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e674148250
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for michael - a reversed pillum
This was SVN commit r4906.
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2007-02-13 07:17:56 +00:00 |
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36dbb573ab
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Fixing of projectile size, and female gathering animation
This was SVN commit r4890.
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2007-02-10 18:53:49 +00:00 |
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aa405024f2
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should be a macedonian not a greek
This was SVN commit r4658.
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2006-11-25 22:00:04 +00:00 |
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f99743cd20
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# King Philip's new helmet mesh
This was SVN commit r4657.
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2006-11-25 21:35:57 +00:00 |
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3e20982866
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#New Roman helmet meshes by Wijitmaker.
This was SVN commit r4202.
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2006-08-07 04:16:25 +00:00 |
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cddd4cab14
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# Orchards, Fields, Plots, Corrals
# New farm terrain textures
Added, Damian's sounds
Updated the test map
This was SVN commit r4160.
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2006-07-21 06:36:39 +00:00 |
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e2c0302ddf
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# Roman Helmets
This was SVN commit r4092.
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2006-07-13 05:08:11 +00:00 |
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7582f8fbbc
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reversed spear
This was SVN commit r4033.
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2006-06-25 04:48:19 +00:00 |
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90f5dbed15
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# Updated Spartan units
This was SVN commit r3855.
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2006-05-13 04:41:50 +00:00 |
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ca12496c2f
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# Updated the prop switching test unit
Fixed the missing props, fixed the animationless bones, fixed some bad
actors
This was SVN commit r3770.
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2006-04-14 09:55:50 +00:00 |
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4bab7c82df
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# New Roman Temple and Farmstead
Increased the movement rate of the units a bit as they seems to walk
quite slowly.
This was SVN commit r3750.
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2006-04-11 09:46:17 +00:00 |
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0eff1cac9f
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#Completed first draft of the roman mill and fortress.
This was SVN commit r3724.
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2006-04-03 10:25:34 +00:00 |
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a201382bad
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Fixing the greek trireme
This was SVN commit r3706.
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2006-03-30 07:03:14 +00:00 |
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083e495ecc
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#* Updated the forage and hoe animations for props
Moved some props around (moved out of temp, because they aren't temp)
This was SVN commit r3704.
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2006-03-29 10:47:44 +00:00 |
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43ee589760
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#* Updated the lumber and mining animations to work correctly with props
I can't see if they work though, because the prop switcher doesn't seem
to be working *looks at Philip*
This was SVN commit r3701.
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2006-03-28 11:35:32 +00:00 |
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acbed7a656
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Vercingetorix, our first Celtic hero (minus his horse)
This was SVN commit r3545.
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2006-02-21 10:56:02 +00:00 |
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22be4ee0d6
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temp ships with props
This was SVN commit r3455.
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2006-02-01 10:53:10 +00:00 |
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6dfe5b082b
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tartan fixes
This was SVN commit r3322.
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2005-12-31 12:24:25 +00:00 |
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5487d069c4
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Female fixes - new head, new head texture, new dress mesh, new celtic texture
This was SVN commit r3321.
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2005-12-31 12:16:52 +00:00 |
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892ae838ef
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Fixing the phalanx stuff - new shields, and a walk animation
This was SVN commit r3317.
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2005-12-31 02:09:18 +00:00 |
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4f071bd979
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some animation fixes for the sarrissa - new shield - and new attack
This was SVN commit r3316.
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2005-12-30 23:42:49 +00:00 |
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74b8c5b15f
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More Greek unit tweaks
This was SVN commit r3266.
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2005-12-17 20:45:27 +00:00 |
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00a15f0ccb
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Here are the celt ships!
This was SVN commit r3244.
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2005-12-14 09:23:15 +00:00 |
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48ef5c0a32
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Greek Ships!
This was SVN commit r3189.
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2005-12-03 00:50:19 +00:00 |
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fd7af9481a
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Siege wagons for the packed versions of the siege weapons
This was SVN commit r3168.
