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Commit Graph

4163 Commits

Author SHA1 Message Date
18f6d55dc0 #Italic Cavalry stuff.
This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
813fed5b9e Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
Adds some starting entities to unfinished civs.

This was SVN commit r9901.
2011-07-24 03:28:18 +00:00
17d8807566 Touched up some animal stuff. Added Asian elephant entity.
This was SVN commit r9900.
2011-07-23 21:17:16 +00:00
3f950d1774 Elven Ship(under the name noldor_ship_trireme)
This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
44742dd78d #Hannibal updated.
This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
cdd10cf8d2 #New Carthaginian shields.
This was SVN commit r9894.
2011-07-22 06:07:11 +00:00
a32dff97b5 Sail textures.
This was SVN commit r9893.
2011-07-21 23:19:03 +00:00
7ff8b75c89 Tooltip for Carthaginian Temple.
This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
f9d7c1246d # Initial support for territories
This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
cdbd347466 Fix inconsistent function prototype (fixes #897)
This was SVN commit r9888.
2011-07-20 19:44:31 +00:00
83f7639ac9 Removes hacks for typed array initialization
This was SVN commit r9882.
2011-07-19 08:52:17 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
0b5e959a31 Some updates to Oasis II map.
This was SVN commit r9880.
2011-07-18 23:29:15 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
65d87eaee7 Fix XML error and probable typo
This was SVN commit r9873.
2011-07-18 13:35:29 +00:00
bb3e37725d #Added ranks to Carthaginian units.
#Updated some temperate biome terrain textures.

This was SVN commit r9869.
2011-07-18 06:31:57 +00:00
edb063dbc8 Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
Touched up maps.

This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
af5fad90fa UI Portraits for fauna.
This was SVN commit r9867.
2011-07-18 02:01:33 +00:00
7c47df6c8e Touched up Mediterranean Coves map.
UI Portrait for Palisades.

This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
68c978ea75 Additional Cretan Date Palms.
New and Updated UI Portraits.

This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53 Carthaginian portraits.
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
d20582e1dc Slight color correction.
This was SVN commit r9860.
2011-07-17 04:55:25 +00:00
426bd5561d Added some Cretan Date Palms.
This was SVN commit r9859.
2011-07-17 04:38:13 +00:00
5eec0485f1 #New Cretan Date Palms.
This was SVN commit r9858.
2011-07-17 04:00:12 +00:00
7d0b5e2b39 This was SVN commit r9856. 2011-07-17 00:54:57 +00:00
b8819cfe75 Increased walking speed 0.5 for almost all units.
This was SVN commit r9855.
2011-07-17 00:54:39 +00:00
4ca278c48f A new skybox.
Moved billboards from Internal to Public.

Gave the Persian trireme 3 banks of oars for testing.

This was SVN commit r9845.
2011-07-16 08:49:49 +00:00
516b5279a9 This was SVN commit r9844. 2011-07-16 06:01:16 +00:00
5870b77865 Sicilia complete.
This was SVN commit r9843.
2011-07-16 05:49:35 +00:00
d3da151676 This was SVN commit r9842. 2011-07-16 04:28:49 +00:00
84608d7001 Palisade "forts" now have ranged attack.
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
dcc8042e61 A few updated unit portraits.
This was SVN commit r9840.
2011-07-16 03:21:01 +00:00
9118f5cb98 This was SVN commit r9839. 2011-07-16 03:01:18 +00:00
d86bb7cf73 Gallic Fields, final (I think).
A few more Pine Tree variants.

This was SVN commit r9838.
2011-07-16 02:57:58 +00:00
5dd08d3cb0 This was SVN commit r9835. 2011-07-15 22:32:00 +00:00
1ebc3333b0 Updated Gallic Fields map with new wooden bridge.
Updated Leonidas' running speed.

This was SVN commit r9834.
2011-07-15 22:14:43 +00:00
a3e88e6705 Temperate stone and metal quarries.
Tweaked Thracian animations.

Renamed Celtic Fortress to Gallic Fields.

This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
486d2854e4 This was SVN commit r9823. 2011-07-14 22:57:48 +00:00
ce7ffb24ff Celtic Fortress is a wip map.
Ship Formations is a mockup showing what I think ship formations should
be.

