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75136d84d2
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This was SVN commit r8853.
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2011-01-03 03:10:29 +00:00 |
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a992bd23ca
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Better shuttle meat.
This was SVN commit r8852.
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2011-01-02 13:10:01 +00:00 |
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89b294d536
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Disable compression for more UI textures with noticeable artifacts
This was SVN commit r8831.
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2010-12-09 22:06:11 +00:00 |
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c7a31987bb
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Moar garrison flag work.
This was SVN commit r8825.
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2010-12-08 23:34:33 +00:00 |
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3dc6ddc8de
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Garrison unload button.
This was SVN commit r8815.
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2010-12-08 18:46:59 +00:00 |
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ac3e40fe8f
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Disable compression for some loading screen textures, to improve quality
This was SVN commit r8812.
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2010-12-08 16:23:35 +00:00 |
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01f699b62d
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Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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3b817d2162
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Moved the sails from structural/ to props/ (which is what they are).
This was SVN commit r8777.
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2010-12-03 19:22:56 +00:00 |
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da3fd69276
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Iberian ship textures.
This was SVN commit r8762.
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2010-12-02 20:08:29 +00:00 |
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f9fb602445
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Iberian sail.
This was SVN commit r8759.
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2010-12-01 18:29:24 +00:00 |
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1a7f927946
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This was SVN commit r8757.
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2010-12-01 07:33:26 +00:00 |
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c09d6dcb83
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Added garrison & repair button on the unit's command panel
This was SVN commit r8756.
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2010-12-01 03:01:17 +00:00 |
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103aacd035
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Misc stuff.
This was SVN commit r8746.
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2010-11-29 22:00:57 +00:00 |
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6e602c15cd
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Renamed tips
Shorted Spartan tip text
This was SVN commit r8744.
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2010-11-29 19:12:48 +00:00 |
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7ee0ba6e07
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This was SVN commit r8739.
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2010-11-29 12:12:46 +00:00 |
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28edb498d3
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This was SVN commit r8736.
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2010-11-28 19:03:23 +00:00 |
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e53616f857
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Fix non power-of-two middle progress bar section dimensions
This was SVN commit r8734.
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2010-11-28 16:49:43 +00:00 |
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f06eba3da5
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yet another awesome tip. :)
This was SVN commit r8732.
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2010-11-28 14:35:48 +00:00 |
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9ab58ce6e8
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Another great "tip".
This was SVN commit r8731.
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2010-11-28 14:22:42 +00:00 |
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216eeea5c9
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Updated the Celt ship portraits. Made an Iberian fishing boat.
This was SVN commit r8730.
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2010-11-28 14:10:32 +00:00 |
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1ebcd2e7e3
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This was SVN commit r8728.
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2010-11-28 11:56:15 +00:00 |
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7819c4707c
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Moving a lot of stuff. Deleting duplicate objects.
This was SVN commit r8725.
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2010-11-28 08:19:41 +00:00 |
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1b0f3498fe
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Moved from Internal.
This was SVN commit r8723.
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2010-11-28 07:54:13 +00:00 |
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3de4ed7649
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Added decals to the Greek buildings.
Updated Saharan Oases.
New "underbrush" object.
This was SVN commit r8721.
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2010-11-28 06:46:45 +00:00 |
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9837f6207f
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New session dialog style
This was SVN commit r8719.
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2010-11-28 01:39:31 +00:00 |
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bbe49141ec
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Lots of building stuff.
This was SVN commit r8714.
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2010-11-27 17:18:29 +00:00 |
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6c793d6663
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Slightly updated greek building texture.
This was SVN commit r8711.
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2010-11-27 12:15:42 +00:00 |
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51312f84c4
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Add gradient to tip image
Resize tip images to fill out rectangle
This was SVN commit r8707.
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2010-11-27 08:44:03 +00:00 |
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1197d7872e
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Redone tips screenshots. New shadow overlay.
This was SVN commit r8705.
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2010-11-27 08:02:54 +00:00 |
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55b6fbc669
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4th tip. Made tip images use transparency.
This was SVN commit r8702.
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2010-11-27 07:00:06 +00:00 |
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8bcf6b782f
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tips
This was SVN commit r8701.
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2010-11-27 06:09:55 +00:00 |
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90b4e85b51
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New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
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2010-11-27 04:56:20 +00:00 |
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db22548ecb
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New loading screen style (may need more polishing)
This was SVN commit r8699.
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2010-11-27 03:07:48 +00:00 |
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e5d5a76384
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This was SVN commit r8696.
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2010-11-26 10:21:59 +00:00 |
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cc3d9de386
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New berry bushes. Finished Cycladic Archipelago.
This was SVN commit r8695.
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2010-11-26 07:08:18 +00:00 |
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710c32b712
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New Persian sails.
This was SVN commit r8693.
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2010-11-26 04:12:15 +00:00 |
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959da16fdf
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New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
This was SVN commit r8692.
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2010-11-26 03:09:23 +00:00 |
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35344e243e
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Wrinkles for the Celt sail textures.
This was SVN commit r8691.
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2010-11-26 00:53:03 +00:00 |
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7820c51673
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#New loading screen assets.
This was SVN commit r8688.
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2010-11-25 06:51:01 +00:00 |
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8fe513aba5
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1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
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2010-11-24 06:04:03 +00:00 |
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8148987e59
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Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
Also added a skull eyecandy object. lol
This was SVN commit r8685.
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2010-11-24 03:09:16 +00:00 |
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180ab8a748
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#New Celt ships.
Some new siege engines. Caution: They need a lot of work.
This was SVN commit r8682.
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2010-11-23 02:54:38 +00:00 |
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d8bc3635a2
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Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
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2010-11-18 05:53:40 +00:00 |
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ee86e13be6
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Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
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2010-11-17 23:51:04 +00:00 |
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23cb21ada4
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1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
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2010-11-17 21:30:00 +00:00 |
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acc229f367
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new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
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2010-11-13 23:49:50 +00:00 |
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4100a13e0a
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# Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
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2010-11-13 19:15:29 +00:00 |
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e1aaedcc32
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Alternate Persian emblems.
This was SVN commit r8581.
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2010-11-13 00:35:18 +00:00 |
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490574bc03
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Emblems
This was SVN commit r8578.
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2010-11-12 23:37:56 +00:00 |
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36d7ef65a6
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Treasure/Ruins tweaks and additions.
This was SVN commit r8577.
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2010-11-12 22:31:19 +00:00 |
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