Allows to place buildings a bit faster and more perfectly aligned. Also
it helps to find a nearest placeable position in some cases.
Reviewed By: elexis
Comments By: Stan, wraitii
Differential Revision: https://code.wildfiregames.com/D2079
This was SVN commit r23330.
Add config option to display the loading screen stage description.
Add tip functions for future use, refs D1730.
Harmonize coordinates.
Differential Revision: https://code.wildfiregames.com/D2418
This was SVN commit r23150.
Rebuild the counters every 250ms instead of every frame and minimize
object creation.
Differential Revision: https://code.wildfiregames.com/D2391
Comments By: Stan
This was SVN commit r23096.
Restricts the previous Terms of Service clauses that asked for a
universal grant for personal data processing without explicitly
mentioning chatlogs or IP address logs (possibly in violation of the
Data Protection Directive).
Hopefully establishes GDPR compliance for the lobby by mentioning all
data procsessed, purposes and new user rights, fixes#5257.
Explain why the service is not directed to children < 13 and a COPPA
compliance note.
Add severability clause.
Add licensing note for terms.
Differential Revision: https://code.wildfiregames.com/D1590
Accepted By: Itms
refs https://wildfiregames.com/forum/index.php?/topic/24325-gdpr/
This was SVN commit r21908.
Require SSL for the UserReporter clientside.
Differential Revision: https://code.wildfiregames.com/D1598
Includes contributions by bb and Itms
This was SVN commit r21898.
Add link to feedback.wildfiregames.com, which demonstrates users how
their data is going to be used.
Add link buttons to the Terms dialog (refs #4583), so that users are
informed of the terms prior to becoming subject to them.
Don't link the DMCA / copyright terms of mod.io now since I found no UI
with support for 3 buttons that doesn't appear unsatisfyingly ugly.
Adds 3 button captions and 1 tooltip string.
Differential Revision: https://code.wildfiregames.com/D1627
A Comment and a relatable patch in D1601 by smiley / (-_-).
This was SVN commit r21890.
This is due to too many oversteppings of the lobby Terms of Use
following JS mods that implemented an UI for players to join lobby games
with arbitrary nicknames or 'replace' / impersonate other players in
lobby games.
Agreed with: user1, Dunedan
Code proofread by: Vladislav
Minor discussions with: Imarok, Hannibal_Barca, smiley, fpre, bb, nani
refs
https://wildfiregames.com/forum/index.php?/topic/24722-improving-mod-security/
This was SVN commit r21877.
These are config options because developers should be able to test a
local lobby server quickly without going through the hassle to create a
valid or invalid certificate or modify and compile the client.
To protect from malicious JS mods reducing these security config
options, these options as well as the hostname would have to be
protected from JS access.
The user might still connect to other lobbies through a hypothetical UI
if there were a non-modifiable GUI confirmation dialog prior to the
connection.
Proofreading and feature design discussion by Vladislav and Dunedan on
irc on 2018-08-19 and 2018-08-23.
This was SVN commit r21875.
This way the user is only forced to read the Terms again that changed or
if the user logged in from a different machine.
Use md5sum since it is sufficiently resistant against collisions and
doesn't freeze the window for 2 seconds like EncryptPassword / SHA256
does, refs #4399.
Use 0 instead of empty string in default.cfg, refs #3990.
Differential Revision: https://code.wildfiregames.com/D1575
Partial review by: Vladislav
This was SVN commit r21850.
Ensure lobby players cannot join without acceptance of the terms in case
they change, fixes#5218, as agreed in last staff meeting.
Separate lobby entrance, lobby login and lobby register GUI page.
Since bffe917914 they were squashed into a single GUI page;
Adding lots of hardcode to set the visibility of GUI objects;
Reinventing a GUI page manager in JS;
Unintentionally persisting data between pages;
Requiring lots of errorprone case distinctions which are unneeded once
relevant GUI objects and code is loaded exclusively.
Add the remember-password checkbox from b6b547d5f8 / D822 to the
registration page too.
Revert the revert of ccb534259d in 9f9db45a03 and continue to prefer
objects with separate functions per C++ GUI message type,
reducing the nesting of conditionals per function and reveal codeflow by
making input and output variables explicit.
Fix oversight in 0940db3fc0 by moving the registrationrate string from
0e2d2610c9 from the "disconnect" to the "error" case.
Differential Revision: https://code.wildfiregames.com/D1568
Few comments by: Vladislav, Imarok, gallaecio
This was SVN commit r21847.
The NetClient runs in the main thread, so any part of the loading screen
consuming several seconds makes that client timeout.
This is a workaround because threading the NetClient would have prevent
these timeouts, refs #3700.
Coutnerintuitively, since enet timeout tolerance is proportional to the
latency, the better the connection of the player, the more likely it was
to drop on gamestart.
This problem became very frequent in Alpha 23, at least due to the Aura
bugfix 583b6ec625, AIInterface being particularly slow and that not
having been disabled yet in the loading screen resulting in additional
10 second freezes during the loading screen, even on empty maps, refs
#5200, 8e168f85e6.
Differential Revision: https://code.wildfiregames.com/D1513
Based on patch by: causative
This was SVN commit r21842.
mod.io is a new platform for sharing mods, that 0 A.D. can make use of
in order to download mods and install them.
Based on patch by leper, numerous changes from s0600204, vladislavbelov,
Imarok, elexis, temple and myself.
Differential Revision: https://code.wildfiregames.com/D1029
This was SVN commit r21759.
Update the RangeOverlay config option only when the options dialog was
closed, not each turn, refs ee5bb1fd61.
Patch By: temple
Differential Revision: https://code.wildfiregames.com/D1291
This was SVN commit r21527.
Nuke the more options window
Create 3 tabs containing all options from more options and map options,
giving more space for new options
Rename options => settings in gamesetup
Reviewed By: elexis
Comments By: ffffffff and gentz
Differential Revision: https://code.wildfiregames.com/D1027
This was SVN commit r20945.
Original patch from Sandarac, reworked by elexis and finalized by mimo
Discussed with elexis
Differential Revision: https://code.wildfiregames.com/D1159
This was SVN commit r20671.
Save the latest page and graph in the summary screen
Implement a hotkey to open and close the summary screen for the
replaymenu and ingame.
Patch By: ffffffff
Comments By: elexis
Differential Revision: https://code.wildfiregames.com/D810
This was SVN commit r20644.
Move default Heal range visualization texture properties to the template
and only display Heal ranges if the template was given.
Differential Revision: https://code.wildfiregames.com/D1128
Refs #3915, #4349, D238, D432, D568
This was SVN commit r20624.