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Commit Graph

1203 Commits

Author SHA1 Message Date
714d41cbbe Placeholder XMLs to stop the GUI loader from complaining until the Real McCoy is ready.
This was SVN commit r1228.
2004-10-07 21:07:01 +00:00
769e521349 Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
442c6f315f Added 'const' to appropriate bits of Xeromyces
This was SVN commit r1226.
2004-10-07 20:49:35 +00:00
2c9ac03375 Another minor fix
This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT
6f10c954de Missing JSCollection*. Oops.
This was SVN commit r1224.
2004-10-07 20:09:11 +00:00
53719430d1 Minor bug fixes
This was SVN commit r1223.
2004-10-07 20:02:58 +00:00
MarkT
3469e90636 Couple of files missing from previous commit.
This was SVN commit r1222.
2004-10-07 19:35:08 +00:00
MarkT
2aeaa40326 Updates to the entity XMLs (they work like the DD says they should, now - more or less)
This was SVN commit r1221.
2004-10-07 19:34:19 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
notpete
e260a5eb8e Support for recursive actor directories; few other minor changes.
This was SVN commit r1219.
2004-10-06 18:46:33 +00:00
notpete
17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
notpete
81c829ec4c Minor changes.
This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
711118ee97 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
975344b515 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1215.
2004-10-06 14:12:10 +00:00
67d95dd3af add ARRAY_SIZE
This was SVN commit r1214.
2004-10-06 14:11:55 +00:00
4f230f061d less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1213.
2004-10-06 14:00:43 +00:00
53f8283cfc update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
622febf5b7 update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
fecb8e38de buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place.
This was SVN commit r1210.
2004-10-05 13:11:28 +00:00
7a0cf92c25 add RES_UNIQUE, required for sound code
This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
13dfff0e12 removed unnecessary (unused) calc
This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
10a81394ff removed test rig crap
This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
b6c1ad7126 had a look at CPU freq detect due to win32asm thread.
added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate

This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
bc669568f9 Updated GUI for Cavalry Dude.
This was SVN commit r1205.
2004-10-01 09:40:25 +00:00
9312033a56 Cavalry Dude.
This was SVN commit r1204.
2004-10-01 09:39:31 +00:00
5c850d51cd Fix for Mini-Map.
This was SVN commit r1203.
2004-09-30 16:09:45 +00:00
cb11ff27c2 startServer() display corruption bug, bug #28
This was SVN commit r1202.
2004-09-28 16:01:11 +00:00
011666f393 Minor fixes for Linux/GCC
This was SVN commit r1201.
2004-09-26 21:21:34 +00:00
Calefaction
39501530d4 Updated to properly update material parameters.
This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction
4e93961f92 Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction
f888544789 *** empty log message ***
This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction
b1c269b72e Complete materials checkin
This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
7f962ea9c4 Fixed very minor bug
This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
6d4f94112d Fixed memory leak
This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a Updated to reflect MaterialManager
This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
831053d680 Update to the material system
This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
Calefaction
4fff66cfce Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
9c2fb5a466 stomped on vc2k5 warning (size_t -> uint)
This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
a8ef15b665 Lengthened boundary of FPS counter; was wrapping when longer than 2 digits.
This was SVN commit r1190.
2004-09-22 16:43:11 +00:00
df1b502bbd Linux Compat and some updated PARANOIA code
This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
ab7b542c20 console height now relative to y resolution instead of always 600 pixels
This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
7c157c5f90 Avoided minor for-scoping complaints
This was SVN commit r1187.
2004-09-22 11:51:43 +00:00
c28c5a1beb fix of VC2k5 fix (both pointers to tokenized string are now char*)
This was SVN commit r1186.
2004-09-22 00:46:12 +00:00
4a7757dac6 VC2k5 fix: avoided ambiguous parameter naming
This was SVN commit r1185.
2004-09-21 22:11:33 +00:00
a1bd91d198 VC2k5 fix: don't keep converting char* -> const char* -> char*
This was SVN commit r1184.
2004-09-21 22:10:49 +00:00
0868b2ee6c VC2k5 fix: strchr return value saved as const char* (cf Stu's CVS report #161)
This was SVN commit r1183.
2004-09-21 18:43:58 +00:00
ff4af72da1 fix incorrect round up calculation
This was SVN commit r1182.
2004-09-21 16:59:50 +00:00
eb2989176e startGame() shouldn't crash and burn if the game's already been started
This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
777f06143d - A lot of small network fixes
- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer

This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
6787a32b3c potential vsnprintf buffer overflow
This was SVN commit r1179.
2004-09-21 14:35:30 +00:00