1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/gui/test
2005-09-03 21:00:43 +00:00
..
1_init.xml MP adjustments ... Made Session Setup a generic screen that Host, Client and Skirmish all pipe through. Moved playername into a Profile dropdown so it's not hardwired into MP. Various issues, but at least it's set the foundation for Malte's work. 2005-08-03 02:47:09 +00:00
2_mainmenu.xml Committing updated font with a bit of test text while experimenting with accented characters. 2005-09-03 21:00:43 +00:00
3_loading.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
4_session.xml GUI-toggle feature for Michael (toggle with the G key), and fixed alignment of watermark. 2005-08-26 21:02:00 +00:00
6_1_manual.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
6_2_jukebox.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
6_subwindows.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
7_atlas.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
9_global.xml GUI-toggle feature for Michael (toggle with the G key), and fixed alignment of watermark. 2005-08-26 21:02:00 +00:00
functions_global_init.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_global_object.js Fixed FPS, which had stopped working (since it no longer recognised the mouse.x and mouse.y component of the string). 2005-08-07 14:51:55 +00:00
functions_page_pregame_load.js MP adjustments ... Made Session Setup a generic screen that Host, Client and Skirmish all pipe through. Moved playername into a Profile dropdown so it's not hardwired into MP. Various issues, but at least it's set the foundation for Malte's work. 2005-08-03 02:47:09 +00:00
functions_page_pregame_multiplayer.js Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game. 2005-08-25 15:07:16 +00:00
functions_page_pregame_setup.js Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game. 2005-08-25 15:07:16 +00:00
functions_page_pregame.js Made the framework of options, history, and campaign screens, mostly just for the hell of it, and fixed various things. Can't do much with them, mind, but Rome wasn't burnt in a day (thank you, Mr Nero). 2005-07-28 02:36:48 +00:00
functions_page_session.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_sim_entity.js New terrain properties stuff, gcc compatability and updated unix debugging stuff 2005-08-07 22:00:16 +00:00
functions_sim_player.js More miscellaneous and largely unnoticeable GUI stuff. 2005-07-30 20:25:38 +00:00
functions_utility_animation.js Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
functions_utility_coord.js Pilot release of yet another revision of GUI coordinates. (In other words you can shift the minimap into any corner of the screen using Alt+G.) 2005-07-31 01:15:56 +00:00
functions_utility_list.js Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game. 2005-08-25 15:07:16 +00:00
functions_utility_music.js Some experiments with audio controls in the options window. (Doesn't really work yet, though.) 2005-07-31 03:08:07 +00:00
functions_utility_object.js A little more client connection work. 2005-08-07 17:02:22 +00:00
functions_utility_test.js Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
functions_utility.js Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
hello.xml Undeleted GUI folder, added Stuart's changes. 2005-07-27 15:21:27 +00:00
setup.xml Made the framework of options, history, and campaign screens, mostly just for the hell of it, and fixed various things. Can't do much with them, mind, but Rome wasn't burnt in a day (thank you, Mr Nero). 2005-07-28 02:36:48 +00:00
sprite1.xml GUI-toggle feature for Michael (toggle with the G key), and fixed alignment of watermark. 2005-08-26 21:02:00 +00:00
styles.xml MP adjustments ... Made Session Setup a generic screen that Host, Client and Skirmish all pipe through. Moved playername into a Profile dropdown so it's not hardwired into MP. Various issues, but at least it's set the foundation for Malte's work. 2005-08-03 02:47:09 +00:00