0ad/source/renderer
2005-05-20 17:09:47 +00:00
..
AlphaMapCalculator.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
AlphaMapCalculator.h Moved from terrain directory. 2004-05-29 20:53:40 +00:00
BlendShapes.h Moved from terrain directory. 2004-05-29 20:53:40 +00:00
ModelRData.cpp Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
ModelRData.h This was SVN commit r1803. 2005-01-24 06:14:13 +00:00
PatchRData.cpp debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h 2005-05-11 18:56:30 +00:00
PatchRData.h less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :) 2004-12-07 02:04:38 +00:00
PlayerRenderer.cpp Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
PlayerRenderer.h Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
Renderer.cpp Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
Renderer.h all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up) 2005-05-03 21:36:57 +00:00
SHCoeffs.cpp Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
SHCoeffs.h Moved from terrain directory. 2004-05-29 20:53:40 +00:00
TransparencyRenderer.cpp Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
TransparencyRenderer.h Minor changes. 2004-10-06 18:44:47 +00:00
VertexBuffer.cpp New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
VertexBuffer.h fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader. 2004-09-19 11:38:54 +00:00
VertexBufferManager.cpp A few log categories 2004-08-15 20:57:31 +00:00
VertexBufferManager.h added dtor to eliminate vertexbuffer mem leak 2004-06-14 16:00:14 +00:00