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forked from 0ad/0ad
0ad/binaries/data/mods/official/art/actors
2005-04-23 12:12:46 +00:00
..
fauna Taking out 2 old horse actors that are pointing to animations that have one less tail bone and causing an error 2005-02-13 23:44:04 +00:00
flora optimizing gaia objects for resources 2005-04-29 13:26:44 +00:00
foliage clean out the foriage folder - utilizing the randomization - remove broken items (ivy) 2005-04-29 13:27:12 +00:00
geology optimizing gaia objects for resources 2005-04-29 13:26:44 +00:00
props An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line 2005-04-23 12:12:46 +00:00
scenario Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor. 2005-03-25 23:04:36 +00:00
special Iberian Structures! 2005-03-26 06:37:43 +00:00
structures pre-emptive fix for missing props for these 2 roman buildings 2005-04-16 03:00:18 +00:00
units An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line 2005-04-23 12:12:46 +00:00
object.dtd Placing contents of system and art packs in version control 2004-11-25 20:00:26 +00:00
test_dude.xml Fixed support for extra-new actor format. Updated binaries. 2005-03-26 00:22:42 +00:00