SVN commit r8312.
2010-10-08 21:45:00 +00:00
b62b316c56
Delete obsolete scripts
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This was SVN commit r8311.
2010-10-08 16:58:06 +00:00
dd3bf54e4c
Add translation to desktop file (see #492 )
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This was SVN commit r8310.
2010-10-08 14:08:54 +00:00
7b6775ee9f
Fix building with NVTT
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This was SVN commit r8309.
2010-10-08 10:42:23 +00:00
43b110a43b
Final 3 waypoint flags.
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This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
3f7941d5c2
Hide the health bar when a unit containing resources is killed
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This was SVN commit r8307.
2010-10-07 22:41:48 +00:00
46d5fff269
Use zipped data files and pre-converted textures in release distributions
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This was SVN commit r8306.
2010-10-07 19:57:31 +00:00
5eedb07297
Fix selection of loading screen textures with pre-converted texture cache
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This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
8dda4db8d8
Remove obsolete pmdexp tool
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This was SVN commit r8303.
2010-10-07 18:50:49 +00:00
0436dc4cb9
Fix memory leak
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This was SVN commit r8302.
2010-10-07 18:42:35 +00:00
ff983a7114
Remove obsolete file
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This was SVN commit r8301.
2010-10-07 18:40:30 +00:00
0c170e2e01
Add test for NVTT bug
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This was SVN commit r8300.
2010-10-07 10:56:38 +00:00
7ebf258033
Fix tests
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This was SVN commit r8299.
2010-10-07 10:35:45 +00:00
7b82173bad
Avoid potential integer overflow in pathfinder
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This was SVN commit r8298.
2010-10-06 23:50:07 +00:00
de673be78a
Fix likely cause of "unexpected PathResult" warnings
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This was SVN commit r8297.
2010-10-06 22:17:34 +00:00
368b07b04e
# Add hunting (animals get killed before gathering meat from them)
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This was SVN commit r8296.
2010-10-06 21:37:55 +00:00
69b2581ff0
Preparation for garrison code
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This was SVN commit r8295.
2010-10-06 18:55:46 +00:00
1784c67c8b
Changed background icon for total unit count
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This was SVN commit r8294.
2010-10-06 05:25:30 +00:00
a4fad2a549
This was SVN commit r8293.
2010-10-06 05:17:12 +00:00
ca223eeb5b
Made multiple unit selection health bar vertical again
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Increased unit selection icons to 16
Added total unit count
This was SVN commit r8292.
2010-10-06 04:19:25 +00:00
ff8477c339
Made unit selection icons the same size as the formation icons
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This was SVN commit r8291.
2010-10-05 22:44:32 +00:00
f05e403ee5
This was SVN commit r8290.
2010-10-05 17:44:51 +00:00
22920d34d9
This was SVN commit r8289.
2010-10-05 17:44:14 +00:00
9dfa21b558
Fix off-by-one error (glDrawRangeElements expects the *inclusive* upper bound of indexes)
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This was SVN commit r8288.
2010-10-05 15:54:04 +00:00
5e197be0b4
This was SVN commit r8287.
2010-10-05 10:09:16 +00:00
3092691690
This was SVN commit r8286.
2010-10-05 09:13:40 +00:00
0baa84f6ab
texture for Celt temple
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This was SVN commit r8285.
2010-10-05 09:10:37 +00:00
e9d3bf05a8
This was SVN commit r8284.
2010-10-05 09:08:40 +00:00
9faedfbc90
Lots of art tweaks. Brand new Celtic Civic Centre.
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This was SVN commit r8283.
2010-10-05 08:42:16 +00:00