This was SVN commit r9821.
2011-07-14 20:50:34 +00:00
f02e67d012 Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
Shield fixes and tweaks.

Touch-ups to Siwa Oasis.

This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
b08e142193 Graphics optimisations and features from eihrul.
Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721, based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434).
Reduce shadow swimming effects.

This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
5ada37e8fa Wooden bridge edge files
This was SVN commit r9812.
2011-07-12 23:26:31 +00:00
6e13e0fa49 Update to palisade wall 3D models
This was SVN commit r9811.
2011-07-12 23:22:03 +00:00
7a4d86b58f Javelin Updates.
This was SVN commit r9810.
2011-07-12 22:24:52 +00:00
e31e3aa763 Updated Carthaginian scout tower with properly firing projectiles.
This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
af57bc2262 Palisade spikes template files
This was SVN commit r9807.
2011-07-11 22:51:20 +00:00
e03138ea22 fixed projectiles
This was SVN commit r9806.
2011-07-11 22:15:05 +00:00
c8c7799528 Palisades committed. Some need obstruction offset
This was SVN commit r9805.
2011-07-11 22:09:57 +00:00
fe878cedc2 Fix promotion element in Carthage units templates
This was SVN commit r9804.
2011-07-11 13:28:47 +00:00
9c3b41644a Stats tweaks.
This was SVN commit r9803.
2011-07-11 08:10:27 +00:00
6217522b6f Add lava terrain set to the terrain tabs.
This was SVN commit r9802.
2011-07-11 06:14:55 +00:00
6396ad950a Updated Demetrius portrait.
This was SVN commit r9801.
2011-07-11 05:01:21 +00:00
799bc98d86 Moving more Carthage stuff from Internal to Public.
This was SVN commit r9800.
2011-07-11 02:27:06 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
6d95933cd7 This was SVN commit r9798. 2011-07-11 01:51:20 +00:00
21830623d5 Temporary user interface button sounds
This was SVN commit r9796.
2011-07-10 14:03:41 +00:00
51c574bcc5 Made the siege tower's status bar bigger.
This was SVN commit r9795.
2011-07-10 06:15:58 +00:00
0496007f5e Added <GenericNames> to some Greek units.
This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7 This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
0fd79bf9cd Lots of Actor fixes for Carthaginians (animation speeds, props).
Lots of entity fixes that include SelectionGroupName and GenericName
tags.

This was SVN commit r9792.
2011-07-10 05:09:24 +00:00
bfef903c94 Adds hotkey for finding idle warriors (comma). See #792.
Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.

This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
c964904e1b Carthaginian units actor fixes.
This was SVN commit r9789.
2011-07-09 05:24:33 +00:00
5169a05237 Fixed something in the description.
This was SVN commit r9787.
2011-07-09 03:00:34 +00:00
dff4add6a6 Making unfinished Neareastern Badlands map hidden
This was SVN commit r9784.
2011-07-07 23:25:53 +00:00
e0eed68835 Sets default single player map to Acropolis II (also moves these constants to the top of gamesetup.js for clarity)
This was SVN commit r9783.
2011-07-07 23:16:09 +00:00
1771545a3b Stop BuildingAI picking up messages for other components' range queries
This was SVN commit r9782.
2011-07-07 23:07:36 +00:00
e705e366d6 Fixes missing templates in Peloponnese map
This was SVN commit r9781.
2011-07-07 22:54:14 +00:00
db9e05d83e Bump version number
This was SVN commit r9780.
2011-07-07 22:21:34 +00:00
58c33071d6 Disable unnecessary noisy AI greeting message
This was SVN commit r9779.
2011-07-07 22:18:55 +00:00
871d321050 Fix undefined property warning
This was SVN commit r9778.
2011-07-07 22:14:37 +00:00
b6d04004b6 Avoid errors when using planes in formations, by not allowing them to join formations
This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
519b0020ba Updated text from "Super" to "Champion."
This was SVN commit r9775.
2011-07-07 07:56:43 +00:00
bc7991028b Preliminary Carthaginian stuff. Will move Carthage to Public very soon after Alpha VI release.
This was SVN commit r9774.
2011-07-07 06:58:26 +00:00
fed5830189 Updated shield pattern.
This was SVN commit r9773.
2011-07-07 06:06:07 +00:00
c1eb1c3b7a Fixed portrait.
This was SVN commit r9771.
2011-07-07 03:54:14 +00:00
65baa6d567 Quick update to Acropolis II
This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
df9270a892 Hopefullyfixeslag.
This was SVN commit r9765.
2011-07-06 18:04:30 +00:00
1bc2db56ea Stops unit following when other object selected. Fixes #775
This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
d2d631d2ed This was SVN commit r9763. 2011-07-05 06:00:52 +00:00
ba52ff7604 made Triremes and Quinquiremes able to garrison siege engines.
Added some sound stuff to all siege weapons.

