Commit Graph

6216 Commits

Author SHA1 Message Date
06d0c05a31 Spec and Normal maps for Mediterranean grass terrains.
This was SVN commit r12732.
2012-10-06 06:49:11 +00:00
868c5488b1 Added mountains and mountain passes to Oasis 11.
This was SVN commit r12731.
2012-10-05 18:09:17 +00:00
35b1a5305d Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
9e328e6b9f Changing sky manager to render sky using cubemaps, to avoid duplication of sky textures in memory.
This was SVN commit r12727.
2012-10-03 12:40:01 +00:00
222256bd59 This was SVN commit r12725. 2012-10-01 01:47:01 +00:00
85c8fa9aec A test normal map for units. Causes error though.
This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
7c7ab773a7 Normal map for destroyed farm field rubble actor.
Defense Towers added to Oasis 1 for a little variation.

This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
01e36d1756 Added heroes to Persians Sandbox.xml
New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.

This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
6820ee1fc3 Spec and normal maps for farm fields.
This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
c4267fb3f8 This was SVN commit r12720. 2012-09-29 21:45:04 +00:00
439f67b5d8 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
Place and "delete/destroy" a Greek house to see in action.

This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
03261b8ade Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
bf55acadaa Implements SpawnEntityOnDeath property for entities (i.e. rubble). Fixes #1166.
Adds some placeholder rubble entities. They currently reuse foundation
actors until proper rubble models are created.

This was SVN commit r12717.
2012-09-28 22:02:13 +00:00
9fadd9017f Fixing the name of tamarix tree.
This was SVN commit r12714.
2012-09-27 08:15:53 +00:00
59f3f1830c This was SVN commit r12713. 2012-09-27 06:23:53 +00:00
fb6493d33c This was SVN commit r12712. 2012-09-27 06:23:19 +00:00
a9ae4e2c80 This was SVN commit r12711. 2012-09-27 06:15:28 +00:00
4c8159d47f Adding cultures to the civs. Fixing the recent problem with random maps.
This was SVN commit r12710.
2012-09-27 06:12:25 +00:00
e72b603cce Implements Vision/Range tech modification
This was SVN commit r12707.
2012-09-24 22:27:32 +00:00
ef81521dc9 Stop a technology from being queued multiple times.
Also fixed formatting in Attack.js

This was SVN commit r12706.
2012-09-24 20:20:14 +00:00
94f469e705 Added a Slaughter attack type which instantly kills all herdable animals with a melee attack. Fixes #1652.
This was SVN commit r12705.
2012-09-24 19:31:31 +00:00
e464332c74 Fixing a bug in "random" map selection.
This was SVN commit r12704.
2012-09-24 11:13:37 +00:00
4c37e8de95 Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
de6653e255 Adds max attack range to training tooltip and unit details panel for ranged units.
Adds attack type to unit details panel. Refs #1657

This was SVN commit r12700.
2012-09-23 20:50:23 +00:00
b8baa54722 Implements Health/Max tech modification
This was SVN commit r12699.
2012-09-23 19:24:43 +00:00
7064e0673c Adds TechnologyModification message for newly created entities, so they are notified of previously researched techs (this will streamline implementation of certain techs). Fixes #1410
This was SVN commit r12698.
2012-09-23 19:19:57 +00:00
8a57ed2e7b Updated Persian stables portrait.
This was SVN commit r12696.
2012-09-20 17:43:39 +00:00
4b7ff6f375 Higher health for the Persian gardens.
This was SVN commit r12695.
2012-09-20 17:19:51 +00:00
d6ffba5e43 Updated Persian sandbox demo map.
This was SVN commit r12693.
2012-09-20 17:10:42 +00:00
9340e0bf8a Fixed texture typo.
This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
7cab4f2bce Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
bead0319ab Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
94c15987d6 added prop points to gardens_struct
This was SVN commit r12689.
2012-09-17 23:49:55 +00:00
811a0aa5a2 Fixed pers_gardens_waterfall.dae
This was SVN commit r12688.
2012-09-17 22:37:25 +00:00
4b1df39d55 Macedonian Library template.
This was SVN commit r12687.
2012-09-17 17:51:22 +00:00
bf5b7938f4 First attempt at adding waterfall splashes...
This was SVN commit r12686.
2012-09-17 12:22:21 +00:00
bdab01b381 Making the "random" option in the map selection dropdown orange. Refs #1668
This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
91f3463bd3 Adding the "Random" option in map selection. Fixes #1668
This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
a03ce4d904 Removes skeletal animated pine tree
This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
b8e0f02b31 Updates remaining actors to new format
This was SVN commit r12682.
2012-09-17 00:55:45 +00:00
987d677072 Cleaning up some unused/duplicate files
This was SVN commit r12681.
2012-09-17 00:54:21 +00:00
7153c50d10 Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
3dd887a193 Roman army camp icon
This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
bdde574ade Wall build orders shouldn't always be queued. Fixes #1673.
This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
c4c65c02ac Need to explicitly return values to silence warnings.
This was SVN commit r12675.
2012-09-14 20:55:49 +00:00
27c390cdf2 Always abort the FSM transition when failing to enter a state. Fixes #1669.
This was SVN commit r12674.
2012-09-14 20:00:03 +00:00
8bd54eef71 Handle nested garrison holder death properly.
This was SVN commit r12672.
2012-09-13 22:47:47 +00:00
f732fd801e A bunch of stuff.
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
710ed7adb6 Some AI name stuffs.
This was SVN commit r12669.
2012-09-13 17:24:47 +00:00
c78ab91740 This was SVN commit r12668. 2012-09-13 17:13:17 +00:00