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475dfb2c78
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Partial support for new actor format. Partialer support for missing actors without crashing.
This was SVN commit r2014.
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2005-03-18 22:30:23 +00:00 |
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308535d58d
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add instrumentation to see what's slow when starting a session
renderer: also move list of alpha maps here from InitResources
This was SVN commit r2007.
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2005-03-18 22:02:20 +00:00 |
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e6c8cef293
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types.h => lib/types.h (avoid name collision)
This was SVN commit r1935.
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2005-02-26 15:13:15 +00:00 |
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03a6b6e804
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Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
This was SVN commit r1920.
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2005-02-11 12:57:19 +00:00 |
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3b1395d80b
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Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
This was SVN commit r1917.
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2005-02-09 23:19:48 +00:00 |
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880634b598
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Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
This was SVN commit r1899.
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2005-02-04 23:16:42 +00:00 |
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NoMonkey
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704907db97
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Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
This was SVN commit r1865.
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2005-01-29 18:20:16 +00:00 |
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NoMonkey
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d7b3d6b0c7
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Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
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2005-01-27 02:52:26 +00:00 |
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NoMonkey
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19fd48b1d5
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This was SVN commit r1790.
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2005-01-23 21:56:47 +00:00 |
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NoMonkey
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2af3b77d7e
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This was SVN commit r1789.
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2005-01-23 21:56:00 +00:00 |
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d29833e4ed
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mouse_x/y => g_mouse_x/y
This was SVN commit r1767.
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2005-01-23 17:35:36 +00:00 |
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NoMonkey
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0df00e5b16
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This was SVN commit r1761.
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2005-01-23 08:28:56 +00:00 |
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NoMonkey
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d9f1a06b34
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This was SVN commit r1760.
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2005-01-23 08:22:52 +00:00 |
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NoMonkey
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674433a51a
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This was SVN commit r1759.
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2005-01-23 07:54:17 +00:00 |
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a410c2852c
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Updated ScEd's handling of players (though in a rather nasty way, since it doesn't actually have a CGame, and so it has no CPlayers, and so there are loads of HACK comments everywhere)
This was SVN commit r1740.
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2005-01-18 12:45:56 +00:00 |
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MarkT
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25fdbfd931
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Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
This was SVN commit r1733.
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2005-01-18 00:46:18 +00:00 |
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2077698156
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
This was SVN commit r1730.
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2005-01-17 04:52:02 +00:00 |
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1c044ac229
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Primitive entity player-selection in ScEd
This was SVN commit r1727.
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2005-01-16 23:09:41 +00:00 |
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38b30e5eb4
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Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
This was SVN commit r1718.
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2005-01-13 00:17:31 +00:00 |
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4720a00f98
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Made ScEd output entities into an XML file.
Added CStrW::utf8() (used by XMLWriter).
This was SVN commit r1716.
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2005-01-12 14:31:47 +00:00 |
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fc4a34d768
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Nicer XML-writing system
This was SVN commit r1711.
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2005-01-11 20:15:39 +00:00 |
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15fcf8f054
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Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
This was SVN commit r1708.
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2005-01-11 16:58:16 +00:00 |
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f7e82dbc16
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add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
also prepended ps/ to make location clear.
This was SVN commit r1652.
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2005-01-07 00:47:44 +00:00 |
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618c6cbbe7
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Avoid flickering when zooming at near-zero speeds
This was SVN commit r1639.
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2005-01-04 22:16:03 +00:00 |
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855e1a7f81
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Small ScEd updates
This was SVN commit r1601.
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2004-12-30 23:01:09 +00:00 |
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05c4ec0365
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
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2004-12-27 23:27:26 +00:00 |
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46f5c61179
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Linux/GCC/glibc Compat
This was SVN commit r1532.
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2004-12-18 23:30:28 +00:00 |
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465ceff912
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More leak fixes
This was SVN commit r1514.
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2004-12-16 12:41:54 +00:00 |
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b534e640ca
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Resource leak fixes
This was SVN commit r1513.
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2004-12-16 12:01:47 +00:00 |
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11f3b3c575
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CFilePacker now takes version+magic string in the ctor (allows writing data in one go, so vfs_store can be used).
This was SVN commit r1505.
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2004-12-15 14:26:21 +00:00 |
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6d7d049d89
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Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
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2004-12-12 19:43:55 +00:00 |
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aa1442e8f8
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Fix for mesh manager crashes (plus some parts of Boost, which may be a little excessive)
This was SVN commit r1488.
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2004-12-12 18:40:00 +00:00 |
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77196dbe06
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less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
This was SVN commit r1467.
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2004-12-07 02:04:38 +00:00 |
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a2a6f29ab3
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s/Prometheus/Pyrogenesis/
This was SVN commit r1459.
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2004-12-05 21:56:09 +00:00 |
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ffb5f87857
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Corrected mesh manager's use of hashmap. Added CStrW support to JS/GUI interface. Added error checking to CStr::Left/Right to make bugs more obvious.
This was SVN commit r1456.
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2004-12-05 18:26:43 +00:00 |
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4d83cba7e6
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add required precompiled header include
This was SVN commit r1431.
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2004-12-01 06:52:39 +00:00 |
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30ad195c0b
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Linux/GCC Compat
This was SVN commit r1393.
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2004-11-23 23:56:10 +00:00 |
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7a84eca26b
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"*.<ext>" filter as per new vfs_next_dirent; also use ARRAY_SIZE
This was SVN commit r1391.
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2004-11-23 23:52:39 +00:00 |
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5a09dcd81b
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"*.xml" filter as per new vfs_next_dirent
This was SVN commit r1390.
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2004-11-23 23:52:13 +00:00 |
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MarkT
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793794649f
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Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
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2004-11-11 07:09:32 +00:00 |
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Calefaction
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f257c67967
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Updated to fix compile errors caued by missing CVertexProgram
This was SVN commit r1299.
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2004-11-08 22:15:06 +00:00 |
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Calefaction
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82108a30c9
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Removed, no longer needed (replacement using GLSL coming)
This was SVN commit r1296.
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2004-11-08 22:09:28 +00:00 |
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Calefaction
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e3137cd302
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Various updates, including the new MeshManager
This was SVN commit r1295.
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2004-11-08 22:02:01 +00:00 |
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3136791492
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Linux/GCC Compat(tm)
This was SVN commit r1284.
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2004-11-07 21:30:47 +00:00 |
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Calefaction
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955ddcf9a1
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More programmable pipeline updates
This was SVN commit r1280.
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2004-10-30 21:57:46 +00:00 |
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728e6e1f10
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Update to fix likely GCC compile problem
This was SVN commit r1277.
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2004-10-24 15:49:52 +00:00 |
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Calefaction
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09ce67303e
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Updates to fix VC2K5 compile problem
This was SVN commit r1276.
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2004-10-24 00:48:54 +00:00 |
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Calefaction
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7947293015
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Initial programmable pipeline push
This was SVN commit r1272.
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2004-10-23 18:13:54 +00:00 |
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MarkT
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2ab625720b
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Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
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2004-10-07 19:23:35 +00:00 |
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notpete
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e260a5eb8e
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Support for recursive actor directories; few other minor changes.
This was SVN commit r1219.
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2004-10-06 18:46:33 +00:00 |
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