5b2738b0cb
Doubles size of sound card string buffers, for users with many sound devices present. Fixes #3660
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This was SVN commit r17365.
2015-12-02 22:41:17 +00:00
3c6580ed83
Add JSdoc comments to all lobby globals and remove g_MapSizes because it is only used locally. Refs #3383
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This was SVN commit r17364.
2015-12-02 17:44:09 +00:00
a88e8e3e5c
Remove obfuscated easteregg in the lobby.
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This was SVN commit r17363.
2015-12-02 17:21:08 +00:00
2b64d83978
Enlighten too dark username-colors in the lobby and gamesetup-chat. Patch by fpre, fixes #3205 .
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This was SVN commit r17362.
2015-12-02 17:00:12 +00:00
e6840f5fca
Remove useless global g_SpecialKey. Refs #3383
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This was SVN commit r17360.
2015-12-02 16:00:20 +00:00
d1f0cbe01d
Renames to g_MapSizes, g_UserRating and g_SpamMonitor. Refs #3383 #3440
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This was SVN commit r17359.
2015-12-02 14:54:08 +00:00
02c065e2c9
Removes the unused "gone" presence state from the lobby. Refs #3383 .
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This was SVN commit r17358.
2015-12-02 14:41:32 +00:00
eeaffa05ee
Correct sorting for ratings in the lobby and use fat-arrow functions. Fixes #3662 .
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This was SVN commit r17357.
2015-12-02 14:29:27 +00:00
a1e57aaeaf
Replay menu cleanups. Fixes #3440 .
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Hides the summary-button in the replaymenu in case the summary wasn't
saved.
Corrects the timestamp for incompatible replays.
Remove unused UNUSED from header files.
Use string8() instead of OsString().
Mention a reported compiler warning.
Use const& instead of a copy in StartVisualReplay().
This was SVN commit r17356.
2015-12-02 13:53:44 +00:00
0553a74884
Remove wrong semicolons. Refs #3424
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This was SVN commit r17353.
2015-12-02 03:24:04 +00:00
cd635f9615
cleanup of df6d30a910
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This was SVN commit r17352.
2015-12-01 21:03:24 +00:00
df6d30a910
fix affordable gui of gates
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This was SVN commit r17351.
2015-12-01 19:41:52 +00:00
0a8fc4bb08
improve pathFinder by optimizing the DistanceToSquare computation, refs #3588
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This was SVN commit r17350.
2015-12-01 19:01:41 +00:00
b657eb05e2
Remove the unused and broken function GetBaseSpeed. Fixes #3672 .
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This was SVN commit r17349.
2015-12-01 13:17:34 +00:00
60f82e54dd
Make the warning message on software renderers a bit more informative.
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This was SVN commit r17348.
2015-12-01 09:42:49 +00:00
418318ea88
Properly read preferglsl in user config files.
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This was SVN commit r17347.
2015-12-01 09:00:12 +00:00
bef7682bbe
Fixes a bug in the mauryan warchariot walk-animation. They were walking instead of standing on the chariot when it moves.
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Patch by Stan. Refs #2577 .
This was SVN commit r17346.
2015-11-30 22:09:00 +00:00
45723b1293
Don't break the translation of the playerdefaults. Refs #3355
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This was SVN commit r17345.
2015-11-30 20:51:20 +00:00
6fd700d95d
restore min range distance of defense towers, and make it removable with murder_hole tech, fixes #3559
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This was SVN commit r17344.
2015-11-30 20:49:57 +00:00
2008f3e3a9
Plural translation since that is needed for some languages.
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This was SVN commit r17343.
2015-11-30 20:47:42 +00:00
66bd932374
gives repair a lower priority compared to capture, fixes #3443
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This was SVN commit r17342.
2015-11-30 20:26:10 +00:00
6f09803e8c
TerrainTextureManager file loading rewrite. Fixes #3358 .
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Add directory callback to vfs::ForEachFile.
Each terrain directory should now have a terrains.xml file,
as using the previous terrains.xml file is unlikely to be what was
intended.
This was SVN commit r17341.
2015-11-30 20:12:12 +00:00
af202ae963
Clean up software renderers detection.
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Fix llvmpipe (mesa) detection.
Add softpipe (mesa) detection.
Add GDI Generic (Windows) detection.
Consolidate software renderers detection in a function.
Disable s3tc on software renderers, it halves performance and make
textures weird.
Add a warning when on software renderer, to inform the player something
is bad.
This was SVN commit r17339.
2015-11-30 16:12:12 +00:00
fa9c8e061b
Enable GLSL by default on OpenGL 3+.
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This doesn't override any user setting, it just changes the default when
no preferglsl setting is specified.
Fixes #3641 .
Refs #145 .
This was SVN commit r17338.
2015-11-30 10:51:02 +00:00
f8f8a1eb6a
Increases the gatherer limit for some special resources. Fixes #3583 .
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This was SVN commit r17336.
2015-11-30 04:20:30 +00:00
324179e2b9
Show icon for the female inspiration aura. Fixes #3384
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This was SVN commit r17335.
