642a20e9a8
Fix leading space in centurion aura.
...
This was SVN commit r27528.
2023-02-03 09:20:53 +00:00
d765c06198
Double wall turret placements for stone walls.
...
Walls should be more helpful as a defensive feature, currently they only
serve to limit movement.
Wall garrisoning is the primary defensive benefit of walls, but only
allowing eight to garrison in a long wall section means these eight
units are quickly dealt with, especially since they are stationary.
Doubling the wall garrison (by adding another row, not by cramming them
side-to-side) not only looks cooler, but also allows a more sizable army
to occupy walls.
Refs.
https://wildfiregames.com/forum/topic/105534-ai-and-the-walls-dilemma/ .
Patch by: @real_tabasco_sauce
Differential revision: https://code.wildfiregames.com/D4914
Comments by: @Stan , @wowgetoffyourcellphone
This was SVN commit r27527.
2023-02-03 09:14:33 +00:00
d771e775d9
Fix multiple requirements (and no tooltip) of the Ptol champion pikeman.
...
Reported by: @Langbart
Fixes #6724
This was SVN commit r27524.
2023-02-02 08:19:18 +00:00
4c4e978627
Fix more issues with animated meshes reported by https://code.wildfiregames.com/P293
...
Reported by: @trompetin17
Refs #6714
This was SVN commit r27520.
2023-02-01 13:39:25 +00:00
ce875e675e
Fix two broken models causing black glitches.
...
- They had vertexes groups without weights.
- Both of them were unused one incorrectly so.
- Also fix the material while at it.
Refs #6714
This was SVN commit r27515.
2023-01-31 16:28:04 +00:00
f0bde861f6
Fix typo in foundation code.
...
Introduced in 2bda444435
.
Refs. #6709
Differential revision: https://code.wildfiregames.com/D4909
Comments by: @Stan
This was SVN commit r27508.
2023-01-30 11:08:44 +00:00
34765a4664
Use different default hotkey for capturing.
...
Conflicted with garrisoning, which is used more often.
Reported by @minohaka at D4697, after 82e2619ece
.
Differential revision: https://code.wildfiregames.com/D4908
Accepted by: @real_tabasco_sauce
This was SVN commit r27506.
2023-01-30 08:17:05 +00:00
83b786dcf5
Tokens for required technologies.
...
Use tokens for required technologies, allowing `-tech` and easier
replacements.
Fixes requiring `replace=""` when replacing techs.
Also a minor fix in the TemplateParser.js for upgrade requirements.
Refs. 9bb9ff8b16
.
Differential revision: https://code.wildfiregames.com/D4912
Comments by: @Stan
This was SVN commit r27505.
2023-01-30 08:05:34 +00:00
2969487cdd
Improving corral tooltips/info.
...
Reduces unnecessary text.
The corral defines the interval and the animal auras define the amount.
Patch by: @Grapjas
Differential revision: https://code.wildfiregames.com/D4896
Comments by: @Langbart, @Stan
Fixes #6687
This was SVN commit r27487.
2023-01-25 08:56:55 +00:00
1078277c59
Fix required technology tooltip colour.
...
Done by creating a function for 'objections' and using that for any
unmet requirements.
Patch by: @abian
Differential revision: https://code.wildfiregames.com/D4899
Comments by: @Langbart
Fixes #6694
This was SVN commit r27484.
2023-01-24 08:03:24 +00:00
471b05da04
Fix actors changing on transform.
...
Reported by `Aristippus of Cyrene` at
https://wildfiregames.com/forum/topic/101769-chinese-mangonels/ .
Investigated by: @Langbart
Refs. c6a9e7188e
Fixes #6707
This was SVN commit r27483.
2023-01-24 07:54:53 +00:00
983182feeb
Fix PetraAI requesting tribute from defeated player.
...
The requests weren't deleted, both from received and sent diplomacy
requests.
Reported by @Obelix at
https://wildfiregames.com/forum/topic/96576-petraai-bot-doesnt-recognize-defeat-of-competitor-its-trading-with .
Investigated by: @Langbart
Differential revision: https://code.wildfiregames.com/D4904
Comment by: @phosis
Fixes #6654
This was SVN commit r27481.
2023-01-23 07:54:09 +00:00
cae24f17a0
Fix comparing requirements for GAIA.
...
There was no check for `cmpTechnologyManager` in the comparing code.
Reported by: @Langbart
Fixes #6705
This was SVN commit r27480.
