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Commit Graph

63 Commits

Author SHA1 Message Date
7bbc19c791 testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
8abfa5ec89 slight color tweak
This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
0b418f887b This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
50ed028dcb New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
2010-10-04 01:49:28 +00:00
75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
9ed1b9b773 A water-worn terrain texture for savanna biome.
This was SVN commit r8153.
2010-09-22 03:30:23 +00:00
2897b737fd This was SVN commit r8146. 2010-09-20 06:19:50 +00:00
643decf96f Moved savanna terrains to Public Mod.
This was SVN commit r8143.
2010-09-20 02:56:16 +00:00
79915a17a5 An additional Grass color variation, plus playing with the city tile feature.
This was SVN commit r8126.
2010-09-17 23:02:39 +00:00
c8eaee35cc Add initial texture conversion settings.
Replace button texture with higher-quality PNG.

This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
485548e2af This was SVN commit r8085. 2010-09-06 05:32:49 +00:00
b9e288301b This was SVN commit r8067. 2010-09-04 01:01:17 +00:00
e89c761cce This was SVN commit r8066. 2010-09-04 00:44:04 +00:00
fe9d2d291e This was SVN commit r7996. 2010-08-18 01:27:03 +00:00
85774db1c4 #Egyptian Cliff textures.
This was SVN commit r7972.
2010-08-15 17:14:40 +00:00
37797d6313 This was SVN commit r7951. 2010-08-15 00:07:24 +00:00
11a20e1bcf # Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.

This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
91522c6f58 This was SVN commit r7539. 2010-05-12 04:42:32 +00:00
8a278ea5a8 This was SVN commit r7446. 2010-04-06 23:29:34 +00:00
0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
ceb8cb2738 This was SVN commit r7225. 2009-12-24 05:32:44 +00:00
b343249fcc add missing terrains.xml
avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!

This was SVN commit r7153.
2009-10-11 21:27:35 +00:00
4f8371988e #[Public] Big Desert terrain update.
This was SVN commit r7132.
2009-09-07 02:44:56 +00:00
17ea25b20e This was SVN commit r7126. 2009-08-26 22:45:36 +00:00
f92fe2e25f #(Public Release) Desert Terrains update.
This was SVN commit r7121.
2009-08-25 03:29:53 +00:00
e0ce4ce067 This was SVN commit r7117. 2009-08-24 01:17:26 +00:00
478e25446f This was SVN commit r6895. 2009-05-29 01:31:25 +00:00
4b57d87a72 This was SVN commit r6860. 2009-05-10 20:40:07 +00:00
9c54be0d6d This was SVN commit r6800. 2009-04-01 16:52:36 +00:00
1e5467a6f3 #Spartan Pikeman, Roman Siege Walls, Siege Tower, Siege Gate. New helmets. Geological Decals.
This was SVN commit r6749.
2009-03-19 01:22:59 +00:00
f3101b180a #Carthaginian Mill, House, and Temple. Roman Dock, new Roman building texture, Persian Fortress variation.
This was SVN commit r6739.
2009-03-13 05:29:45 +00:00
247dce35f2 This was SVN commit r6725. 2009-03-05 20:57:33 +00:00
11d7179a31 This was SVN commit r6721. 2009-03-03 08:03:34 +00:00
d563e32b61 This was SVN commit r6698. 2009-02-21 01:51:27 +00:00
f4bfffac67 This was SVN commit r6674. 2009-02-15 02:40:48 +00:00
735c26ec69 This was SVN commit r6662. 2009-02-13 06:42:17 +00:00
5d821ef350 This was SVN commit r6651. 2009-02-02 00:25:09 +00:00
f23638873b # New Coolus helmet variants. New Celt hero helmet. New Hellenistic Thracian (ridged) helmet. Other cool stuff.
This was SVN commit r6643.
2009-01-29 07:10:52 +00:00
03de5bf64b This was SVN commit r6637. 2009-01-26 07:36:35 +00:00
347d6f0ab2 This was SVN commit r6634. 2009-01-24 23:54:21 +00:00
8fb975f284 This was SVN commit r6631. 2009-01-24 20:56:18 +00:00
30b571bf7b This was SVN commit r6630. 2009-01-23 07:04:02 +00:00
fed9cc0e24 This was SVN commit r6629. 2009-01-23 05:49:28 +00:00
69f1ef6b5f This was SVN commit r6628. 2009-01-22 20:52:31 +00:00
5756e5aa2e This was SVN commit r6627. 2009-01-22 20:51:51 +00:00
e9d1d77a2d New sky boxes, a dozen new terrains, reorganizing terrains, new "billboard" objects.
This was SVN commit r6626.
2009-01-22 20:22:41 +00:00
377deaa746 This was SVN commit r6625. 2009-01-22 17:54:39 +00:00
e1390062b3 #Big update, tidying up the Celts and Hellenes.
This was SVN commit r6544.
2008-12-23 18:14:36 +00:00
ab01b644d5 #Various stuff, including Iberian head props and some road terrains.
This was SVN commit r6533.
2008-12-17 02:50:03 +00:00