cdcee291cf
Convert all remaining entity template data to new file format.
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Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.
This was SVN commit r7547.
2010-05-15 21:07:52 +00:00
116645ff74
Update the entity templates to a slightly cleaner format
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This was SVN commit r7477.
2010-04-23 16:07:45 +00:00
7275071785
Convert sound data in entity templates
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This was SVN commit r7436.
2010-04-04 21:12:21 +00:00
aca1074188
Load build speeds and foundation actors from entity template files
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This was SVN commit r7353.
2010-03-12 22:28:51 +00:00
321cc8ae8f
Convert resource data in entity templates
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This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
ea4c22fc0e
Convert walking speed data in entity templates
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This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
c50fe9b8c0
Convert health, armour, attack data in entity templates
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This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
a0ae9062d3
Convert footprint data in entity templates
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This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
0d9c9d646b
Updated entity template conversion script, to convert population costs and names and civs
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This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00