Commit Graph

4305 Commits

Author SHA1 Message Date
0f4db02e22 #New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation.
This was SVN commit r4970.
2007-03-24 21:11:27 +00:00
4e529b7aca This was SVN commit r4969. 2007-03-24 20:52:25 +00:00
077141cb25 This was SVN commit r4967. 2007-03-22 07:22:43 +00:00
ee4875047b This was SVN commit r4966. 2007-03-22 07:22:22 +00:00
38a5e807ff # Fixed Atlas on Linux
Added call to XInitThreads, for required thread safety.
Fixed conversions between wchar_t and XMLCh strings. (Not tested much
yet.)
Fixed COLLADA too.

This was SVN commit r4964.
2007-03-20 01:06:34 +00:00
b2978c42f6 # Linux fixes
This was SVN commit r4963.
2007-03-19 20:58:46 +00:00
5a92835788 # Minor change to COLLADA support
Prop points must be named "prop-*" to be recognised by the converter.

This was SVN commit r4962.
2007-03-19 16:12:53 +00:00
d2935684ff Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
Added TestLogger, so tests can check the right log messages were
produced.

This was SVN commit r4960.
2007-03-16 23:32:10 +00:00
a9feadc3ea # Improved COLLADA skeletal animation support.
Moved skeleton definitions into XML format, to support multiple
different structures. (Not quite finished yet.)
Added support for rescaled models in XSI.
Minor refactoring.

This was SVN commit r4959.
2007-03-16 18:00:58 +00:00
29f44d66ed # Bug fix
Fixes problem introduced in 8d0a7170f6, removes workaround from
faf8358b3c

This was SVN commit r4957.
2007-03-16 10:05:05 +00:00
faf8358b3c # Bug fixes
This was SVN commit r4956.
2007-03-16 02:57:51 +00:00
e0f3507ab1 This was SVN commit r4953. 2007-03-13 05:37:29 +00:00
644793e3a9 This was SVN commit r4952. 2007-03-11 04:49:56 +00:00
1479fba002 #Celt hero Vercingetorix added to the game!
This was SVN commit r4951.
2007-03-11 04:07:52 +00:00
393a09bac0 #Celt hero Vercingetorix now added to the game!
This was SVN commit r4950.
2007-03-11 03:47:04 +00:00
f0d2c1ccd2 This was SVN commit r4949. 2007-03-10 17:46:17 +00:00
f2060a22bc #New Greek female and Hetairoi textures. New Persian female texture.
This was SVN commit r4948.
2007-03-10 08:27:39 +00:00
81edc8b59f This was SVN commit r4947. 2007-03-10 06:20:19 +00:00
781e630b2c # Incomplete improved support for XSI models/animations
This was SVN commit r4946.
2007-03-09 13:40:28 +00:00
8eec30c383 Reset resource objects to their original resource values from before the video.
This was SVN commit r4945.
2007-03-06 16:29:56 +00:00
Lord Zorinthrox
bb8dab7caa This was SVN commit r4944. 2007-03-04 17:46:40 +00:00
f891a8a77e Unit Entity stats for some Hellenes and Romans units. Actor animation speed tweaks.
This was SVN commit r4943.
2007-03-04 00:09:24 +00:00
0234c19748 This was SVN commit r4942. 2007-03-03 20:45:35 +00:00
bc35dbaac6 This was SVN commit r4941. 2007-03-03 20:45:20 +00:00
63c85198c8 This was SVN commit r4940. 2007-03-03 18:20:43 +00:00
d7634868b4 # Minor COLLADA improvements.
Collada: Added support for Y_UP (in addition to Z_UP) for static
geometry, for XSI.
FCollada: Modified to fix
[http://www.feelingsoftware.com/bugzilla/show_bug.cgi?id=360 problem]
with exported functions.
Actor Editor: Added *.dae to mesh/animation selection dialogs.

