I'd still be in favor of limiting it to a lower number of characters like 140. 1024 characters take up too much space in the game list.
To avoid players circumventing that, we should, as…
With the numbers of users we see, scaling the lobby isn't an issue at all.
Supporting multiple lobbies would split the existing player base, which isn't desirable right now, as it'd lead to…
As the UI nowadays properly wraps long server names, the main reason for limiting their length from my perspective is to prevent abuse. Choosing an overly long server name draws attention in the…
This bug got fixed at some point in the past. Now once getting kicked the reason is printed, the connection gets terminated and all input fields become disabled. If the player was in pregame,…
This issue got fixed several years ago. Nowadays XpartaMuPP correctly responds to requests with keeping the original id.
As there hasn't been any pushback for my proposal to close this issue, I'm going to close it now.
Well since it asks for specific files I was confused as to whether it had checked in default locations first or not :) But I'm fine either way.
I'll have a look whether I can improve the help…
Does the game know how to find them?
The file names for the programs (bloom.xml
, canvas2d.xml
, cas.xml
, ...) stay the same. I believe that's what the game is using as entry point. What…
I think the script should yell if the fallback finds no files though.
I believe what you're referring as "fallback" to, is just the functionality to check single files instead of all…
After the update i don't seem to be able to run the script automatically anymore ? Need to give it a path ?
python3 check_translations.py Usage: check_translations.py [OPTIONS]…