2023-01-23 07:48:14 +00:00
9c6dd6b1ca
Fix gastaphrete like crossbowmen having their crossbow stand straight.
...
Reported by: @Langbart
Fixes #6683
This was SVN commit r27476.
2023-01-21 17:20:52 +00:00
f5fe608b5c
Fix han chariots keeping their flags when dying.
...
Reported by: @Langbart
Refs #6683
This was SVN commit r27474.
2023-01-21 16:18:40 +00:00
ea017969a2
Art | More ship sail stuff
...
- Notably, new textures for the large Han warship sails.
This was SVN commit r27471.
2023-01-20 01:07:35 +00:00
2b6b129b2e
Art | Fix contrast on this ao map
...
This was SVN commit r27468.
2023-01-19 16:37:02 +00:00
67cd066f16
Translate resources in PetraAI's tribute demands.
...
Reported by Gurken Khan at
https://wildfiregames.com/forum/topic/96576-petraai-bot-doesnt-recognize-defeat-of-competitor-its-trading-with .
Based on a patch by: @Langbart
Differential revision: https://code.wildfiregames.com/D4897
Accepted by: @Langbart
Fixes #6648
This was SVN commit r27467.
2023-01-19 07:44:58 +00:00
80ee95d4f4
Art | These null textures weren't completely black or white. Fix this minor oversight.
...
This was SVN commit r27464.
2023-01-18 19:27:36 +00:00
de72510c60
Fix Atlas warning on reinit.
...
AIDiff is undefined when calling InitGame. But this cheat stuff should
not be in the helper.
(Now people don't need to change the helper if they want a non-cheating
AI. @Silier )
This patch is favoured over @trompetin17 's by Wilfy:
https://irclogs.wildfiregames.com/%230ad-dev/2023-01-16-QuakeNet-%230ad-dev.log
@ 21:14.
Reported by: @Langbart
Differential revision: https://code.wildfiregames.com/D4881
Fixes #6302
This was SVN commit r27463.
2023-01-18 07:56:03 +00:00
490aceb4ff
Fix centurion having no civilization and speaking greek.
...
This was SVN commit r27462.
2023-01-17 23:55:12 +00:00
681171359b
Allow to garrison the minister in the corral.
...
To allow it to benefit from its aura.
Reported by: @Langbart
Refs. #6690
This was SVN commit r27455.
2023-01-16 14:19:51 +00:00
f97a986077
Fix Mace storehouse tech time in template viewer.
...
Reported at
https://wildfiregames.com/forum/topic/102542-game-guide-of-macedonians-error-reporting
Patch by: @Langbart
Fixes #6691
Refs. #6587
This was SVN commit r27454.
2023-01-16 14:09:53 +00:00
4b24750ae0
Art | Add garrison flags to all Corrals, since they can now garrison animals
...
Fixes #6689
Refs #4581
This was SVN commit r27448.
2023-01-15 19:24:35 +00:00
e4d19fb784
Art | Update some more ship sail textures
...
This was SVN commit r27444.
2023-01-14 17:41:58 +00:00
901e6fba28
Simulation | Tooltip trickle food rate for garrisoned animals
...
Fixes #6687
This was SVN commit r27443.
2023-01-14 17:14:20 +00:00
a740ffa12d
Art | Even better millet texture
...
This was SVN commit r27437.
2023-01-13 17:39:45 +00:00
a7e15b0a0a
Art | Additional updates for ship sails
...
This was SVN commit r27433.
2023-01-13 02:34:01 +00:00
988ec48db0
Art | New "millet field" for the Han
...
Texture by @Stan
This was SVN commit r27432.
2023-01-13 02:33:11 +00:00
a695098950
Fix /clear command in gamesetup
...
Patch by: @Norse_Harold
Reviewed by: @trompetin17
Differential Revision: D4885
Fixes : #6685
This was SVN commit r27431.
2023-01-12 23:25:42 +00:00
726b07e209
Fix a visual glitch which happens when you enter in lobby GUI without any game. The button "join game" have a cross line from panel description.
...
This was SVN commit r27430.
2023-01-12 19:39:56 +00:00
841b2dd5dc
Complete a2efada174
and d206f362ef
, the bonus for cavalry was removed from the tooltip, but the technology was still available in the stable because it was incorrectly assumed to be in the academy.
...
Differential Revision: https://code.wildfiregames.com/D4873
This was SVN commit r27428.
