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8ecf3aa1b5
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Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
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2011-05-30 01:50:49 +00:00 |
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6bdafee6a0
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Update Atlas sidebar buttons slightly
This was SVN commit r9569.
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2011-05-29 16:36:15 +00:00 |
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a81f180dd6
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Remove Atlas UI scripting support
This was SVN commit r9567.
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2011-05-29 15:43:08 +00:00 |
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f1c4904071
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Map tweaks.
Rain particle experiment.
This was SVN commit r9564.
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2011-05-28 21:21:36 +00:00 |
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ea36fdad2d
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New forestfloor texture for Mediterranean biome.
This was SVN commit r9563.
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2011-05-28 16:56:59 +00:00 |
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bb5a66ac35
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Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
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2011-05-28 03:16:26 +00:00 |
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0f616d42c6
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This was SVN commit r9561.
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2011-05-28 03:09:40 +00:00 |
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9b70228997
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Updated the terrains of The Massacre of Delphi.
New "Gambia River" map using Tropic terrains.
This was SVN commit r9560.
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2011-05-28 02:47:17 +00:00 |
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5da713af2f
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Removes debugging output from Latium rms
This was SVN commit r9555.
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2011-05-27 03:55:01 +00:00 |
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1bf2598429
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Fixes square maps to behave like circular maps and fit within the circle. Fixes #822
This was SVN commit r9554.
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2011-05-27 03:04:59 +00:00 |
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293f7cbae0
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This was SVN commit r9553.
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2011-05-26 03:16:14 +00:00 |
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a3705a7d11
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Updated SMOKE particles. They look much much nicer now. Enjoy!
This was SVN commit r9552.
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2011-05-26 02:27:34 +00:00 |
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2c05745c7d
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Flipped the Celt Barracks so it points to the "front" where units come out.
This was SVN commit r9551.
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2011-05-26 00:44:58 +00:00 |
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ceea205782
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This was SVN commit r9549.
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2011-05-25 05:45:49 +00:00 |
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d7f4935dce
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This was SVN commit r9544.
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2011-05-23 01:50:45 +00:00 |
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2239a261ee
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Last new Greek house variant.
This was SVN commit r9543.
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2011-05-23 01:48:22 +00:00 |
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003037e102
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Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
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2011-05-22 01:59:15 +00:00 |
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501f72ec0c
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Map updates. Terrain updates.
This was SVN commit r9541.
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2011-05-21 05:51:28 +00:00 |
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171917d0c6
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Terrain updates
This was SVN commit r9540.
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2011-05-21 02:21:38 +00:00 |
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2c6fc32a57
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This was SVN commit r9539.
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2011-05-20 19:37:59 +00:00 |
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2f94551716
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New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
This was SVN commit r9537.
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2011-05-20 15:48:12 +00:00 |
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608db46c16
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Tweaks to the map
This was SVN commit r9535.
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2011-05-18 20:17:42 +00:00 |
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069f567f7e
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check that enemy units don't leave foundations. based on patch from Stork. fixes #724
This was SVN commit r9532.
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2011-05-17 20:30:21 +00:00 |
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1fac936d68
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fixes a bug related to foundations and animals corpses (previously, when an animal has already been ordered to leave a foundation once, it will not leave the construction site if you place an another building on top of it).
This was SVN commit r9531.
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2011-05-17 16:26:47 +00:00 |
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ea455fa983
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Fixed some issues with Belgian Bog
This was SVN commit r9529.
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2011-05-16 15:09:06 +00:00 |
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a6d519e70f
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Fix #779 differently, to avoid problems with building on top of cheering units
This was SVN commit r9528.
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2011-05-15 23:51:51 +00:00 |
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fd65a492d9
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Add button to promote selected units, for testing
This was SVN commit r9527.
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2011-05-15 21:53:24 +00:00 |
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b9f04a3d27
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Fixes some scenario bugs. Fixes #856, #857
This was SVN commit r9526.
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2011-05-15 20:43:34 +00:00 |
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d5d5fd3b7d
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units are not stuck on construction sites anymore. fixes #779
This was SVN commit r9525.
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2011-05-15 20:30:54 +00:00 |
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87a44a6b38
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This was SVN commit r9522.
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2011-05-15 18:17:41 +00:00 |
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0eae00d75d
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Moved Rome struct texture from Internal to Public (so OSers can work on Roman buildings if they want). Updated a terrain.
This was SVN commit r9521.
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2011-05-15 17:17:21 +00:00 |
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886bc301d9
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This was SVN commit r9518.
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2011-05-14 23:26:37 +00:00 |
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65b75fbb7f
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Small fix, it now shuffles troops round the CC every minute or so to avoid issues with gatherers not being able to get in. Crappy way of doing it, but should solve the problem 90+% of the time.
This was SVN commit r9517.
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2011-05-14 20:31:33 +00:00 |
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2dff290c28
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Fix entity validation errors
This was SVN commit r9515.
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2011-05-14 19:15:43 +00:00 |
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edd8ef2bf2
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Fix units in formation blocking construction and not moving out of the way (see #779).
Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.
This was SVN commit r9510.
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2011-05-13 20:32:41 +00:00 |
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03b87f9a8d
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Fix typo
This was SVN commit r9508.
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2011-05-13 19:32:19 +00:00 |
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123c00763a
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Use JuBot by default.
Fixes #774.
This was SVN commit r9507.
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2011-05-12 23:55:35 +00:00 |
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ff7cc75055
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Fixes garrisoning bug (units don't have to approach buildings in order to garrison)
This was SVN commit r9505.
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2011-05-12 21:48:59 +00:00 |
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ba66de2143
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Fix #835 more comprehensively (the same bug affects other actions performed on nearby targets while moving)
This was SVN commit r9504.
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2011-05-12 21:27:15 +00:00 |
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6b499bdc8a
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Armour for Persian cataphract.
This was SVN commit r9503.
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2011-05-12 05:10:56 +00:00 |
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fc9a9789e0
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Extra starting resources for Median Oasis.
Added XP value to mechanical units.
This was SVN commit r9502.
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2011-05-12 03:59:01 +00:00 |
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8a434aae1b
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Ensure units don't move while gathering. fixes #835
This was SVN commit r9501.
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2011-05-11 19:34:39 +00:00 |
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b96a3f74c2
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This was SVN commit r9500.
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2011-05-11 17:05:21 +00:00 |
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afd8a79f9c
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fix #842
This was SVN commit r9499.
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2011-05-11 16:10:40 +00:00 |
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025a00340e
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Fixes garrisoned units being found as idle (even if they are, we can't select them, so skip them instead). Fixes #844.
Garrisoned units now remain in the GARRISONED state until explicitly
ungarrisoned
This was SVN commit r9498.
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2011-05-11 04:05:05 +00:00 |
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cda5c5f5c9
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Promotion stuff.
This was SVN commit r9497.
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2011-05-09 07:32:57 +00:00 |
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aad79f54d1
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This was SVN commit r9496.
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2011-05-09 07:26:03 +00:00 |
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14ecca8052
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Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
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2011-05-09 06:37:17 +00:00 |
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1420a229ff
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Fix various position-related errors with garrisoned units.
Fix some formatting consistency.
This was SVN commit r9494.
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2011-05-09 02:02:00 +00:00 |
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33a2a50d2c
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This was SVN commit r9493.
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2011-05-09 01:45:47 +00:00 |
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