0ad/source
pyrolink 50e5e9acd9 # Aura and territory rendering
-Auras now take additional parameters from XML, containing a tag for r,
g, b, and a.  No line thickness parameter yet.
-For territories, added function to frustum for determining if line
segment passes through the frustum.

This was SVN commit r4242.
2006-08-25 06:04:33 +00:00
..
graphics # Aura and territory rendering 2006-08-25 06:04:33 +00:00
gui int to GLint 2006-08-22 03:00:31 +00:00
i18n # housekeeping 2006-07-26 13:10:13 +00:00
lib # Updates to unit-testing system. 2006-08-22 21:38:53 +00:00
maths # Aura and territory rendering 2006-08-25 06:04:33 +00:00
pch # Updates to unit-testing system. 2006-08-22 21:38:53 +00:00
ps # Aura and territory rendering 2006-08-25 06:04:33 +00:00
renderer # MacOS X compat (part 1) 2006-07-26 14:04:52 +00:00
scripting # Updates to the order system, including shift-click queueing. 2006-08-25 04:24:06 +00:00
simulation # Aura and territory rendering 2006-08-25 06:04:33 +00:00
sound # housekeeping 2006-06-04 22:27:40 +00:00
tools #Cinematic editor 2006-08-22 02:24:44 +00:00
main.cpp # CSimulation cleanup and optimization (1) 2006-07-12 14:36:59 +00:00