26de01cdd1
Adjusts unit selection behavior to account for ranks. Triple-click now selects units regardless of their rank.
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Adds modifier hotkey to select units offscreen.
Fixes #826 .
This was SVN commit r9443.
2011-05-05 01:27:49 +00:00
db0a2f8cef
Made promotions a little easier for this release so it is more obvious for end users who install the Alpha.
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This was SVN commit r9439.
2011-05-04 22:36:31 +00:00
04f5a34f2d
New Mediterranean stonemine "quarry."
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This was SVN commit r9407.
2011-05-03 01:25:43 +00:00
8ec73ac5d1
Tinkering with XP/promotions
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This was SVN commit r9400.
2011-05-02 21:46:29 +00:00
ed105d3ad1
Disable promotion component for elite Iberian units.
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This was SVN commit r9397.
2011-05-02 19:44:16 +00:00
7499b23991
Units promotion. Closes #697 .
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This was SVN commit r9391.
2011-05-02 15:03:01 +00:00
e8a2ed69f7
Selection sounds added to siege ballista and onager
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This was SVN commit r9390.
2011-05-02 14:48:02 +00:00
e297dac1a5
Initial structure destruction sound effects added.
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This was SVN commit r9387.
2011-05-01 22:10:40 +00:00
bfd6614b55
# Add support for many formation shapes, based on patch from Badmadblacksad.
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See #13 .
This was SVN commit r9385.
2011-05-01 20:40:53 +00:00
adc0d79d8b
Fixes ticket #808 .
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This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
7ed6a164ba
Idle worker button now cycles through Worker, Trade, and CitizenSoldier classes in that order (then by increasing entity ID). Fixes #209 .
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This was SVN commit r9349.
2011-04-29 18:09:07 +00:00
d2e06ecdbb
Fix some obstruction shapes.
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Fixes #808 .
This was SVN commit r9348.
2011-04-29 17:51:27 +00:00
5f634930e2
This was SVN commit r9343.
2011-04-29 03:04:52 +00:00
affea0f2ce
#Updated Iberian unit stats and balance.
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This was SVN commit r9342.
2011-04-29 02:33:11 +00:00
f69c013d68
Beginnings of balancing Iberian units.
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This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
88f6633b22
Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
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This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
6e2bfa0f07
This was SVN commit r9328.
2011-04-27 12:12:01 +00:00
9759362b62
New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
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This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
6468bfa2c4
Name fix.
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This was SVN commit r9317.
2011-04-24 16:52:02 +00:00
84b17115a2
Matching the Iberian names with the Design Document.
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This was SVN commit r9312.
2011-04-23 22:26:55 +00:00
f0286a72e3
Ram tweaks.
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This was SVN commit r9307.
2011-04-23 15:59:59 +00:00
775b6589c0
This was SVN commit r9306.
2011-04-23 15:56:44 +00:00
9f7eef5a1c
Lots of Neareastern Badlands stuff.
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This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
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Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
13b62f6613
Iberian javelinist tweaks.
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This was SVN commit r9295.
2011-04-22 02:28:47 +00:00
bd67ad73e3
Iberian Javelinist named and shields added.
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This was SVN commit r9293.
2011-04-21 17:07:34 +00:00
82af989a6e
Fire Arrows for a few structures.
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This was SVN commit r9277.
2011-04-16 19:32:02 +00:00
87d97000e3
Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
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Updated the name for the Roman legions.
Fixed footprint for Iberian Fortress.
This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
de613274f0
Added a (not so) super secret unit for Alpha V. Other stuff.
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This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
a52638873e
Adjusting some iberian units.
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This was SVN commit r9267.
2011-04-15 23:35:53 +00:00
225346ffc9
#Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
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This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
cb2e1e8f21
Iberian corral fix
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This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
3b8e216622
Beginning stages of balancing Iberian units.
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This was SVN commit r9246.
2011-04-13 23:26:34 +00:00
22374de942
This was SVN commit r9241.
2011-04-13 21:40:34 +00:00
22313c1356
Corral footprint.
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This was SVN commit r9239.
2011-04-13 19:33:18 +00:00
3f9d67889a
Some fixes to the Iberian Corral.
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This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
a84f58ecb8
Added projectile to Iberian fortress. Fixed icons for Iberian ships.
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This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
7414764298
Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
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This was SVN commit r9228.
2011-04-12 03:11:35 +00:00
ebc31bfc43
Name updates.
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This was SVN commit r9221.
2011-04-10 05:36:29 +00:00
ee3190e0e9
Fixed some Iberian Monument issues.
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This was SVN commit r9217.
2011-04-09 07:05:54 +00:00
98458988bd
name change
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This was SVN commit r9202.
2011-04-07 20:25:31 +00:00
c754c63376
Greek naming tweaks.
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This was SVN commit r9198.
2011-04-07 17:29:02 +00:00
8e0bfdfc33
Make actor entities stay visible in FoW.
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This was SVN commit r9184.
2011-04-06 21:01:50 +00:00
a122f55bde
Avoid hardcoding the actor entity template details.
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This was SVN commit r9183.
2011-04-06 21:01:00 +00:00
e08c5e22a0
Added unit icon to Iberian siege ram
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This was SVN commit r9119.
2011-03-25 01:00:16 +00:00
2a822eb4d4
Added Iberian siege ram unit
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This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
1da78409f9
New icon for celtic kennel
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This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
d805e764c5
# Render unit silhouettes when behind buildings.
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Fixes #144 .
Start using stencil buffer.
Simplify materials a little.
This was SVN commit r9076.
2011-03-18 16:57:54 +00:00
875fce5e63
This was SVN commit r9073.
2011-03-17 07:52:01 +00:00
f73aff7016
Fixed parent code.
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This was SVN commit r9072.
2011-03-17 07:50:03 +00:00