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0b978d5e26
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hacked in the attack for Persian trireme too.
This was SVN commit r8493.
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2010-10-29 22:20:20 +00:00 |
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fcf9fbf10d
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Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
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2010-10-29 22:18:25 +00:00 |
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4f452eccde
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This was SVN commit r8490.
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2010-10-29 20:14:37 +00:00 |
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4b8fcaa135
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Garrisoning for ships. This is only temporary for play-testing until final garrisoning code is implemented.
This was SVN commit r8489.
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2010-10-29 20:14:09 +00:00 |
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70cfff0f05
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started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
This was SVN commit r8488.
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2010-10-29 16:55:14 +00:00 |
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8f532b81cd
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Fixed oasis map AGAIN. Fixed names of some units. Slave template.
This was SVN commit r8485.
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2010-10-28 14:22:27 +00:00 |
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af235da6f4
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
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2010-10-28 12:22:04 +00:00 |
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12bea99ea1
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Fixed some purple blobs.
This was SVN commit r8482.
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2010-10-28 06:19:50 +00:00 |
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c5b5fa8e6f
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Fixed the purple blobs.
This was SVN commit r8481.
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2010-10-27 20:21:47 +00:00 |
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6576b64ce0
|
Cleaning up the field entities.
This was SVN commit r8480.
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2010-10-27 11:10:34 +00:00 |
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c6c1b2b549
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This was SVN commit r8479.
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2010-10-27 10:35:58 +00:00 |
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93cd028616
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Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
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2010-10-27 08:16:26 +00:00 |
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7120014451
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This was SVN commit r8477.
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2010-10-27 06:22:29 +00:00 |
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5db9465b25
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A bunch of new portraits. The hero portraits are just temp until they are painted.
This was SVN commit r8476.
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2010-10-27 05:49:04 +00:00 |
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45a99a393d
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New Greek merchant ship. Model is not final though.
This was SVN commit r8475.
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2010-10-27 02:16:45 +00:00 |
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7d7127a1bb
|
Scaled down the Roman Quinquereme.
This was SVN commit r8474.
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2010-10-26 16:21:51 +00:00 |
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728e03cee2
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This was SVN commit r8473.
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2010-10-26 11:34:34 +00:00 |
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64b9824d5a
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tweaks
This was SVN commit r8472.
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2010-10-26 11:31:33 +00:00 |
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f4b27e22b0
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A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
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2010-10-26 09:46:05 +00:00 |
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02aa8499ed
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Partial experimental version of circular maps
This was SVN commit r8470.
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2010-10-25 21:59:52 +00:00 |
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09b2a4ade8
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#Starting some work on Carthage.
This was SVN commit r8469.
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2010-10-25 17:09:23 +00:00 |
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b053bc846b
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Fixed a stat error.
This was SVN commit r8468.
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2010-10-25 12:18:28 +00:00 |
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cb859d15da
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This was SVN commit r8467.
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2010-10-25 12:10:11 +00:00 |
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6a024a86b9
|
Rudimentary ship stats.
This was SVN commit r8466.
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2010-10-25 11:07:29 +00:00 |
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ecf1e0556e
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This was SVN commit r8465.
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2010-10-25 10:26:58 +00:00 |
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4deaa14456
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added descriptions to maps.
This was SVN commit r8464.
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2010-10-25 10:25:55 +00:00 |
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791c4f52fa
|
Continued unit balancing. Edited actor projectiles animation times, etc.
This was SVN commit r8462.
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2010-10-25 10:01:01 +00:00 |
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504eb3b12b
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This was SVN commit r8461.
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2010-10-25 04:29:15 +00:00 |
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7492f458e0
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Allow garrisoning of siege weapons in the Fortress
Civil Center can now hold 20 units
Temple can now garrison units (15)
This was SVN commit r8460.
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2010-10-25 04:21:18 +00:00 |
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b680e95e25
|
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
This was SVN commit r8459.
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2010-10-25 04:10:25 +00:00 |
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6373c2cfcb
|
Made GUI always visible
Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers
This was SVN commit r8458.
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2010-10-24 23:40:09 +00:00 |
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b100ba5a08
|
Show a 1 when only a single unit remains garrisoned (re-fixes #610)
This was SVN commit r8457.
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2010-10-24 18:01:11 +00:00 |
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2b2cac2a8d
|
Fix tests
This was SVN commit r8456.
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2010-10-24 12:37:55 +00:00 |
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dcd7211d34
|
Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
This was SVN commit r8455.
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2010-10-24 10:05:28 +00:00 |
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ec27e78e60
|
Clear out the displayed garrison quantity number if no units are garrisoned
This was SVN commit r8454.
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2010-10-24 01:32:35 +00:00 |
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3521c8f51e
|
Made garrisoning based on the quantity of units, not the population cost of those units.
This was SVN commit r8453.
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2010-10-24 01:14:34 +00:00 |
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7f52ca875b
|
Made Celtic heroes inherit from a specific type of hero, instead of a generic hero
This was SVN commit r8452.
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2010-10-23 22:53:33 +00:00 |
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0aaddf62aa
|
Garrisoning for buildings based on patch by Evans (fixes #610)
This was SVN commit r8451.
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2010-10-23 22:43:15 +00:00 |
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6d0e59c0a3
|
Fixed ownership of some trees.
This was SVN commit r8447.
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2010-10-23 08:31:00 +00:00 |
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a6925ded91
|
Moar animal portraits. Stock or CC where possible.
This was SVN commit r8446.
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2010-10-23 07:58:33 +00:00 |
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eb2e2c4244
|
Some updated portraits.
This was SVN commit r8445.
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2010-10-23 07:49:31 +00:00 |
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f6154b0d89
|
Temp portraits for public Roman units.
This was SVN commit r8443.
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2010-10-23 01:28:35 +00:00 |
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cf2ce4870e
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This was SVN commit r8442.
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2010-10-23 01:13:56 +00:00 |
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9de72d1d19
|
Fix internal icons too
This was SVN commit r8441.
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2010-10-22 23:28:57 +00:00 |
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24fb9cd313
|
Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
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2010-10-22 23:27:42 +00:00 |
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e8000c7a90
|
This was SVN commit r8439.
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2010-10-22 10:52:35 +00:00 |
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9227eeb5ec
|
Block wall texture for giant Greek temple.
This was SVN commit r8438.
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2010-10-22 10:10:43 +00:00 |
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8ddb6f98a4
|
This was SVN commit r8437.
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2010-10-22 10:06:10 +00:00 |
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4a9292b2e3
|
This was SVN commit r8436.
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2010-10-22 04:27:25 +00:00 |
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c15d777762
|
#Editing stats for Super Cavalry and special Roman units.
This was SVN commit r8435.
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2010-10-22 04:02:48 +00:00 |
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