Commit Graph

3427 Commits

Author SHA1 Message Date
d8bc3635a2 Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.

This was SVN commit r8645.
2010-11-18 05:53:40 +00:00
12944d1fdc removed the Corinthian trireme entity (but not the actor).
This was SVN commit r8644.
2010-11-18 03:00:04 +00:00
1ea07fad83 Moved basket to the female's back.
This was SVN commit r8643.
2010-11-18 02:27:20 +00:00
ee86e13be6 Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
23cb21ada4 1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
f1f1a44031 Made changes to BuildingAI based on Philip's comments
This was SVN commit r8639.
2010-11-17 18:25:00 +00:00
222095fa44 Added Building AI, and some small changes to GarrisonHolder
This was SVN commit r8636.
2010-11-17 07:30:25 +00:00
bd3bd084c0 Support new SpiderMonkey API.
wposix: Define int8_t compatibly with SpiderMonkey.
Remove unused camera, lightenv JS interfaces.
Remove most of vector JS interface.
Remove some of the redundant JS string conversion functions.
Remove unneeded vmem, _lodBias functions.
Clean up some formatting.

This was SVN commit r8629.
2010-11-16 23:00:52 +00:00
9c521ceb3b Add minimum range to range queries
This was SVN commit r8627.
2010-11-16 20:43:15 +00:00
ccca9554c6 #Update for Saharan Oases.
This was SVN commit r8626.
2010-11-16 00:36:23 +00:00
b7e4b197f2 Fixed meat gathering props for the Celt spearman.
This was SVN commit r8625.
2010-11-15 21:28:45 +00:00
efd0b14029 Make fishing ship not gather treasure
This was SVN commit r8624.
2010-11-15 21:25:22 +00:00
11cf570faf Fixed some ship problems. Edited cavalry.
This was SVN commit r8623.
2010-11-15 21:05:42 +00:00
58a95ba95c fixed meat gathering animation
This was SVN commit r8621.
2010-11-15 05:11:39 +00:00
70019ed81c Made civ centres more expensive.
This was SVN commit r8620.
2010-11-15 04:00:55 +00:00
4328476b67 Actors variations for shuttling.
This was SVN commit r8619.
2010-11-15 03:48:28 +00:00
d65e47dda0 Properly center loaded resource text
Add attack stats to "armour" icon

This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
ce085e7930 Prop point testing for the wall gate.
This was SVN commit r8617.
2010-11-15 02:21:27 +00:00
bfbd47ffec Fix initial unit separation in combat demo map
This was SVN commit r8612.
2010-11-15 00:34:34 +00:00
e68900e5c4 New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
2010-11-15 00:18:03 +00:00
6b444ea23b Testing a wall gate to see if static prop points will work.
This was SVN commit r8609.
2010-11-14 22:33:02 +00:00
042972e298 Renamed "session_new" to "session"
This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
b0e9f7197b Once more.
This was SVN commit r8607.
2010-11-14 19:57:48 +00:00
577aebe467 This was SVN commit r8606. 2010-11-14 19:27:14 +00:00
51e10e185e And again.
This was SVN commit r8605.
2010-11-14 19:16:37 +00:00
1fde5cd4c7 Again, with feeling.
This was SVN commit r8604.
2010-11-14 19:11:24 +00:00
c1c8f64f0d Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
This was SVN commit r8603.
2010-11-14 19:09:13 +00:00
15327ac40b Added projectile dummy object to the hele Scout tower for evan.
This was SVN commit r8602.
2010-11-14 18:53:36 +00:00
43a4667745 Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
2010-11-14 05:50:30 +00:00
90d7c0a54f #Another prop for resource shuttling.
This was SVN commit r8600.
2010-11-14 04:21:39 +00:00
eab9f540af Hacked the dock to be a dropsite. Will probably need looked at further by a programmer duder.
This was SVN commit r8599.
2010-11-14 02:27:54 +00:00
cbbca4d3da Basket for shuttling grain.
This was SVN commit r8598.
2010-11-14 00:44:23 +00:00
62da7e1b37 The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
2010-11-14 00:10:23 +00:00
acc229f367 new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
2010-11-13 23:49:50 +00:00
74ed8cf464 Adjusted size of resource icons
This was SVN commit r8595.
2010-11-13 22:19:17 +00:00
8798b7671c Use separate mode when carrying meat.
Fix tests.

This was SVN commit r8594.
2010-11-13 21:39:39 +00:00
f4b0b72aa8 Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
This was SVN commit r8593.
2010-11-13 20:49:58 +00:00
10820ae3f8 Add a map for some resource testing
This was SVN commit r8590.
2010-11-13 19:16:16 +00:00
4100a13e0a # Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.

This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
6325a1eafe Adjusting build times.
This was SVN commit r8588.
2010-11-13 06:27:00 +00:00
2b70b43086 Based selection groups off of a new tag which must contain a valid template name.
<SelectionGroupName>unit_template_name_b</SelectionGroupName>

This was SVN commit r8587.
2010-11-13 05:35:40 +00:00
af4c2c091d Removed stone_light. Adjusted the footprint of the field entity.
This was SVN commit r8586.
2010-11-13 04:19:09 +00:00
6c7f9f7b8d #Treasure objects.
This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
513ff50926 Food treasures.
This was SVN commit r8584.
2010-11-13 02:57:04 +00:00
3cefbbe253 Modified UnitAI to respect diplomatic status of players, allies can no longer be attacked, and fixed some related bugs in player init
This was SVN commit r8583.
2010-11-13 02:36:53 +00:00
25cd781641 Support horizontal scroll wheels for camera rotation
This was SVN commit r8582.
2010-11-13 01:00:54 +00:00
e1aaedcc32 Alternate Persian emblems.
This was SVN commit r8581.
2010-11-13 00:35:18 +00:00
490574bc03 Emblems
This was SVN commit r8578.
2010-11-12 23:37:56 +00:00
36d7ef65a6 Treasure/Ruins tweaks and additions.
This was SVN commit r8577.
2010-11-12 22:31:19 +00:00
245f29b798 Summary screen. Closes #638.
This was SVN commit r8576.
2010-11-12 22:24:49 +00:00