.. |
Network
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
scripting
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- Created JSMap
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2005-02-21 17:13:31 +00:00 |
CConsole.cpp
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stomped various lint warnings:
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2005-01-23 17:45:25 +00:00 |
CConsole.h
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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2005-01-17 04:52:02 +00:00 |
CLogger.cpp
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security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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2005-03-01 20:13:00 +00:00 |
CLogger.h
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Combat code, some scripting, broken network, and fixed some bugs.
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2004-11-11 07:09:32 +00:00 |
ConfigDB.cpp
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
ConfigDB.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
CStr.cpp
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Fixed another missing posix.h. Documented a little bit of main.cpp.
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2005-03-18 23:04:29 +00:00 |
CStr.h
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Partial support for new actor format. Partialer support for missing actors without crashing.
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2005-03-18 22:30:23 +00:00 |
CVFSFile.cpp
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Adjusted error handling minorly
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2004-08-27 21:14:23 +00:00 |
CVFSFile.h
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
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2005-01-17 04:52:02 +00:00 |
Encryption.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
Encryption.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Error.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Errors.cpp
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add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
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2005-01-07 00:47:44 +00:00 |
Errors.h
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Made ThrowError(code) visible
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2004-08-27 17:43:04 +00:00 |
FilePacker.cpp
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security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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2005-03-01 20:13:00 +00:00 |
FilePacker.h
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CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
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2004-12-15 14:26:21 +00:00 |
FileUnpacker.cpp
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Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
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2004-12-28 16:17:17 +00:00 |
FileUnpacker.h
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
Font.cpp
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Slightly tidied some small things
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2004-12-16 00:47:12 +00:00 |
Font.h
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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2004-12-27 23:27:26 +00:00 |
Game.cpp
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Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
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2005-03-22 23:31:30 +00:00 |
Game.h
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rough but functional loading progress bar support.
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2005-03-22 02:17:55 +00:00 |
GameAttributes.cpp
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Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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2005-02-27 22:11:26 +00:00 |
GameAttributes.h
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- Created JSMap
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2005-02-21 17:13:31 +00:00 |
GameRecord.cpp
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w00t! first batch of actual network support!
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2004-08-16 15:19:17 +00:00 |
GameRecord.h
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- A lot of small network fixes
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2004-09-21 14:40:43 +00:00 |
Hotkey.cpp
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Fixed minor warnings
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2004-11-27 03:22:04 +00:00 |
Hotkey.h
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Combat code, some scripting, broken network, and fixed some bugs.
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2004-11-11 07:09:32 +00:00 |
i18n.cpp
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"*.<ext>" filter as per new vfs_next_dirent
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2004-11-23 23:52:52 +00:00 |
i18n.h
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Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
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2004-09-05 11:28:59 +00:00 |
Interact.cpp
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Partial support for new actor format. Partialer support for missing actors without crashing.
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2005-03-18 22:30:23 +00:00 |
Interact.h
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include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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2005-01-27 15:31:06 +00:00 |
KeyName.cpp
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include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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2005-01-27 15:31:06 +00:00 |
Loader.cpp
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wposix: fix for USE_MMGR: undef getcwd
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2005-03-27 01:37:10 +00:00 |
Loader.h
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documented and revised after review by philip (thanks!) - progress is now calculated from estimated duration; next instead of current description is returned
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2005-03-21 13:33:21 +00:00 |
LoaderThunks.h
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improved update frequency and accuracy of progress bar (by splitting up more init functions).
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2005-03-22 21:00:56 +00:00 |
LogFile.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
LogFile.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
NPFont.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
NPFont.h
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gcc warning fixes
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2004-07-11 12:49:44 +00:00 |
NPFontManager.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
NPFontManager.h
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Added PASAP entity systems
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2004-05-21 23:46:16 +00:00 |
Overlay.cpp
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
Overlay.h
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
OverlayText.cpp
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added precompiled.h everywhere
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2004-06-03 18:38:14 +00:00 |
OverlayText.h
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Fixed #includes.
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2004-05-29 20:50:23 +00:00 |
Parser.cpp
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
Parser.h
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
Player.cpp
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Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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2005-02-27 22:11:26 +00:00 |
Player.h
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Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
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2005-02-27 22:11:26 +00:00 |
Pyrogenesis.cpp
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Pyrogenesis.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Singleton.h
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wposix: fix for USE_MMGR: undef getcwd
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2005-03-27 01:37:10 +00:00 |
Sound.h
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stripped some headers from deprecated prometheus.h => huge rearrange
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2004-06-03 01:43:33 +00:00 |
StringConvert.cpp
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Corrected string conversion slightly
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2005-03-22 12:09:11 +00:00 |
StringConvert.h
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Corrected string conversion slightly
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2005-03-22 12:09:11 +00:00 |
ThreadUtil.h
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philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
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2005-03-18 22:44:55 +00:00 |
UniDoubler.h
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Replaced all CStr16 with CStrW, because its name was too confusing
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2004-09-03 14:08:12 +00:00 |
utf16string.h
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types.h => lib/types.h (avoid name collision)
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2005-02-26 15:13:15 +00:00 |
Vector2D.h
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Minor changes to sound-script interface.
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2004-11-15 22:30:01 +00:00 |
VFSUtil.cpp
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
VFSUtil.h
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
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2005-01-13 00:17:31 +00:00 |
World.cpp
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improved update frequency and accuracy of progress bar (by splitting up more init functions).
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2005-03-22 21:00:56 +00:00 |
World.h
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rough but functional loading progress bar support.
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2005-03-22 02:17:55 +00:00 |
XercesErrorHandler.cpp
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config: remove HAVE_DEBUGALLOC
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2005-01-23 18:25:28 +00:00 |
XercesErrorHandler.h
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s/Prometheus/Pyrogenesis/
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2004-12-05 21:56:09 +00:00 |
Xeromyces.cpp
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config: remove HAVE_DEBUGALLOC
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2005-01-23 18:25:28 +00:00 |
Xeromyces.h
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Partial support for new actor format. Partialer support for missing actors without crashing.
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2005-03-18 22:30:23 +00:00 |
XeroXMB.cpp
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Changed Xeromyces to care about the .xml's size/mtime rather than its contents (to avoid needing to load the .xml), and also to store that information in the .xmb's filename rather than inside the file (to avoid getting confused when rewriting files that are inside archives)
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2004-12-09 16:57:21 +00:00 |
XeroXMB.h
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Partial support for new actor format. Partialer support for missing actors without crashing.
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2005-03-18 22:30:23 +00:00 |
XML.h
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remove zlib.h from header to xeromyces.cpp
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2004-11-22 00:19:08 +00:00 |
XMLUtils.cpp
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security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
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2005-03-01 20:13:00 +00:00 |
XMLWriter.cpp
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Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
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2005-02-11 12:57:19 +00:00 |
XMLWriter.h
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Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
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2005-01-19 22:32:25 +00:00 |