2015-11-30 03:58:19 +00:00
d7e444b862
Loot resources that killed enemies carried. Fixes #2732
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This was SVN commit r17334.
2015-11-30 03:41:18 +00:00
56716577e0
Changes the type "notification" of some GuiInterface-notifications to "chat" as the former isn't defined.
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Also fixes a typo reported by AlThePhoenix and removes trailing
whitespace.
This was SVN commit r17333.
2015-11-30 02:06:58 +00:00
700859b2c3
Move the playerdefaults to the settings directory. Refs #3355
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This was SVN commit r17332.
2015-11-30 01:33:59 +00:00
61e5e92b14
Update/revamp my template analyzer tool.
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Remove the useless "fancy" data in favor of a simpler visualization of
templates, adding an in-place tool to filter and sort (for convenience).
This was SVN commit r17331.
2015-11-29 19:19:20 +00:00
ff30dc2ba4
Forgot to add the JSON file. Refs #3477 .
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This was SVN commit r17330.
2015-11-29 16:53:32 +00:00
296f3b2614
Adds a new cheat as an abbreviation for most other cheats. Also cleans the code.
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Fixes #3477 . Patch by bb.
This was SVN commit r17329.
2015-11-29 16:47:04 +00:00
28bea05e06
Show units that can train other units (trainer units) in the structure tree. Patch by s0600204. Fixes #3213 .
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This was SVN commit r17328.
2015-11-29 16:18:21 +00:00
c9f40be84e
improve indentation of 34b0c6d779
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This was SVN commit r17327.
2015-11-29 16:13:13 +00:00
34b0c6d779
add a NOT when checking classes matching, fixes #3611
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This was SVN commit r17326.
2015-11-29 15:59:52 +00:00
814cdd9524
Tie tangent generation with preferGLSL setting for convenience since that setting was not really useful. Fixes #2506 . Patch by fabio.
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This was SVN commit r17325.
2015-11-29 15:44:22 +00:00
51793dde28
Fix an oversight when constructing walls that changed issued commands and would result in false positives when running with -serializationtest. Refs #3637
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This was SVN commit r17324.
2015-11-29 15:25:51 +00:00
bb7c4aa86a
Code cleanup. Refs #3420 .
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Since the window is now closed immediately after disconnect in
messages.js, we don't need to close it in menu.js.
This was SVN commit r17323.
2015-11-29 15:11:30 +00:00
9f75b78a84
fix nearGatherPosition, fixes #3658
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This was SVN commit r17322.
2015-11-29 14:43:28 +00:00
42d42243ac
add specific names for gaul and brit fishing ships, fixes #3490 , patch from stanislas69
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This was SVN commit r17321.
2015-11-29 14:29:43 +00:00
a6b44c12a2
Don't replace the custom colors of scenario maps with default colors. Fixes #3627 .
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This was SVN commit r17320.
2015-11-29 13:38:10 +00:00
58f88210f3
Informs the translation extractor of the replay menu. Fixes #3656 .
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Thanks Itms for reporting :-)
This was SVN commit r17319.
2015-11-29 13:31:38 +00:00
6a4e0f714c
Cleans up Looter.js. Removes duplicate code and simplifies it. Fixes #3424 . Thanks fcxSanya for the review!
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This was SVN commit r17318.
2015-11-29 02:15:35 +00:00
7b67324ae6
Code cleanup.
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Adds missing whitespace to objects.
Removes trailing whitespace.
Corrects some for-loop counters.
This was SVN commit r17317.
2015-11-29 01:45:45 +00:00
d8ecc2f87f
Lobby cleanup.
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Designate constants as such.
Comply with naming convention for globals.
Quote object keys.
Add few JSDoc comments.
Refs #3383 .
This was SVN commit r17316.
2015-11-29 01:29:38 +00:00
d39810df7d
Closes the chat window after disconnect and prevents opening it again. Fixes #3420 .
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This was SVN commit r17315.
2015-11-29 00:51:00 +00:00
7de746cc58
Visual replay code cleanup. Refs #3440 .
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Moves StartVisualReplay() from JSInterface_VisualReplay.cpp to
VisualReplay.cpp, so that the former doesn't define any logic.
Uses replayFile.string8() instead of
utf8_from_wstring(replayFile.string()).
SAFE_DELETE instead of delete.
Fixes a compiler warning in getReplayDuration().
This was SVN commit r17314.
2015-11-29 00:23:18 +00:00
8cf2333568
Corrects an offset of a menu entry. Thanks niektb for reporting. Refs #3440
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This was SVN commit r17313.
2015-11-28 23:27:54 +00:00
d21f932bf9
Experiment: lower the cost of palisade walls a lot and of stone walls slightly, make them both faster to build. Make palisades less resistant (in particular to hack attacks). Reduce the efficiency of stone wall towers since those could be used stand-alone to have more towers.
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This was SVN commit r17312.
2015-11-28 15:32:23 +00:00
8f74850215
add technologies for fishing, fixes #3576 , fishing_net icon from stanislas69
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This was SVN commit r17311.
2015-11-28 13:43:26 +00:00