0ad/source/lib/file/archive/archive.cpp
janwas 5c76bc12fa refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
merge ERR::NO_SYS, NOT_IMPLEMENTED into NOT_SUPPORTED
renderer: remove unnecessary ogl_shader include

This was SVN commit r9447.
2011-05-05 13:03:34 +00:00

43 lines
1.5 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* interface for reading from and creating archives.
*/
#include "precompiled.h"
#include "lib/file/archive/archive.h"
static const StatusDefinition archiveStatusDefinitions[] = {
{ ERR::ARCHIVE_UNKNOWN_FORMAT, L"Unknown archive format" },
{ ERR::ARCHIVE_UNKNOWN_METHOD, L"Unknown compression method" }
};
STATUS_ADD_DEFINITIONS(archiveStatusDefinitions);
IArchiveReader::~IArchiveReader()
{
}
IArchiveWriter::~IArchiveWriter()
{
}