Tweaked siege tower.

This was SVN commit r9762.
2011-07-05 05:59:28 +00:00
c766f40da3 Changes Cantabrian Highlands random map to temperate biome
This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
f8c62201b2 Siege tower update
This was SVN commit r9759.
2011-07-04 20:50:52 +00:00
2763c7817d In theory, should make buildings point in the right direction.
This was SVN commit r9758.
2011-07-04 17:40:13 +00:00
fc2b89a780 This was SVN commit r9756. 2011-07-03 23:23:01 +00:00
3c6789747b This was SVN commit r9755. 2011-07-03 22:32:26 +00:00
9d7a5da65a #New Thracian unit.
Tweaked Acropolis II.

This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
4065cb1cd2 Few minor tweaks.
This was SVN commit r9750.
2011-07-03 09:43:31 +00:00
b4d0c09569 Building directions now 100% random. Can set it to a specific angle if we'd prefer, but someone needs to tell me what.
This was SVN commit r9749.
2011-07-03 08:46:30 +00:00
c9b2273532 Fixed an error with the Iberian fortress.
This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
f138be6565 #New Greek shields patterns.
This was SVN commit r9747.
2011-07-03 06:10:02 +00:00
972ca3cd22 Increases unit selection limit to 200 (equal to max population). See #789
This was SVN commit r9745.
2011-07-02 23:04:59 +00:00
3da5afd8d5 Stop siege tower garrisoning itself inside itself
This was SVN commit r9744.
2011-07-02 22:52:17 +00:00
5c4b6e2320 Fixes #878
This was SVN commit r9743.
2011-07-02 22:26:51 +00:00
9b601d7ad4 Map updates to fix moved templates.
This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be Stone and Metal added.
This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
9a6f90b90d This was SVN commit r9739. 2011-07-02 16:57:51 +00:00
3756aaef48 This might help speed a fraction.
This was SVN commit r9738.
2011-07-02 16:49:26 +00:00
6267a61962 This was SVN commit r9737. 2011-07-02 15:32:16 +00:00
7bba760801 This was SVN commit r9736. 2011-07-02 15:29:20 +00:00
f1eb662cf6 This was SVN commit r9735. 2011-07-02 15:29:08 +00:00
8612600a13 This was SVN commit r9734. 2011-07-02 15:27:35 +00:00
5183a5d4de Mechanical siege tower update
This was SVN commit r9733.
2011-07-02 11:56:57 +00:00
4139140916 # Giraffe, giraffe infant, lion, and lioness movement animations by Athos
This was SVN commit r9732.
2011-07-02 10:37:45 +00:00
f833529e63 skeletons xml update
This was SVN commit r9731.
2011-07-02 10:17:10 +00:00
885c220e9f This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
8da4334a85 Re-skinned Belgian Bog.
This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
fa812a5ac5 A bunch of texture additions and changes, mostly to temperate terrains.
This was SVN commit r9728.
2011-07-02 02:04:15 +00:00
805dbe7640 Some new Greek shields.
This was SVN commit r9727.
2011-07-02 01:46:19 +00:00
4d188452f8 Adds ownership checks to UI selections.
Adds ownership and diplomacy checks to Commands.js (fixes #880).
Adds control all units setting to Player component (network synced).
Adds helpers for diplomacy checks - use these instead of directly
accessing diplomacy array.
Fixes tests according to these changes.

