..
scripting
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
tests
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
Camera.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Camera.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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CameraController.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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CameraController.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Canvas2D.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Canvas2D.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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CinemaManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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CinemaManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ColladaManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ColladaManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Color.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Color.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Decal.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Decal.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Entity.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Font.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Font.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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FontManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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FontManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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FontMetrics.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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FontMetrics.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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GameView.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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GameView.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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HeightMipmap.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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HeightMipmap.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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HFTracer.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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HFTracer.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ICameraController.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ICameraController.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
LightEnv.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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LightEnv.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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LOSTexture.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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LOSTexture.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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MapGenerator.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MapGenerator.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
MapIO.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MapIO.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
MapReader.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
MapReader.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
MapWriter.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MapWriter.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Material.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Material.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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MaterialManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MaterialManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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MeshManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MeshManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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MiniMapTexture.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MiniMapTexture.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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MiniPatch.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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MiniPatch.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Model.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Model.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ModelAbstract.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ModelAbstract.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ModelDef.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ModelDef.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ModelDummy.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ObjectBase.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ObjectBase.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ObjectEntry.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ObjectEntry.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ObjectManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ObjectManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Overlay.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Overlay.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ParticleEmitter.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ParticleEmitter.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ParticleEmitterType.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
ParticleEmitterType.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
ParticleManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
ParticleManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
Patch.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Patch.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
PreprocessorWrapper.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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PreprocessorWrapper.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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RenderableObject.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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SColor.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
ShaderDefines.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
ShaderDefines.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderProgram.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderProgram.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderProgramPtr.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderTechnique.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderTechnique.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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ShaderTechniquePtr.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
SkeletonAnim.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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SkeletonAnimDef.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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SkeletonAnimDef.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
SkeletonAnimManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
SkeletonAnimManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
SmoothedValue.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
SmoothedValue.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
Terrain.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Terrain.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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TerrainProperties.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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TerrainProperties.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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TerrainTextureEntry.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerrainTextureEntry.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerrainTextureManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerrainTextureManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerritoryBoundary.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerritoryBoundary.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerritoryTexture.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TerritoryTexture.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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TextRenderer.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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TextRenderer.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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Texture.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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TextureConverter.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TextureConverter.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TextureManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
TextureManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
Unit.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
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Unit.h
Make the space in 0 A.D. non-breaking throughout the codebase.
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UnitAnimation.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
UnitAnimation.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
UnitManager.cpp
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00
UnitManager.h
Make the space in 0 A.D. non-breaking throughout the codebase.
2023-07-27 20:54:46 +00:00