0ad/binaries/data
Jubal a6eccb1290 Here we go...
- Gather weights change over time
- Workers are occasionally moved (about once in every 400 turns, at
random, needs to be improved)
- Workers don't go and try hunting fish and snarl up the engine.

This was SVN commit r10318.
2011-09-25 21:15:26 +00:00
..
config Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
mods Here we go... 2011-09-25 21:15:26 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned). 2011-08-22 04:11:21 +00:00