This was SVN commit r9726.
2011-07-02 00:06:39 +00:00
24f981cb2c Adds hack for random map data saved as typed arrays (see #658)
This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
3dc70800ee Changed tooltip to reflect the current uselessness of this structure.
This was SVN commit r9724.
2011-06-30 21:56:51 +00:00
c7fd1eaaf2 Tweaking some temperate terrains.
This was SVN commit r9723.
2011-06-29 04:49:25 +00:00
834271b878 Some updated maps.
This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
996a32125c Add per-player LOS-reveal flag.
Reveal LOS for Gaia and AI players (fixes #879).
Use player_id_t slightly more consistently in interfaces.

This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
d9c944c975 fix one last super_unit - at least given the following search criteria:
Find all "super_unit", Match case, Subfolders, Find Results 1,
"0ad\svn\binaries\data", "*.xml;*.xsl;*.xslt;*.xsd;*.dtd"
0ad\svn\binaries\data\mods\public\art\actors\units\celts\boudicca_chariot.xml(16):
<prop actor="units/celts/super_unit_4_d.xml" attachpoint="driver"/>

This was SVN commit r9717.
2011-06-28 19:32:49 +00:00
7ee28348ec Garrison multiplier for hele siege tower
This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
709260e339 Fix occasional script error with planes
This was SVN commit r9715.
2011-06-28 18:26:29 +00:00
151539a92b Fix #882 (test failure)
This was SVN commit r9714.
2011-06-28 18:25:38 +00:00
da79f8edbe Last Champion fix. Or is it? <_<
This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f Champion fix for this unit.
This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
7f79dcd379 Champion FIX for maps.
This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
91a972238a Champion FIXES commit.
This was SVN commit r9709.
2011-06-28 04:19:01 +00:00
520788cafb Champions. Commit #3.
This was SVN commit r9708.
2011-06-28 04:02:54 +00:00
ac0576f326 Champions. Commit #2.
This was SVN commit r9707.
2011-06-28 03:56:04 +00:00
75c1ae84d5 This was SVN commit r9706. 2011-06-28 03:30:35 +00:00
d8725c1df7 This was SVN commit r9705. 2011-06-28 03:29:12 +00:00
f3fe7aaa67 Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
c2f9496a4f Temp solution to Ship finished sound.
This was SVN commit r9703.
2011-06-28 01:52:40 +00:00
f4e773f7ba Celt Temple costs Wood, not Stone.
Greek Fortress builds the new Greek siege tower.

Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.

Added verbal acknowledgments to the Priests as well.

Siege Tower stat tweaks.

This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
85e49e9d13 Fixed a team error on the map.
This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
7baab8e221 Moved stances and idle worker button to more appropriate locations
This was SVN commit r9700.
2011-06-28 01:09:55 +00:00
bdde44d9aa Balancing war elephants.
This was SVN commit r9698.
2011-06-27 22:43:36 +00:00
a7ea5ed3ae Hele siege tower basic setup
This was SVN commit r9697.
2011-06-27 22:43:03 +00:00
20030f1515 This was SVN commit r9696. 2011-06-27 22:41:17 +00:00
d78d4f7169 # Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
c276a45fae Tweaked Greek Farmstead and Gymnasion.
This was SVN commit r9694.
2011-06-27 21:45:37 +00:00
552d81e1c9 Temple select OGG file update
This was SVN commit r9693.
2011-06-27 20:01:44 +00:00
aef4db11c0 Sound effects for wall gate
This was SVN commit r9691.
2011-06-27 19:56:29 +00:00
f044c7f6df This was SVN commit r9690. 2011-06-27 06:55:13 +00:00
c8f63fc366 Updated license wording for CGTextures.
This was SVN commit r9689.
2011-06-27 05:47:25 +00:00
0ff7997d9f Moving the last of the terrains.
This was SVN commit r9688.
2011-06-27 05:39:53 +00:00
2c9835cbc4 Moving and deleting terrains.
This was SVN commit r9687.
2011-06-27 05:11:17 +00:00
27b68a5a88 Deleting from Internal
This was SVN commit r9686.
2011-06-27 04:51:29 +00:00
25bbfb81c4 This was SVN commit r9685. 2011-06-27 04:50:25 +00:00
89d388669d This was SVN commit r9684. 2011-06-27 04:28:30 +00:00
2e1200fa8c This was SVN commit r9683. 2011-06-27 04:27:08 +00:00
0503fea0d8 This was SVN commit r9682. 2011-06-27 04:25:11 +00:00
45017504aa This was SVN commit r9681. 2011-06-27 04:22:18 +00:00