ebc31bfc43
Name updates.
...
This was SVN commit r9221.
2011-04-10 05:36:29 +00:00
942a45372c
Random maps generated in their own thread, loading GUI is updated with progress.
...
Fixes some bugs in game loader error handling.
This was SVN commit r9220.
2011-04-10 05:31:18 +00:00
ee3190e0e9
Fixed some Iberian Monument issues.
...
This was SVN commit r9217.
2011-04-09 07:05:54 +00:00
8501fd441c
Moved from Internal to Public.
...
This was SVN commit r9216.
2011-04-09 00:20:21 +00:00
fe51c90cf5
This was SVN commit r9211.
2011-04-08 23:58:43 +00:00
d7fa62b3e6
Tweaks to map. Replaced some stone mines with some stone quarries. Gave a stone quarry to the Player 4 starting area, which erroneously had no stone before.
...
This was SVN commit r9210.
2011-04-08 23:52:33 +00:00
815a6215e5
This was SVN commit r9208.
2011-04-08 23:45:45 +00:00
832f8a5367
Dust particle tweaks.
...
This was SVN commit r9206.
2011-04-08 01:02:18 +00:00
1b606ed276
This was SVN commit r9204.
2011-04-08 00:08:25 +00:00
5d84f0ad09
Shore waves textures for particles.
...
This was SVN commit r9203.
2011-04-07 23:57:16 +00:00
98458988bd
name change
...
This was SVN commit r9202.
2011-04-07 20:25:31 +00:00
c754c63376
Greek naming tweaks.
...
This was SVN commit r9198.
2011-04-07 17:29:02 +00:00
2b138f47db
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764 .
...
Fixes loading screen 'title'.
Fixes broken autostart behavior for random maps and multiplayer games.
This was SVN commit r9193.
2011-04-07 02:32:16 +00:00
2a6cfb36d2
#Decal fixing. :)
...
This was SVN commit r9192.
2011-04-06 22:55:33 +00:00
98910972c6
This was SVN commit r9191.
2011-04-06 22:34:10 +00:00
8753f881ee
Renderer simplification: Remove old vertexshader path.
...
This was SVN commit r9186.
2011-04-06 22:02:05 +00:00
8e0bfdfc33
Make actor entities stay visible in FoW.
...
This was SVN commit r9184.
2011-04-06 21:01:50 +00:00
a122f55bde
Avoid hardcoding the actor entity template details.
...
This was SVN commit r9183.
2011-04-06 21:01:00 +00:00
a751a2d6f6
added particles for all construction actors + changed color of particles to a more dusty tint
...
This was SVN commit r9181.
2011-04-06 11:13:29 +00:00
59f4848333
This was SVN commit r9180.
2011-04-06 11:00:14 +00:00
8cb19ff1f3
Fixed civs
...
This was SVN commit r9176.
2011-04-06 00:13:47 +00:00
d03559f2c9
Add dust particles on under-construction buildings, varying based on number of active builders.
...
This was SVN commit r9175.
2011-04-06 00:11:40 +00:00
1956e2bd23
Map tweaks and new (work in progress) maps.
...
This was SVN commit r9173.
2011-04-05 23:45:51 +00:00
67433e65eb
Added smoke to the flaming projectile rock. ;)
...
This was SVN commit r9170.
2011-04-05 19:28:26 +00:00
99a1049ef9
added flame particle to hele_litho projectile and removed from female heads
...
This was SVN commit r9166.
2011-04-05 16:50:48 +00:00
c95b88a0c8
New particle textures and campfire.
...
This was SVN commit r9164.
2011-04-05 05:43:32 +00:00
a9531bd88c
Add missing files
...
This was SVN commit r9154.
2011-04-03 19:51:25 +00:00
9e1850bbe5
Set female citizens' heads on fire.
...
This was SVN commit r9152.
2011-04-03 19:16:20 +00:00
823e63a93b
# Initial version of new particle system.
...
This was SVN commit r9151.
2011-04-03 19:15:15 +00:00
384b8fa3e1
Delete old particle data files
...
This was SVN commit r9148.
2011-04-03 18:54:01 +00:00
97c934ad1c
Apply unit shading colour in shader renderpath.
...
Don't adjust the shading colour of units in FoW (the shading comes from
the LOS texture instead).
This was SVN commit r9142.
2011-04-02 12:04:19 +00:00
6d3d93c355
# Add idle worker button, based on patch from veprbl.
...
Fixes #744 .
This was SVN commit r9140.
2011-04-01 18:00:04 +00:00
bbc5d4142e
This was SVN commit r9135.
2011-03-31 04:45:06 +00:00
7d95b3bc62
Added Iberians to Gold Rush.
...
This was SVN commit r9134.
2011-03-31 02:23:40 +00:00
eac7d55675
Moved Cloudless skybox to Public.
...
This was SVN commit r9133.
2011-03-30 21:50:12 +00:00
98fa860199
Adjusting lighting.
...
This was SVN commit r9131.
2011-03-30 13:57:37 +00:00
044eaaccf3
Messing with the new lighting.
...
This was SVN commit r9130.
2011-03-30 13:34:05 +00:00
0dfc72bc2c
Fixes filter behavior in setup when switching map type.
...
Fixes broken texture in Latium rms.
Adds demo keyword to rms test.
Fixes default rms lighting with new model.
This was SVN commit r9127.
2011-03-27 22:00:49 +00:00
daad510013
fix bug where AI would only train one unit type
...
This was SVN commit r9126.
2011-03-26 22:22:22 +00:00
d295dacb9b
# Add new renderer mode based on GL_ARB_fragment_program.
...
Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.
This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
6e98a886ed
broken rope bridge eyecandy object added
...
This was SVN commit r9120.
2011-03-26 09:32:03 +00:00
e08c5e22a0
Added unit icon to Iberian siege ram
...
This was SVN commit r9119.
2011-03-25 01:00:16 +00:00
2a822eb4d4
Added Iberian siege ram unit
...
This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
4a2b47689b
kennel.png portrait width to 256px
...
This was SVN commit r9114.
2011-03-23 20:32:14 +00:00
0b8e3b3adf
Fixes rounding error on Latium map, would break with odd number of players. Fixes #761 .
...
This was SVN commit r9113.
2011-03-23 20:25:46 +00:00
8f658ee81d
Change remaining scenarios with "rome" civ. Fixes #758 .
...
This was SVN commit r9112.
2011-03-23 20:16:10 +00:00
8851028832
Moved face textures from Internal to Public.
...
This was SVN commit r9105.
2011-03-23 08:59:23 +00:00
f618605477
Changes default random map sizes.
...
Tweaks random map resources.
Adds support for circular maps to rmgen library.
Various fixes in map generator.
On Miletus map, change player 2 civ, as Romans are not fully implemented
(fixes #758 )
This was SVN commit r9104.
2011-03-23 08:12:04 +00:00
c4cd85bb98
Build fixes
...
This was SVN commit r9100.
2011-03-22 18:46:39 +00:00
5565b9e898
Fixes bugs in Latium map script. Changes default environment settings for random maps, adds environment setters
...
This was SVN commit r9099.
2011-03-22 08:19:19 +00:00