This was SVN commit r4939.
2007-03-03 02:20:57 +00:00
e2f1e48f53 Collada: Don't warn about unrecognised joints (since they're probably prop points). Get animation start/end times more reliably when possible.
This was SVN commit r4938.
2007-03-02 20:09:27 +00:00
f1971f03d1 # Initial COLLADA prop support
This was SVN commit r4937.
2007-03-02 15:55:46 +00:00
49efe728fd Added binaries and some example data for COLLADA conversion.
Added FCollada 3.02 library files (but Collada*.dll is not built by
default since it doesn't work in VS2003 (because the FCollada*.dll files
use the VC80 CRT)).
Changed Premake to use optimize-speed instead of optimize, since the
latter does /Ox (in MSVC) which is kind of unofficially deprecated.

This was SVN commit r4935.
2007-03-01 22:34:38 +00:00
fa45d214b3 # Added support for COLLADA skeletal animations.
Moved COLLADA-loading code into separate class, since it now handles
both PMD and PSA.
Desingletonised CSkeletonAnimManager, moved into CGameView.
Made Atlas load its icons with buffered IO, for possible efficiency.

This was SVN commit r4934.
2007-03-01 18:52:53 +00:00
ea29a1caeb # Updated COLLADA converter.
Now uses FCollada 3.02.

This was SVN commit r4933.
2007-03-01 00:24:34 +00:00
fc111ecb08 # Minor optimisations and features.
Made CMatrix3D::Translate assume something sensible about the structure
of the matrix, so it doesn't have to do a matrix multiplication.
Added quaternion nlerp (but haven't used it anywhere).
Changed animation interpolation so it loops smoothly in the actor viewer
but (hopefully) doesn't interpolate dying units into a half-upright
pose.

This was SVN commit r4932.
2007-03-01 00:14:35 +00:00
f4d1ad77c2 # Better error tolerance
Fail more nicely (no repeated error dialogs, no crashes) when unable to
create VBOs.

This was SVN commit r4931.
2007-02-28 20:09:19 +00:00
pyrolink
a4c0ea9d07 #Cinematic changes
-Eliminated tracks, rotation is per node

This was SVN commit r4929.
2007-02-27 02:14:18 +00:00
236224eea9 # Updated video encoding library.
(in particular the one file that I'd forgotten about when updating the
rest)

This was SVN commit r4928.
2007-02-25 22:08:31 +00:00
c2b119e721 # Linux fixes.
Disabled CONFIG_USE_MMGR by default, since it seems unnecessary and it
makes debug builds slow (extremely slow under Valgrind) due to symbol
lookups when allocating memory.
Fixed minor warnings and errors.

This was SVN commit r4927.
2007-02-25 21:11:57 +00:00
5e9ef3fa03 This was SVN commit r4925. 2007-02-25 00:11:52 +00:00
ed034d7189 This was SVN commit r4924. 2007-02-25 00:10:42 +00:00
9e4be3378b This was SVN commit r4923. 2007-02-20 07:27:10 +00:00
dbf350b172 This was SVN commit r4922. 2007-02-20 07:02:59 +00:00
7ddf629659 This was SVN commit r4921. 2007-02-20 06:08:30 +00:00
95b3866fc5 This was SVN commit r4920. 2007-02-20 05:51:33 +00:00
5aad92372c This was SVN commit r4919. 2007-02-18 01:40:01 +00:00
a84e6c062d This was SVN commit r4918. 2007-02-17 22:50:02 +00:00
9dbe15ad5e #A host of Greek helmet changes and tweaks.
This was SVN commit r4917.
2007-02-17 22:49:07 +00:00
5390df1865 # Final changes to map
This was SVN commit r4916.
2007-02-14 15:18:15 +00:00
b0b860a417 Romane Principes now throws his pilum correctly. :)
This was SVN commit r4915.
2007-02-13 20:46:18 +00:00
4549e1ef8f This was SVN commit r4914. 2007-02-13 20:28:14 +00:00
95423934f3 This was SVN commit r4913. 2007-02-13 19:56:31 +00:00
c14975ae77 This was SVN commit r4912. 2007-02-13 19:51:11 +00:00