2023-01-12 18:00:18 +00:00
eae5840b0e
Fix structure tree/civinfo with empty civ history.
...
Since the history string is optional, don't fail without it.
Based on a patch by: @Silier
Fixes #6651
This was SVN commit r27427.
2023-01-12 10:34:53 +00:00
344e85e97f
Fix discrepancy between max hitpoints and actual hitpoints due to floats in JS.
...
Patch by: @Langbart
Fixes #6657
This was SVN commit r27425.
2023-01-12 09:16:26 +00:00
a2efada174
Fix d206f362ef
.
...
Noticed by: @phosit
This was SVN commit r27424.
2023-01-12 06:54:59 +00:00
b573993000
Reverts mistaken changes in default.cfg from 7c84c23114
.
...
This was SVN commit r27419.
2023-01-11 16:29:41 +00:00
842de4e603
Fix some style issues.
...
EOL style -> native. Set MIME-type.
Some textual stuff.
This was SVN commit r27416.
2023-01-11 08:55:44 +00:00
c97f744c19
Fix typo in CCC victory condition.
...
Reported by: @LordWellington.
Also on Transifex by: pilino1234 at Transifex.
This was SVN commit r27415.
2023-01-11 07:22:02 +00:00
7c84c23114
Adds Vulkan backend.
...
Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4876
This was SVN commit r27412.
2023-01-10 20:22:20 +00:00
de697397ba
Gameplay | Fix | fix Fire ships trainable from captured docks as the Han
...
Patch by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D4875
This was SVN commit r27411.
2023-01-10 19:35:23 +00:00
90e6d1bd4d
Gameplay | Community Mod | CC territory/cost adjustment, roman camp in town phase, spearcav increased acceleration, improved alexander the great, sele civ bonus
...
Patches by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D4877
Comments by: @Stan , @chrstgtr , @wowgetoffyourcellphone
Forum discussion:
https://wildfiregames.com/forum/topic/83784-introducing-the-official-community-mod-for-alpha-26/
This was SVN commit r27410.
2023-01-10 19:26:36 +00:00
03c3d2d438
Fix Centurion name.
...
Reported by @Carltonus
This was SVN commit r27408.
2023-01-10 16:58:05 +00:00
d953138cf6
[Gameplay A27] Reduce pop cost of ministers
...
Patch by: @real_tabasco_sauce
Accepted by: @chrstgr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4874
This was SVN commit r27407.
2023-01-10 16:51:11 +00:00
d206f362ef
[Gameplay A27] - Han fixes:
...
- Remove crossbow_training.json from the Han academy
- Adjust the cost of poison arrows and poison blades so that the ranged
upgrade should be the one to cost metal, since ranged units currently
dominate most battles.
- Reduce the obstruction area of rice paddies so that they are easier to
place.
Patch by: @real_tabasco_sauce
Accepted by: @chrstgtr, @wowgetoffyourcellphone
Differential Revision: https://code.wildfiregames.com/D4873
This was SVN commit r27406.
2023-01-10 16:48:28 +00:00
e7bb845dd0
Art | Remove parallax from these prop actors
...
This was SVN commit r27404.
2023-01-10 00:14:16 +00:00
ccc85aef55
Templates | Remove an unnecessary line of code.
...
This was SVN commit r27403.
2023-01-10 00:12:51 +00:00
8f405255a7
Art | Update the foundation actors for the Greek temples
...
This was SVN commit r27402.
2023-01-10 00:12:02 +00:00
a331e7088b
Art | Tweak Rotary Mill portrait to make it emphasize grain. The grain icon on this update matches the aura icon for the structure.
...
This was SVN commit r27401.
2023-01-10 00:08:06 +00:00
4952c3717f
Gameplay | Add Roman Centurions: Upgradable at a cost of 100 food 50 metal from rank 3 swordsmen and spearmen
...
Patch by: @real_tabasco_sauce and @vv221
Differential Revision: https://code.wildfiregames.com/D4872
Accepted by: @wowgetoffyourcellphone based on forum discussions
This was SVN commit r27400.
2023-01-09 21:56:09 +00:00
82e2619ece
Switch default behavior from capture to attack.
...
Discussed countless times on the forum.
We try this out this release.
Patch by: @marder
Differential revision: https://code.wildfiregames.com/D4697
Idea accepted by: @asterix , @wowgetoffyourcellphone , @chrstgtr
Comments by: ^ + @Stan
This was SVN commit r27399.
2023-01-09 14:29:06 +00:00