2612cd511d
This was SVN commit r9904.
2011-07-24 09:18:42 +00:00
51b99950c4
Thespian Melanochitones.
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This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
18f6d55dc0
#Italic Cavalry stuff.
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This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
813fed5b9e
Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
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Adds some starting entities to unfinished civs.
This was SVN commit r9901.
2011-07-24 03:28:18 +00:00
17d8807566
Touched up some animal stuff. Added Asian elephant entity.
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This was SVN commit r9900.
2011-07-23 21:17:16 +00:00
3f950d1774
Elven Ship(under the name noldor_ship_trireme)
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This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
44742dd78d
#Hannibal updated.
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This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
cdd10cf8d2
#New Carthaginian shields.
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This was SVN commit r9894.
2011-07-22 06:07:11 +00:00
a32dff97b5
Sail textures.
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This was SVN commit r9893.
2011-07-21 23:19:03 +00:00
7ff8b75c89
Tooltip for Carthaginian Temple.
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This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
f9d7c1246d
# Initial support for territories
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This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
cdbd347466
Fix inconsistent function prototype ( fixes #897 )
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This was SVN commit r9888.
2011-07-20 19:44:31 +00:00
83f7639ac9
Removes hacks for typed array initialization
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This was SVN commit r9882.
2011-07-19 08:52:17 +00:00
b2be81c51f
#Mauritanian Archers.
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This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
0b5e959a31
Some updates to Oasis II map.
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This was SVN commit r9880.
2011-07-18 23:29:15 +00:00
8ed6a0b335
This was SVN commit r9879.
2011-07-18 23:07:33 +00:00
65d87eaee7
Fix XML error and probable typo
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This was SVN commit r9873.
2011-07-18 13:35:29 +00:00
bb3e37725d
#Added ranks to Carthaginian units.
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#Updated some temperate biome terrain textures.
This was SVN commit r9869.
2011-07-18 06:31:57 +00:00
edb063dbc8
Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
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Touched up maps.
This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
af5fad90fa
UI Portraits for fauna.
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This was SVN commit r9867.
2011-07-18 02:01:33 +00:00
7c47df6c8e
Touched up Mediterranean Coves map.
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UI Portrait for Palisades.
This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
68c978ea75
Additional Cretan Date Palms.
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New and Updated UI Portraits.
This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53
Carthaginian portraits.
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This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
d20582e1dc
Slight color correction.
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This was SVN commit r9860.
2011-07-17 04:55:25 +00:00
426bd5561d
Added some Cretan Date Palms.
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This was SVN commit r9859.
2011-07-17 04:38:13 +00:00
5eec0485f1
#New Cretan Date Palms.
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This was SVN commit r9858.
2011-07-17 04:00:12 +00:00
7d0b5e2b39
This was SVN commit r9856.
2011-07-17 00:54:57 +00:00
b8819cfe75
Increased walking speed 0.5 for almost all units.
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This was SVN commit r9855.
2011-07-17 00:54:39 +00:00
4ca278c48f
A new skybox.
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Moved billboards from Internal to Public.
Gave the Persian trireme 3 banks of oars for testing.
This was SVN commit r9845.
2011-07-16 08:49:49 +00:00
516b5279a9
This was SVN commit r9844.
2011-07-16 06:01:16 +00:00
5870b77865
Sicilia complete.
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This was SVN commit r9843.
2011-07-16 05:49:35 +00:00
d3da151676
This was SVN commit r9842.
2011-07-16 04:28:49 +00:00
84608d7001
Palisade "forts" now have ranged attack.
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This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
dcc8042e61
A few updated unit portraits.
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This was SVN commit r9840.
2011-07-16 03:21:01 +00:00
9118f5cb98
This was SVN commit r9839.
2011-07-16 03:01:18 +00:00
d86bb7cf73
Gallic Fields, final (I think).
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A few more Pine Tree variants.
This was SVN commit r9838.
2011-07-16 02:57:58 +00:00
5dd08d3cb0
This was SVN commit r9835.
2011-07-15 22:32:00 +00:00
1ebc3333b0
Updated Gallic Fields map with new wooden bridge.
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Updated Leonidas' running speed.
This was SVN commit r9834.
2011-07-15 22:14:43 +00:00
a3e88e6705
Temperate stone and metal quarries.
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Tweaked Thracian animations.
Renamed Celtic Fortress to Gallic Fields.
This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0
Changed Tholos to Prytaneion.
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Sicilia map, still wip.
This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
486d2854e4
This was SVN commit r9823.
2011-07-14 22:57:48 +00:00
ce7ffb24ff
Celtic Fortress is a wip map.
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Ship Formations is a mockup showing what I think ship formations should
be.
This was SVN commit r9821.
2011-07-14 20:50:34 +00:00
f02e67d012
Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
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Shield fixes and tweaks.
Touch-ups to Siwa Oasis.
This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
5940c64886
All Public scout towers/outposts shoot arrows from the correct spot. :)
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This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
b08e142193
Graphics optimisations and features from eihrul.
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Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721 , based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434 ).
Reduce shadow swimming effects.
This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
5ada37e8fa
Wooden bridge edge files
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This was SVN commit r9812.
2011-07-12 23:26:31 +00:00
6e13e0fa49
Update to palisade wall 3D models
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This was SVN commit r9811.
2011-07-12 23:22:03 +00:00
7a4d86b58f
Javelin Updates.
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This was SVN commit r9810.
2011-07-12 22:24:52 +00:00
e31e3aa763
Updated Carthaginian scout tower with properly firing projectiles.
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This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
af57bc2262
Palisade spikes template files
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This was SVN commit r9807.
2011-07-11 22:51:20 +00:00