0ad/binaries/data/mods
Jubal a6eccb1290 Here we go...
- Gather weights change over time
- Workers are occasionally moved (about once in every 400 turns, at
random, needs to be improved)
- Workers don't go and try hunting fish and snarl up the engine.

This was SVN commit r10318.
2011-09-25 21:15:26 +00:00
..
_test.dae/art Added binaries and some example data for COLLADA conversion. 2007-03-01 22:34:38 +00:00
_test.minimal Clean up some svn:executable flags 2010-05-08 23:17:08 +00:00
_test.sim/simulation # New territory border rendering. 2011-07-30 00:56:45 +00:00
_test.tex/art/textures Add test for NVTT bug 2010-10-07 10:56:38 +00:00
_test.xero * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
internal #Moving new Alpha 8 faction from Internal to Public. 2011-09-18 04:30:03 +00:00
public Here we go... 2011-09-25 21:15:26 +00:00