0ad/binaries/data/mods/public
WhiteTreePaladin 98a7d67b43 Player name now references actual player name (almost)
Added civ name to tooltip of player name
Player colors hacked in (to at least look consistent)
Made icons reference proper portrait sheets

This was SVN commit r7662.
2010-07-02 02:50:45 +00:00
..
art This was SVN commit r7638. 2010-06-27 18:28:16 +00:00
audio Generic ambience 2010-05-21 15:15:34 +00:00
fonts # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Player name now references actual player name (almost) 2010-07-02 02:50:45 +00:00
language Splitting Internal with Public 2008-09-18 04:38:42 +00:00
maps # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
scripts Fix old entity scripts with new GUI system 2010-01-15 16:47:08 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Extended access to existing player attributes 2010-07-02 02:46:32 +00:00
technologies This was SVN commit r6806. 2009-04-05 06:41:26 +00:00