0ad/binaries/data/mods/public
2010-11-20 09:31:14 +00:00
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art Added blood to animal deaths. Muahahahahahahaha. 2010-11-20 09:31:14 +00:00
audio Add victory/defeat music files 2010-10-17 18:28:23 +00:00
civs Clean up line endings 2010-10-30 12:22:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixed bug where players would not initialize resource counts properly from scenario 2010-11-19 05:05:45 +00:00
maps Updated the ship attacks map with the new ships. 2010-11-19 07:07:56 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders Splitting Internal with Public 2008-09-18 04:38:42 +00:00
simulation Rate adjustment. 2010-11-20 07:09:20 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00