a108ea491c
This was SVN commit r5823.
2008-04-01 09:00:41 +00:00
e87af2d4f2
This was SVN commit r5822.
2008-04-01 08:30:29 +00:00
8f76c5d759
This was SVN commit r5821.
2008-04-01 04:59:50 +00:00
dfbc9d0476
This was SVN commit r5820.
2008-04-01 04:50:37 +00:00
8625489530
This was SVN commit r5819.
2008-04-01 04:49:36 +00:00
4fca35a6a1
This was SVN commit r5818.
2008-04-01 04:39:00 +00:00
11be49b1b9
This was SVN commit r5817.
2008-04-01 04:19:07 +00:00
282a08d33d
This was SVN commit r5816.
2008-04-01 04:08:50 +00:00
5257e1511d
This was SVN commit r5815.
2008-04-01 04:06:57 +00:00
9bedb3ade3
This was SVN commit r5814.
2008-04-01 03:57:45 +00:00
d53e613128
This was SVN commit r5813.
2008-04-01 03:56:49 +00:00
af3224f28b
updated file paths within soundgroup xmls
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This was SVN commit r5812.
2008-04-01 03:15:43 +00:00
c603cd9a23
Changed intensity rating
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This was SVN commit r5811.
2008-04-01 02:30:14 +00:00
996a78eb0f
Fixed another bad loop and logged file
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This was SVN commit r5810.
2008-04-01 01:39:06 +00:00
1bad1381b1
Logged in DD and filenames adjusted to suit naming standard
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This was SVN commit r5809.
2008-04-01 01:24:36 +00:00
5d9842459e
This was SVN commit r5808.
2008-04-01 00:08:21 +00:00
3682fab908
This was SVN commit r5804.
2008-03-31 07:43:45 +00:00
d803227769
Adjusting file structure so that it coincides with
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This was SVN commit r5802.
2008-03-31 07:41:04 +00:00
2056e345f5
Adjusting file structure so that it coincides with the design document
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This was SVN commit r5801.
2008-03-31 07:36:57 +00:00
2742106f5b
This was SVN commit r5800.
2008-03-31 07:34:54 +00:00
007df9f508
commited some female interface sounds that can be used for testing. If we go with these we might have to have her redo several.
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This was SVN commit r5799.
2008-03-31 07:25:51 +00:00
a68adf3851
Fixed bad a loop here (removed click)
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This was SVN commit r5798.
2008-03-31 07:20:06 +00:00
31e0770812
This was SVN commit r5797.
2008-03-31 06:39:16 +00:00
a9fcc1a87c
small fixes required by use of lib codebase at work
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This was SVN commit r5796.
2008-03-29 18:29:26 +00:00
74a820c2e8
This was SVN commit r5795.
2008-03-28 03:30:12 +00:00
bfd9ea0a01
This was SVN commit r5794.
2008-03-27 07:36:15 +00:00
099a28b46e
This was SVN commit r5793.
2008-03-27 01:28:54 +00:00
f5a052699b
This was SVN commit r5792.
2008-03-26 23:15:50 +00:00
6f78595bee
This was SVN commit r5791.
2008-03-26 22:53:09 +00:00
5b1cb592cf
This was SVN commit r5790.
2008-03-26 21:39:17 +00:00
bc999e00d7
paranoid error checking of pthread mutex functions (safely fails use-after-free requests)
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fixes a crash at shutdown after a client has connected
This was SVN commit r5788.
2008-03-25 21:20:43 +00:00
1aa514a6ef
fix (i.e. remove) mahaf warnings when running on least-permission account or when running multiple game instances
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cpu, timer: fixes for when using lib code from DLL (required for work)
This was SVN commit r5787.
2008-03-24 15:44:37 +00:00
3b2a4c2066
This was SVN commit r5784.
2008-03-21 02:11:09 +00:00
d45e0d0a18
This was SVN commit r5777.
2008-03-19 05:14:32 +00:00
b2b277c628
Correction to Celts pop adjustment for The fortresses and market. (I did not know those buildings already gave a population space addition)
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This was SVN commit r5775.
2008-03-18 07:03:45 +00:00
2a18b9e884
#Speed of units realism modification work documentation
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#Allen ROBOT Van Wert 03/18/08
This was SVN commit r5774.
2008-03-18 05:39:25 +00:00
0968ef41e8
#For the Celts only, these functional buildings add #2 to the population limit each because of the #historic factor of Celts having functional #structures built off of houses. This will add a #different dynamic and bonus to the Celts. I did not #include the civic centre and the scout tower #because the centre did not seem to make sense as #being attached to a house and the scout tower is a #basic structure that would not logically be paired #to a house. It could be however that would probably #mean remodeling the Celt scout tower etc.
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#
#celt_barracks.xml
#celt_dock.xml
#celt_farmstead.xml
#celt_fortress.xml
#celt_fortress_b.xml
#celt_fortress_g.xml
#celt_market.xml
#celt_mill.xml
#celt_sb1.xml
#celt_temple.xml
#
#_____________________________________________________
#Changes by Allen ROBOT Van Wert 03/17/08
This was SVN commit r5772.
2008-03-18 02:23:29 +00:00
597dc94b69
This was SVN commit r5769.
2008-03-17 22:11:54 +00:00
09040d0aab
This was SVN commit r5750.
2008-03-14 00:55:56 +00:00
761f0e5fdf
This was SVN commit r5718.
2008-03-07 07:14:59 +00:00
7fcde85b24
This was SVN commit r5717.
2008-03-07 06:01:33 +00:00
865876e9f6
This was SVN commit r5716.
2008-03-07 05:56:03 +00:00
688298e87f
This was SVN commit r5715.
2008-03-06 07:12:46 +00:00
9414dbea6a
This was SVN commit r5714.
2008-03-06 07:09:09 +00:00
49f8677e78
This was SVN commit r5713.
2008-03-06 06:55:53 +00:00
e69797788e
This was SVN commit r5712.
2008-03-06 06:29:35 +00:00
f26e6f0ef1
This was SVN commit r5688.
2008-02-27 05:52:23 +00:00
74b4ac19c1
cleanup+fixes; wdbg_heap is now feature complete.
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should be safe to distribute this build
code_annotation.h: add our own noncopyable to avoid DLL base class
warning
debug: remove some unicode functions (unnecessary); minor cleanup
debug_stl: disabled
mahaf: do not warn when running as non admin
wdbg: add wdbg_printf and wdbg_assert for use in allocation hook. add
header
wdbg_heap: now feature complete.
. allows storing 3..4 frames from the call stack with 0 space overhead.
. prevents garbage file/line output.
. takes care of allocation counting (previously done by profiler)
wdbg_sym.cpp: cleanup+fixes (locking, wdbg_*)
fix: properly specify __declspec(dllimport) for certain classes
This was SVN commit r5679.
2008-02-25 21:19:52 +00:00
3f23e37fac
fix atlas screenshot (code that passes the extension wasn't updated when porting to boost::filesystem; the one inside the game engine was)
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This was SVN commit r5672.
2008-02-23 18:30:30 +00:00
ebd46113f3
This was SVN commit r5671.
2008-02-23 08:13:23 +00:00