Iberian fireship updates
This was SVN commit r11117.
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46b1c53b31
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="fireshipwood">
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<mesh>props/iber_fireship_wood.dae</mesh>
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<texture>props/wood_burned.png</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -5,6 +5,7 @@
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<variant frequency="1" name="firea">
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<mesh>structural/iber_fireship.dae</mesh>
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<props>
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<prop actor="props/structures/iberians/fireship_wood.xml" attachpoint="root"/>
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<prop actor="particle/flame_med.xml" attachpoint="fire1"/>
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<prop actor="particle/smoke_med.xml" attachpoint="fire1"/>
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<prop actor="particle/flame.xml" attachpoint="fire2"/>
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@ -19,6 +20,7 @@
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<variant frequency="1" name="fireb">
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<mesh>structural/iber_fireship.dae</mesh>
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<props>
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<prop actor="props/structures/iberians/fireship_wood.xml" attachpoint="root"/>
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<prop actor="particle/flame_jav.xml" attachpoint="fire1"/>
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<prop actor="particle/smoke.xml" attachpoint="fire1"/>
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<prop actor="particle/flame.xml" attachpoint="fire2"/>
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BIN
binaries/data/mods/public/art/meshes/props/iber_fireship_wood.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/iber_fireship_wood.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/iber_fireship.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/iber_fireship.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/wood_burned.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/wood_burned.png
(Stored with Git LFS)
Normal file
Binary file not shown.
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