0ad/binaries/data
wraitii f2c9c392bb Rework metal/stone techs to cost Food and Stone.
Food/Wood techs now cost Wood and metal (with food techs being slightly
less expensive as they provide less bonus). Metal/Stone techs now cost
Food and Stone instead of Wood and Metal, reducing the load on those
resources, and making Stone slightly more critical.

Initial work by: Nescio
Accepted By: chrstgtr, Valihrant
Differential Revision: https://code.wildfiregames.com/D3704
This was SVN commit r25682.
2021-06-04 17:20:15 +00:00
..
config Disallow hardware without VBO support to simplify vertex buffer usages. 2021-06-03 22:06:59 +00:00
l10n Add a script to lint the translations with Dennis. 2017-05-27 12:26:26 +00:00
mods Rework metal/stone techs to cost Food and Stone. 2021-06-04 17:20:15 +00:00
tests Some more random random map script unit tests and ASSERT functions, refs #4827. 2020-01-29 18:52:48 +00:00
tools Add more animations to the atlas drop-down list and delete non-existent animations 2020-07-27 07:36:38 +00:00