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Commit Graph

763 Commits

Author SHA1 Message Date
b37185f6db Cart civ centre update
This was SVN commit r10054.
2011-08-21 16:06:20 +00:00
d92e74ee51 This was SVN commit r10046. 2011-08-21 01:02:01 +00:00
36d897c694 # New menu background image
This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
d05d410b46 thicker mast
This was SVN commit r10041.
2011-08-20 16:17:51 +00:00
82e044c790 This was SVN commit r10040. 2011-08-20 05:59:25 +00:00
947efe70d1 #Greek trireme changes.
This was SVN commit r10039.
2011-08-20 05:12:32 +00:00
5d116c2b8f This was SVN commit r10038. 2011-08-19 14:27:40 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
939f056794 Preliminary work on Roman units.
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
ec973ee005 This was SVN commit r10013. 2011-08-16 03:42:42 +00:00
cda5dfbf12 New foundation for Hellene dock.
Tweaking warship attacks.

This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
5288cda0ba Greek warship sail.
This was SVN commit r10003.
2011-08-12 15:19:48 +00:00
ecee073860 #New Greek Trireme
This was SVN commit r10002.
2011-08-12 12:08:21 +00:00
9be60bf29d Unit texture updates. Getting rid of "high" res texture folder.
This was SVN commit r10000.
2011-08-11 18:11:39 +00:00
ca0f54f17a Moving textures.
This was SVN commit r9997.
2011-08-11 17:51:45 +00:00
a681ff1189 Projectile prop point work for Civic Centres and Fortresses.
New foundation for Iberian Dock.

This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
19ae44ad17 This was SVN commit r9990. 2011-08-10 23:54:37 +00:00
5fd0d3b543 New foundation for Carth Market.
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
0952fa879c This was SVN commit r9981. 2011-08-08 07:13:58 +00:00
ed3d4c5197 A couple of dock foundations. Tweaked some Carth dock stuff.
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
5570126bca Carthaginian dock and superdock files.
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
633c366847 Roman Arch
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
76e6b04c71 Greek Trireme Model
This was SVN commit r9969.
2011-08-06 08:04:33 +00:00
c5b512584a New kart roof tile color.
This was SVN commit r9967.
2011-08-05 07:42:48 +00:00
52eabed63d Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
This was SVN commit r9966.
2011-08-05 04:43:54 +00:00
fad5182d6c This was SVN commit r9959. 2011-08-04 00:51:33 +00:00
9ed3b3f801 Tweaks to the skies textures.
This was SVN commit r9958.
2011-08-04 00:49:54 +00:00
5d992994d4 Territory demo map.
Updated vision ranges and territory ranges for templates.

This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
acbb59d982 Some texture and actor updates, specifically in regards to capes.
This was SVN commit r9953.
2011-08-02 02:14:10 +00:00
0401d07659 kart_struct texture update. Updates to civcentre, market, temple models
This was SVN commit r9946.
2011-07-31 16:51:51 +00:00
0cf9dbf9c6 Cavalry version for the cape. New updated shields for Cart and Samnite units.
This was SVN commit r9941.
2011-07-31 04:41:20 +00:00
f73a44527d Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
This was SVN commit r9940.
2011-07-31 01:42:41 +00:00
22f2878c26 This was SVN commit r9935. 2011-07-30 18:34:08 +00:00
8fee3d8ef8 # New territory border rendering.
Add textured line overlay rendering.
Change terrain height calculations to be triangulation-dependent for
improved accuracy.
Add triangulation-dependent terrain normal function.
Support separate S/T wrap modes for textures.
Rename CVector2D_Maths since it no longer conflicts with simulation
CVector2D.
Coalesce freed chunks in vertex buffers, to avoid excessive
fragmentation.
Add some things to help debug vertex buffer allocation a little.

This was SVN commit r9929.
2011-07-30 00:56:45 +00:00
239685d754 #New Carthaginian Merchant Ship
This was SVN commit r9927.
2011-07-27 15:23:14 +00:00
e7677a48e2 1 more Samnite shield texture.
This was SVN commit r9926.
2011-07-27 05:32:40 +00:00
29a178d9d6 Samnite portraits.
This was SVN commit r9925.
2011-07-27 05:06:06 +00:00
8a400f7b97 #Samnites.
#Greek shield guides.

This was SVN commit r9924.
2011-07-27 04:48:44 +00:00
f32beb879b Kart wall and tower testing
This was SVN commit r9922.
2011-07-26 20:13:30 +00:00
8bc942d271 A bunch of "Samnite" i.e. Italic Cavalry stuff.
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
27e895b1b0 Closed palisade gate
This was SVN commit r9920.
2011-07-25 17:53:05 +00:00
2a9e7f9449 Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a Tweaks to Carth corral.
Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
3b70097dbe New palisade Outpost, Watchtower, and Spike structures
This was SVN commit r9915.
2011-07-25 00:10:20 +00:00
cbbc4e148b Updates to some of the palisade models
This was SVN commit r9914.
2011-07-25 00:00:41 +00:00
5516f11fc2 This was SVN commit r9913. 2011-07-24 22:20:30 +00:00
3d9d6bd3dc Greek wall tower shoots from the proper place now.
Tweaks to the black capes.

This was SVN commit r9912.
2011-07-24 22:19:19 +00:00
c072e8a85d New Kart corral files
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
2612cd511d This was SVN commit r9904. 2011-07-24 09:18:42 +00:00