0ad/source/lib/file/archive
2015-01-24 20:37:18 +00:00
..
disabled_tests Remove the old and no longer used archive builder that rebuilt the archive while the game is running. 2013-11-07 21:06:18 +00:00
archive_zip.cpp Remove partial emulation of some C++11 features for older compilers. 2015-01-24 20:37:18 +00:00
archive_zip.h safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access) 2011-11-29 16:51:58 +00:00
archive.cpp refactor status code definitions: allow modules to define an array of them (more convenient+efficient). 2011-05-05 13:03:34 +00:00
archive.h add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development 2013-09-10 14:17:04 +00:00
codec_zlib.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
codec_zlib.h needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups) 2010-03-01 14:52:58 +00:00
codec.cpp needed to split lib into separate headers and source files, which requires lots of drudgery to specify paths for each include filename (no longer relying on same-directory lookups) 2010-03-01 14:52:58 +00:00
codec.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
stream.cpp post-alpha sync with work. 2011-07-18 09:21:56 +00:00
stream.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00