12de784e3f
Texture tweaks. Animation tweaks. Building entity tweaks.
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This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
75f0fa87c0
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
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This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
3d58ea8816
Amish's lioness added
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This was SVN commit r8173.
2010-09-25 00:27:32 +00:00
1775d7b244
#More eyecandy stuff.
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This was SVN commit r8166.
2010-09-23 20:38:16 +00:00
94261c036c
#New fauna lion
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This was SVN commit r8165.
2010-09-23 20:13:04 +00:00
d0d879d3f6
Some new fallen columns eye candy.
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This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
1caa4e7016
new date palm, wall foundations, map tweaks, and celtic longhouse.
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This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
45bd668934
This was SVN commit r8156.
2010-09-22 06:22:24 +00:00
c5610cd111
Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
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This was SVN commit r8152.
2010-09-22 02:02:34 +00:00
024a833721
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
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This was SVN commit r8150.
2010-09-21 23:11:59 +00:00
5db5aa6ad9
#New giraffe fauna.
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This was SVN commit r8147.
2010-09-20 16:24:26 +00:00
2897b737fd
This was SVN commit r8146.
2010-09-20 06:19:50 +00:00
76c5874a8c
New Savanna "metal mine" slab entities and textures.
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This was SVN commit r8145.
2010-09-20 04:12:47 +00:00
19eec7fde2
Made a new "grape vine" object and added it to Arcadia II.xml
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This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
88307763f6
New "Stoa" object.
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This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
933fb2dc9f
new Greek Wall
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This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
db47fa94b4
#New Greek Wall Tower by Brightgalrs. Continued work on a new map.
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This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
6ceee8a5ec
This was SVN commit r8069.
2010-09-04 04:11:15 +00:00
f80ee08f5f
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
38f29e055c
#New Greek Scout Tower and textures.
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This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
f5b32e0ff5
This was SVN commit r8049.
2010-08-30 01:03:54 +00:00
5141a0d3bb
This was SVN commit r8040.
2010-08-29 01:12:23 +00:00
b0ea2c62be
This was SVN commit r8036.
2010-08-28 05:32:36 +00:00
03cdd1aa9a
This was SVN commit r7986.
2010-08-17 00:13:03 +00:00
fc68300f58
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
2c65a3d5dd
#New Egyptian Obelisk eye candy by Brightgalrs.
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This was SVN commit r7979.
2010-08-15 23:24:04 +00:00
7525aecc17
#Gather food from Apple Trees.
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This was SVN commit r7976.
2010-08-15 22:04:19 +00:00
57584e80ec
This was SVN commit r7975.
2010-08-15 21:05:06 +00:00
cd76d5c4b7
Gazelle horns.
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This was SVN commit r7974.
2010-08-15 20:27:21 +00:00
f8765d741e
Import files used by Hellenised_Egypt
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This was SVN commit r7966.
2010-08-15 12:06:46 +00:00
da32e232ba
Added some of Amish's icons to the icon sheets.
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This was SVN commit r7965.
2010-08-15 05:17:47 +00:00
5b81cc4b99
This was SVN commit r7958.
2010-08-15 04:04:25 +00:00
4e1b6d08f4
Fix lithobolos size and projectile.
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Fix projectiles launching from actors with no ammo prop.
Fix default camera location on maps with no civ centers.
Avoid units getting stuck on the edges of buildings.
This was SVN commit r7950.
2010-08-14 22:11:32 +00:00
d41d554678
Reworked session code splitting some things out to different files
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This was SVN commit r7921.
2010-08-12 15:44:03 +00:00
c1077e2384
This was SVN commit r7918.
2010-08-12 04:35:08 +00:00
2c23b6c3bb
Added golden fleece actor placeholder
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Change golden fleece resource value from 3000 to 1000
Changed large tree resources from 500 back to 300
This was SVN commit r7916.
2010-08-12 03:33:30 +00:00
8107cca475
Move fence actor to public
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This was SVN commit r7902.
2010-08-11 10:51:13 +00:00
6af3f28ad4
Converted resources:
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wood -> wood.tree
stone -> stone.rock
metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder
This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
bd2fd6c713
Extend animal AI to all animals.
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This was SVN commit r7771.
2010-07-20 08:45:09 +00:00
828efdde8f
Tweaked the Hellene animation speeds
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This was SVN commit r7737.
2010-07-11 20:00:14 +00:00
db8dda7bda
Used Hele portrait sheet for units that begin with "camp"
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Made button layout ever so slightly more efficient
Fixed some more Hellene animation speeds
This was SVN commit r7713.
2010-07-07 13:28:37 +00:00
1bfb913a69
Fixed attempt to perform a string operation on a template instead of the template name
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Worked on Hellene actor animation speeds
(They will still need some more tweaking)
This was SVN commit r7702.
2010-07-06 01:23:50 +00:00
b80a3bece3
This was SVN commit r7638.
2010-06-27 18:28:16 +00:00
37798136c2
Actor animation tweaks for Greek archers.
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This was SVN commit r7618.
2010-06-07 02:43:09 +00:00
f7d50b3f17
Try to fix animation speeds for a couple of units
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This was SVN commit r7614.
2010-06-06 20:49:41 +00:00
4570a6af72
Import quiver prop since it's needed for archers
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This was SVN commit r7459.
2010-04-16 19:26:55 +00:00
5293aee71d
#Hypaspist modification.
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This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
3d2b3b44ec
wildebeest
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This was SVN commit r7232.
2009-12-30 07:08:26 +00:00
85179afa0d
This was SVN commit r7154.
2009-10-12 11:40:36 +00:00
610842c9dd
#New Celt House.
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This was SVN commit r7142.
2009-09-11 21:19:38 +00:00