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2005-11-21 10:40:26 +00:00 |
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c38352703e
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Greek horse cavalry stuff
This was SVN commit r3132.
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2005-11-13 11:38:29 +00:00 |
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f27cab84f8
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Finishing of the last of the greek buildings for Milestone VII
This was SVN commit r3126.
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2005-11-09 09:53:50 +00:00 |
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32ee913936
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Gallic Fortress
This was SVN commit r3077.
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2005-11-02 02:04:10 +00:00 |
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ab0afbb299
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Celt special building
This was SVN commit r3076.
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2005-11-01 10:33:09 +00:00 |
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f1877c0493
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First draft of the celt turf wall - deletion of some old unused celt meshes.
This was SVN commit r3074.
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2005-11-01 04:41:50 +00:00 |
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abee717a26
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Few more updates for the celt buildings
This was SVN commit r3045.
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2005-10-29 09:26:17 +00:00 |
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e8540b29bd
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Celt Structure updates
This was SVN commit r3042.
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2005-10-29 00:27:34 +00:00 |
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ae87ca51aa
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Celtic Fortress, and scale fix for the Celtic tower (to match the other towers in height)
This was SVN commit r3031.
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2005-10-26 09:55:49 +00:00 |
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5bf15b107d
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Hero Thermistocles!
This was SVN commit r2989.
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2005-10-23 05:26:49 +00:00 |
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30b80c032d
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Alexander Hero (hopefully I included everything)
This was SVN commit r2900.
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2005-10-11 11:59:26 +00:00 |
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d4663954f2
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Replaced the temporary ship with a new and improved bireme, stuck some units on the prop points for a sense of scale.
This was SVN commit r2873.
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2005-10-09 01:21:31 +00:00 |
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c4c28360eb
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Roman CC, Barracks, Market - Thracian Peltasts
Set ignore .xmb files on several actor folders
This was SVN commit r2825.
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2005-10-01 09:47:06 +00:00 |
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486524b165
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window change as requested by Michael
This was SVN commit r2639.
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2005-09-01 03:35:07 +00:00 |
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49498c80d2
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Texture update for player color, window, and door. Updated CC and Temple with recessed door, flipped the griffons, new fortress, fixed house C oddities
This was SVN commit r2635.
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2005-08-27 05:23:37 +00:00 |
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a1f13c5976
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Updated Greek buildings - and some tweaked maps
This was SVN commit r2633.
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2005-08-26 04:55:34 +00:00 |
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4a3a3db0aa
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Carthaginian building upgrade
This was SVN commit r2450.
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2005-06-28 10:05:20 +00:00 |
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07d9a32e54
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Greek Stuff
This was SVN commit r2304.
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2005-05-13 11:46:45 +00:00 |
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122b3aeb86
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update of some art stuff for projectile testing
This was SVN commit r2284.
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2005-05-11 05:58:34 +00:00 |
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d8c4e51ddb
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Greek Helmets
This was SVN commit r2248.
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2005-05-06 12:55:06 +00:00 |
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7b9ba0c16d
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Stuff for milestone 7 on my todo list
This was SVN commit r2194.
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2005-04-29 12:47:10 +00:00 |
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4be2ac7839
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An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line
This was SVN commit r2162.
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2005-04-23 12:12:46 +00:00 |
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59d58c5e75
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Helmmet goods
This was SVN commit r2148.
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2005-04-29 13:28:36 +00:00 |
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f62b590487
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remapped weapon textures and interal colors for the celt head.
This was SVN commit r2130.
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2005-04-29 13:26:06 +00:00 |
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1bcb4f0b3b
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oh... just some celtic stuff
This was SVN commit r2118.
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2005-04-08 11:10:03 +00:00 |
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6049be83b1
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First Official Unit - Celtic Infantry Elite Swordsman
Includes files for Philip to test with for player and internal color
This was SVN commit r2110.
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2005-04-05 11:54:13 +00:00 |
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