4a54a2ab78
This was SVN commit r6351.
2008-09-09 08:08:01 +00:00
629e39c3aa
This was SVN commit r6350.
2008-09-08 06:28:02 +00:00
34a3c09743
This was SVN commit r6349.
2008-09-08 06:27:44 +00:00
9594932c0c
This was SVN commit r6348.
2008-09-08 06:05:32 +00:00
96a4ba5408
This was SVN commit r6347.
2008-09-08 05:31:16 +00:00
6b8385901e
This was SVN commit r6346.
2008-09-08 05:06:47 +00:00
f3105ae951
This was SVN commit r6345.
2008-09-08 05:06:20 +00:00
4d8f41f3aa
Minor Collada-converter bug fixes
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This was SVN commit r6342.
2008-09-07 23:11:29 +00:00
8b1d4b5b9a
This was SVN commit r6340.
2008-09-07 22:56:39 +00:00
1a7c55c0c6
This was SVN commit r6337.
2008-09-06 21:46:48 +00:00
2787d91f23
This was SVN commit r6336.
2008-09-06 21:37:07 +00:00
2624069993
replace most BIT macros with a Bit() template for better 64-bit safety
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test_bits: add tests for all routines in bits.h
hpet: add safety check
unit.h, bits.h, DOMEvent.h: change T(~0) to ~T(0) (required when T is
64-bit)
This was SVN commit r6335.
2008-09-06 21:15:53 +00:00
c15cbe12d4
now load files from "public" mod unless onlyPublicFiles is on cmdline (see http://www.wildfiregames.com/forum/index.php?s=&showtopic=11983 )
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instead of checking if the public mod exists, remove the windows-only
wfilesystem assert and another in file_system_posix so that the 'error'
is gracefully handled.
This was SVN commit r6334.
2008-09-06 21:12:36 +00:00
a6499ff319
fix: ensure directory is populated despite multiple Attach operations
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refactor: move populate logic to separate file; VfsDirectory now only
provides the realDirectory storage, while Attach() responsibility is
moved to vfs_populate.
This was SVN commit r6333.
2008-09-06 21:09:58 +00:00
9c192df1bb
This was SVN commit r6331.
2008-09-06 08:09:22 +00:00
6163b2ac52
This was SVN commit r6330.
2008-09-04 07:09:24 +00:00
7b9351bf5c
Fixed bug in Collada XML fixer
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This was SVN commit r6329.
2008-08-24 22:32:15 +00:00
b0f3116f5a
Nearly-complete updates to the Collada converter, to work with the latest release of FCollada
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This was SVN commit r6328.
2008-08-24 22:22:25 +00:00
dave
d8bb8bddd8
Cleaned up and incorporated appropriate headers so it compiles
...
This was SVN commit r6325.
2008-08-11 09:57:42 +00:00
09f97a3422
Some fixes for OS X:
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- Find enet properly
- Type conversion of size_t's in JS
This was SVN commit r6324.
2008-08-11 04:18:10 +00:00
b9c8aace70
animations
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This was SVN commit r6323.
2008-08-11 04:14:41 +00:00
14ec3a3026
minor fixes:
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whrt: output timer implementation info, fix assert ( 1/(x-epsilon) < 1/x
+ epsilon )
wsdl: fix slightly incorrect gamma values (first and last are now
exactly 0 and 1)
This was SVN commit r6321.
2008-08-10 11:02:25 +00:00
16c33c0245
This was SVN commit r6320.
2008-08-09 21:44:50 +00:00
a3b7e8c08c
needed unicode at work:
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debug: reinstate wchar_t version of debug_printf
file, waio: add hack to allow creating File_Posix with unicode path
wposix: no longer include some rarely-used stuff to avoid conflict with
3rd party libraries
precompiled: bring boost::bind into global namespace (present in TR1)
dir_watch: needed directory watching with unicode paths and larger
buffers at work, so I completely overhauled and documented this
timer: add ToSeconds
SocketBase: fix to ensure correct match despite ::bind's conflict with
boost::bind
This was SVN commit r6319.
2008-08-09 19:22:13 +00:00
5d35f6bfe0
Increase turn length to 300ms to work better with lag.
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This was SVN commit r6318.
2008-08-08 05:57:10 +00:00
7addd3872f
Added quickstart script.
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This was SVN commit r6316.
2008-08-08 05:13:59 +00:00
d8de71831d
This was SVN commit r6315.
2008-08-07 05:44:30 +00:00
c3c2a2fd0f
This was SVN commit r6314.
2008-08-06 18:40:19 +00:00
5650780df6
Some refactoring, removed commented unused code, added a verification so the units price won´t be shown when it is in the selection tab.
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This was SVN commit r6313.
2008-08-03 14:36:51 +00:00
a464ee0bcd
This was SVN commit r6312.
2008-08-03 02:51:39 +00:00
17913bfabe
This was SVN commit r6311.
2008-08-02 20:36:37 +00:00
ffbc2ce805
This was SVN commit r6310.
2008-08-02 14:35:55 +00:00
92fa548b4c
This was SVN commit r6309.
2008-08-02 07:58:38 +00:00
68455b29c6
This was SVN commit r6308.
2008-08-01 20:37:23 +00:00
3a4031406c
Fixing the problem that when a civil center was destroyed, the settlement was still controlled by that player and not Gaia.
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This was SVN commit r6307.
2008-08-01 14:43:05 +00:00
1196ed1d45
fixing a small bug
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This was SVN commit r6306.
2008-08-01 14:31:01 +00:00
53c42f6874
This was SVN commit r6305.
2008-07-31 04:34:27 +00:00
3cc3ca7509
This was SVN commit r6304.
2008-07-31 04:23:31 +00:00
2ce0f85a32
females and elephants, oh my
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This was SVN commit r6303.
2008-07-31 02:48:16 +00:00
e14fd26b4b
This was SVN commit r6302.
2008-07-31 02:47:09 +00:00
4c3db85129
This was SVN commit r6301.
2008-07-30 23:50:49 +00:00
543117d06f
This was SVN commit r6300.
2008-07-30 21:00:36 +00:00
48735e7460
This was SVN commit r6299.
2008-07-30 20:59:31 +00:00
cf2754a202
This was SVN commit r6298.
2008-07-30 20:56:46 +00:00
7c82cba5f7
This was SVN commit r6297.
2008-07-30 06:49:33 +00:00
b2a52f2ffb
This was SVN commit r6296.
2008-07-30 05:25:22 +00:00
484ad1701f
removing a debug message.
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This was SVN commit r6295.
2008-07-29 21:40:48 +00:00
2e61a5c663
Added the killing feature. Now by selecting a unit and pressing [Delete], it will be killed.
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This was SVN commit r6294.
2008-07-29 21:38:41 +00:00
78284850e1
This was SVN commit r6293.
2008-07-29 16:54:46 +00:00
2dde452493
Fixing the players list. Adding the shadow, correcting the order.
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This was SVN commit r6292.
2008-07-29 14:26:27 +00:00