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1_init.xml
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* Took Philip's advice and made all local GUI variables actually local using var.
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2006-03-21 22:30:29 +00:00 |
2_mainmenu.xml
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buildFileList -> buildDirEntList to emphasize that dirs can be returned. (1/2)
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2006-09-08 18:38:15 +00:00 |
3_loading.xml
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Removed hourglass from archive builder screen since it was ambiguous (user does have input, and can just click to skip that screen -- which isn't used at present anyway).
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2006-02-24 18:12:54 +00:00 |
4_session.xml
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# Implemented "pick list" selection code in UI. (Stances and formations can now be selected.)
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2006-03-24 20:59:09 +00:00 |
6_1_manual.xml
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Initial commit of GUI changes. You're not liable to see much difference (in fact, there's probably less functionality than there used to be).
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2006-02-27 23:37:43 +00:00 |
6_2_jukebox.xml
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* Took Philip's advice and made all local GUI variables actually local using var.
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2006-03-21 22:30:29 +00:00 |
6_subwindows.xml
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Undeleted GUI folder, added Stuart's changes.
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2005-07-27 15:21:27 +00:00 |
7_atlas.xml
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Undeleted GUI folder, added Stuart's changes.
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2005-07-27 15:21:27 +00:00 |
9_global.xml
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* Took Philip's advice and made all local GUI variables actually local using var.
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2006-03-21 22:30:29 +00:00 |
functions_global_init.js
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More miscellaneous and largely unnoticeable GUI stuff.
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2005-07-30 20:25:38 +00:00 |
functions_global_object.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_page_pregame_load.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_page_pregame_multiplayer.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_page_pregame_setup.js
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* Took Philip's advice and made all local GUI variables actually local using var.
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2006-03-21 22:30:29 +00:00 |
functions_page_pregame.js
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Enable main menu music.
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2006-05-05 17:01:02 +00:00 |
functions_page_session_manual.js
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* Took Philip's advice and made all local GUI variables actually local using var.
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2006-03-21 22:30:29 +00:00 |
functions_page_session_status_commands.js
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Fixed a missing break statement that caused a research event to also be generated when you try to train something.
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2006-09-17 02:18:50 +00:00 |
functions_page_session_status_pane.js
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Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case).
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2006-07-17 00:58:37 +00:00 |
functions_page_session.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_sim_entity.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_sim_player.js
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# Added 4 sample techs.
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2006-07-21 22:54:01 +00:00 |
functions_utility_animation.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_utility_coord.js
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* Took Philip's advice and made all local GUI variables actually local using var.
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2006-03-21 22:30:29 +00:00 |
functions_utility_list.js
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Although there's still a lot of glitches and random crashes, it should now theoretically be possible for clients to join a host's game.
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2005-08-25 15:07:16 +00:00 |
functions_utility_music.js
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Removed some console spam from playing unit sounds.
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2006-09-10 23:51:08 +00:00 |
functions_utility_object.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_utility_test.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
functions_utility.js
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# cleanup JS
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2006-09-21 11:30:40 +00:00 |
hello.xml
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Undeleted GUI folder, added Stuart's changes.
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2005-07-27 15:21:27 +00:00 |
setup.xml
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GUI Updates:
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2006-03-03 00:02:01 +00:00 |
sprite1.xml
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# Loading screen now uses dynamic textures for random backgrounds.
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2006-05-25 03:05:06 +00:00 |
styles.xml
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* Minimap buttons are in place and clickable (though not actually hooked up with any events yet). The arc buttons still don't look quite right, but artist intervention will no doubt set me right.
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2006-03-18 17:42:37 +00:00 |