0ad/source/i18n
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
..
tests2 Add GPL header 2009-04-18 17:00:33 +00:00
BufferVariable.cpp more unicode/string cleanup: 2009-11-03 22:27:25 +00:00
BufferVariable.h Add GPL header 2009-04-18 17:00:33 +00:00
CLocale.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
CLocale.h Add GPL header 2009-04-18 17:00:33 +00:00
Common.h Add GPL header 2009-04-18 17:00:33 +00:00
DataTypes.h Add GPL header 2009-04-18 17:00:33 +00:00
Interface.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Interface.h Add GPL header 2009-04-18 17:00:33 +00:00
ScriptInterface.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
ScriptInterface.h Make jsval typedef match the bundled spidermonkey headers 2009-08-08 13:25:23 +00:00
StrImmutable.h Add GPL header 2009-04-18 17:00:33 +00:00
StringBuffer.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
StringBuffer.h Add GPL header 2009-04-18 17:00:33 +00:00
TranslatedString.cpp Add GPL header 2009-04-18 17:00:33 +00:00
TranslatedString.h Add GPL header 2009-04-18 17:00:33 +00:00
TSComponent.cpp Add GPL header 2009-04-18 17:00:33 +00:00
TSComponent.h Add GPL header 2009-04-18 17:00:33 +00:00